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Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

PrettyDeadman

Guest
This might be the last great crpg.
Maybe even the only great crpg.
 

Trashos

Arcane
Joined
Dec 28, 2015
Messages
3,413
On the downside, I have to agree with the people who complain about Valerie's Judgment of the Gods quest. Very "You now have to do what the designer wants you to do". Disappointing companion and disappointing quest.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Was talking about the Obsidian trap in Tenebrous depth, 1st time seeing it !

Disarming trap atm = 6000 xp

Killing a trash mob = 600 000 xp .....

Not that it matters, I think I've passed the cap of 5% chance disarm trap no matter how much pints I invest in

Ha. My bad my bad.

Pretty sure there’s no crit in skill checks, tho. Sure there’s no miss. Is there a hit?
 
Last edited:

John Keel

Savant
Joined
Aug 10, 2017
Messages
694
Dear journal,

Today I've triggered a new trap, Obsidian flow.

Is it a bug or a feature? :npc:

This is exciting

It a feature called “get your Perception up, there’s EXP in the trap disarmament business.”

Was talking about the Obsidian trap in Tenebrous depth, 1st time seeing it !

Disarming trap atm = 6000 xp

Killing a trash mob = 600 000 xp .....

Not that it matters, I think I've passed the cap of 5% chance disarm trap no matter how much pints I invest in

Ha. My bad my bad.

Pretty sure there’s no crit in skill checks, tho. Sure there’s no miss. Is there a hit?

Actually I don't know for sure, I'm not familiar with PF ruleset.

And I just checked, apparently 20 on skill check aint a critical success either in 3.5 so ... guess I'll have to run in traps like a mongoloid from now on o//
 

Pink Eye

Monk
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I'm very into cock and ball torture
AHHHHHHH
T8qvojT.png
 

Trashos

Arcane
Joined
Dec 28, 2015
Messages
3,413
Oh man, that Hellknights quest is godawful. I get no option to turn the pirate in. This should really have been fixed for EE.
 

Trashos

Arcane
Joined
Dec 28, 2015
Messages
3,413
You can kill them both in the end.

I do not want to kill them both. I patiently took all these hits to my kingdom stats for so long, I want to see it through by siding with the Hellknights, even if this is the only playthrough I will ever side with them. But I am not given the option.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
You can kill them both in the end.

I do not want to kill them both. I patiently took all these hits to my kingdom stats for so long, I want to see it through by siding with the Hellknights, even if this is the only playthrough I will ever side with them. But I am not given the option.

One of the benefits of leaving the Evil to Google.
 

Trashos

Arcane
Joined
Dec 28, 2015
Messages
3,413
Left this post in the builds thread accidentally, I am moving it here:

OK, I am trying to decide what dlc I want to buy (I have the "Explorer" steam version of the game), and I am getting confused. I am strictly interested in content that is part of the main campaign. Other than Wildcards, what other dlc fall into this category? Which ones make the main campaign a better experience, in your opinion?
 

deuxhero

Arcane
Joined
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Flowery Land
Trashos
All of them add new content in the main campaign. Varnhold's lot is its own, separate, campaign with an epilogue (with a half dozen variants depending on the ending you got) in the main campaign and adds a bunch of bonus items if you link a completed VL save to your main. Beneath the Stolen Lands adds an extra dungeon that's on the meh side, though adds a lot of XP and money to the main campaign.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
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Messages
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Insert Title Here Pathfinder: Wrath
Left this post in the builds thread accidentally, I am moving it here:

OK, I am trying to decide what dlc I want to buy (I have the "Explorer" steam version of the game), and I am getting confused. I am strictly interested in content that is part of the main campaign. Other than Wildcards, what other dlc fall into this category? Which ones make the main campaign a better experience, in your opinion?

All of them.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,259
Trashos
All of them add new content in the main campaign. Varnhold's lot is its own, separate, campaign with an epilogue (with a half dozen variants depending on the ending you got) in the main campaign and adds a bunch of bonus items if you link a completed VL save to your main. Beneath the Stolen Lands adds an extra dungeon that's on the meh side, though adds a lot of XP and money to the main campaign.
Yes but with Varnhold you need to quit playing your main party for a while and spend 10h playing with another party.
 

Pink Eye

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I'm very into cock and ball torture
Left this post in the builds thread accidentally, I am moving it here:

OK, I am trying to decide what dlc I want to buy (I have the "Explorer" steam version of the game), and I am getting confused. I am strictly interested in content that is part of the main campaign. Other than Wildcards, what other dlc fall into this category? Which ones make the main campaign a better experience, in your opinion?
Varnhold's Lot is breddy good.
 

Trashos

Arcane
Joined
Dec 28, 2015
Messages
3,413
Right, I am probably not interested in Varnhold's Lot currently. It may be good, but it is not what I am looking for.

OK, two more questions:

- With Wildcards, I am getting a new class, new race, new companion, right? Is that all? How well-made is the companion and her quest? Is she another strong woman/lesbian? The ability to switch between the 2 sisters does sound interesting though. Is she one of the most interesting companions in the game?

- With Beneath the Stolen Lands, I am getting a new dungeon + plenty of XP, correct? How good/bad is the dungeon? How does it compare to Vordakai's Tomb, Armag's Tomb or the crazy dungeon with the colorful switches? Or is it closer to PoE's endless dungeon? Does it help getting to lvl20?
 

Pink Eye

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I'm very into cock and ball torture
>With Wildcards, I am getting a new class, new race, new companion, right? Is that all? How well-made is the companion and her quest?
Yes. A stupid OP class, a new companion with their own quest. The DLC also adds some QoL stuff to the main game. For example, you can get a kingdom event card that can help you travel faster when crossing mountain regions. It's useful.

>Is she one of the most interesting companions in the game?
Subjective. To be frank, I didn't like her.

>With Beneath the Stolen Lands, I am getting a new dungeon + plenty of XP, correct?
Yes. It facilitates the ability to easily reach level 20. However, be aware that the dungeon is a slog.

>How good/bad is the dungeon?
It's a mixed bag. It's a really long dungeon with lots of fighting. It will test your patience. You won't be able to complete the dungeon in one go, though. You complete a certain amount of floors, defeat a boss. Then leave and advance the main quest. Then come back and continue progressing through the dungeon. Bosses are pretty annoying, and are a huge difficulty spike compared to the main game. The lore you get relating to the bosses is actually pretty interesting to read.

I think I enjoyed the stand alone version of the dungeon more.
 

user

Savant
Joined
Jan 22, 2019
Messages
866
Right, I am probably not interested in Varnhold's Lot currently. It may be good, but it is not what I am looking for.

OK, two more questions:

- With Wildcards, I am getting a new class, new race, new companion, right? Is that all? How well-made is the companion and her quest? Is she another strong woman/lesbian? The ability to switch between the 2 sisters does sound interesting though. Is she one of the most interesting companions in the game?

- With Beneath the Stolen Lands, I am getting a new dungeon + plenty of XP, correct? How good/bad is the dungeon? How does it compare to Vordakai's Tomb, Armag's Tomb or the crazy dungeon with the colorful switches? Or is it closer to PoE's endless dungeon? Does it help getting to lvl20?

I don't like playing small different scenarios either, but Varnhold's Lot was very enjoyable - especially the endings. It makes for a great prelude.
Wildcards is great - the companion is pretty interesting and is evidently into men *wink wink*, plus has a nice background.
As for the endless dungeon, haven't played much yet, but first levels were generic. It gets somewhat better later in. The ones outside of the dungeon seem out of place... especially the fishy reptile that sells you stuff for some reason. Also keep this in mind: you have to find 4 story boss artifacts, 1 in each level, before you kill a "boss", else you won't be able to get a boss quest item. Perception helps a ton.
 

Morkar Left

Guest
Right, I am probably not interested in Varnhold's Lot currently. It may be good, but it is not what I am looking for.

OK, two more questions:

- With Wildcards, I am getting a new class, new race, new companion, right? Is that all? How well-made is the companion and her quest? Is she another strong woman/lesbian? The ability to switch between the 2 sisters does sound interesting though. Is she one of the most interesting companions in the game?

- With Beneath the Stolen Lands, I am getting a new dungeon + plenty of XP, correct? How good/bad is the dungeon? How does it compare to Vordakai's Tomb, Armag's Tomb or the crazy dungeon with the colorful switches? Or is it closer to PoE's endless dungeon? Does it help getting to lvl20?

Can't say too much about the game yet but if you plan to play the whole package storywise Varnholds Lot is probably the best idea. It tells a part of a story you only experience a bit on the sideline otherwise with your "own" party and it influences the main story. Beneath the Stolen Lands sounds more like a dungeon that isn't that interesting and only makes you overpowered. I haven't played it yet but I'm unsure if I even should with the story party or play it on its own with a new party if I should want to have some extra dungeon crawling.

For Varnholds Lot I have some FAQ saved because I was confused about it, too:

Q: How/When do you link the “Varnhold’s Lot” to your main campaign ? Do i play varnhold first and then start a new main game or do i have to play the maingame to some point first then switch over ?
A: Technically the story takes place during Act 2 of the main game. You are playing a different character (level 5) in the same world at the same time and your baron will show up visually in “Varnhold’s Lot”.
The "best" timing to start the DLC is before you receive a letter from Varn (Chapter 3 "Varnhold Vanishing"). Probably the best time is when your main character gets his barony officially but at later stages, you would also get some new content.
You can then pick any existing main campaign save when you start up the DLC. It let's your baron make a personal appearance in the intro of the DLC.
When you're done wit the DLC, the events and your choices will be saved in a special save game (doesn't appear in the game but can be seen in your saves folder) and those are then applied to all your main campaign games.

Q: How to import my DLC progress to the main game?
A: Once you've finished the DLC at least once, the game remembers this fact. From now on, when you are playing the main campaign, a window will pop up once you've reached a certain point in the story and ask you to choose which DLC result you'd like to import (in case you've completed the DLC 18 times, for example).
Once you choose a result to import or decline to import, the decision is PERMANENT for this save file and all later ones that "stem" from this one. If you load an earlier save file, the game will prompt you to choose again. You can import the same DLC result onto as many main campaigns as you'd like (of course, most of you have at least 29 concurrent playthroughs, I assume).

Q: Which save should I use to import from the main game to the DLC?
A: It does not really matter, it would affect only the visual appearance of your baron from the main game during the first cutscene.

Q: When i create a character for this DLC, after I completed one, I get to create another, but without being able to see the character model. What is going on?
A: You start the DLC with a level 5 character. So, firstly, you should create your character as usual, and then you just need to level-up his or her.

Q: Could my progress be lost somehow, if I complete the DLC before I get to the “Varnhold Vanished” chapter in the main game?
A: No, no information would be lost.


I actually think it's a cool idea.
 
Joined
May 31, 2018
Messages
2,860
Location
The Present
Found Lonely Barrow. I'm loving all of the skill checks. It adds a great deal of adventurousness to the game, and pleases my choice to go with a skill-monkey Arcane Trickster. I didn't redo my spellbook before going into a tomb, and I have definitely been punished for it. I cleared nearly the entire zone without resting, but those skeletal champion archers were brutal. 7 levels of fighter, 2 of undead, and well tuned feats and stats. I reloaded once or twice. I defeated the Lonely Warrior and most of the flunkies, but the FEROCIOUS skeletal warrior champion archers just wreck my face. I'll come back to that one after I rest. Didn't mess with the golems. Not bad for a party of Level 5/6.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,078
Just finished Varnhold's lot. 11 hours of content. (some of those hours reloading after getting rekt).

I enjoyed it, but surely not too much content.

Also sadly apparently it forces you to recruit Maegar instead of Vordakai in the main campaign :(
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,552
Pillars of Eternity 2: Deadfire
Fun fact courtesy of Superlovi from Steam forums:
Cleaving Finish triggered by a Vital Strike... is also a Vital Strike:

bqcCAUv.jpg
 

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