C'mon, guys, you understand that having an all-weather Dispel and Greater Dispel is no match to BG2's depth in this department. You know that I am not a hater, I like Kingmaker a lot, so hopefully we are discussing in good faith. (Don't expect me to not criticize games that I like, btw, I am a Codexer at heart. Ferocious but, hopefully, reasonable and helpful criticism is coming your beloved game's way no matter what.)
In PKM enemy damage and base defenses do present problems. There are plenty of enemies that you do not fight directly with standard characters. You employ ways to destroy their movespeed, AC or damage output capabilities, often you destroy more than one of those to beat them.
Right, I am not saying that Kingmaker does not have its own interesting spin on things or that I don't like the combat system. What I am saying is that I am in love with the mage duels in BG2, and the system in Kingmaker does not support such a thing.
This is not that much different than BG2, except in name. Difference is that in PKM you could also have similar kind of mage battles but they are unused due to lack of Globe spells and Counterspelling.
Here is the deal. For me, the highest point of BG2's combat was the mage duels: what you call
counterspelling or what I call
debuffing wars. I like "counterspelling", we can keep that term. This is exactly what I am missing in Kingmaker, in comparison to BG2. A deep counterspelling system (and of course combat encounters that are designed around it).