Wait, what monster do you want to be? We're thinking of adding you as a female hellkinght.I'm disappoint in you Codexia, I pull some livestream monocled modding on demand, no ones shows up![]()
I watched like two minutes of a wall of code.
Good boss fights in IE-like games involve parties.Bah Im gonna play but at first I wanted to create some custom powerful miniboss for the DLC based on design by comitee, but my trustee Pink Eye helps me, shame on you
now i realy need to sleep.
Fucking faggots come on twitch, I need informations, such as what is the closest mob to a sword saint in the game, I'm adding Haplo
Spell Combat functions sort of like two-weapon fighting but for spells. You have your off-hand free, which you use to cast a spell while simultaneously attacking (this includes full iterative attacks). However, there's a penalty to all attacks that round, again similar to TWF. So, to summarise, Spell Combat allows you to execute your attacks, and cast a spell, in the same round, whereas normally you can only do one of those things.I started a new playthrough with a Wizard. I want to figure out how magi work, because last time I didn't use Regongar much, and now I want to have him as an option.
Regongar is going to be an ES16/DD4. I found an article about how spell combat and spellstrike work, but I find it tough to understand. I need to start with simple rules of thumb, before I actually begin to understand.
So my question is: How does one use Spell Combat and Spellstrike for melee Regongar? Both on? One on and one off? Both off? Both on early, both off late? What are the rules of thumb?
Question: Alchemist's bomb ability is supposed to get bonus attacks from Rapid Shot and TWF feats, as long as you have the Fast Bomb discovery. Has anyone tested whether this works correctly in Kingmaker? I googled, but got mixed reports.
I'm not asking if I need TWF, I'm asking if bombs work with TWF, because they're supposed to.Question: Alchemist's bomb ability is supposed to get bonus attacks from Rapid Shot and TWF feats, as long as you have the Fast Bomb discovery. Has anyone tested whether this works correctly in Kingmaker? I googled, but got mixed reports.
Don’t need TWF.
I started a new playthrough with a Wizard. I want to figure out how magi work, because last time I didn't use Regongar much, and now I want to have him as an option.
Regongar is going to be an ES16/DD4. I found an article about how spell combat and spellstrike work, but I find it tough to understand. I need to start with simple rules of thumb, before I actually begin to understand.
So my question is: How does one use Spell Combat and Spellstrike for melee Regongar? Both on? One on and one off? Both off? Both on early, both off late? What are the rules of thumb?
I'm not asking if I need TWF, I'm asking if bombs work with TWF, because they're supposed to.Question: Alchemist's bomb ability is supposed to get bonus attacks from Rapid Shot and TWF feats, as long as you have the Fast Bomb discovery. Has anyone tested whether this works correctly in Kingmaker? I googled, but got mixed reports.
Don’t need TWF.
The downside of having SPELL COMBAT on is that your offhand is considered 'not free'. That means you don't get to wield your weapon with two hands, reducing the strength bonus to damage.Yosharian , cheers! I still don't get it, but I appreciate the effort!
So, why doesn't your Sword Saint have Spellstrike on? I don't understand what the downside is.
Does Spell Combat attract AoOpportunity? How does one tank with Spell Combat on then? Also, I tried to use Spell Combat on Regongar, and he would spend many seconds to "turn the spell on", which means that all that time he is not tanking. In short, I don't understand Spell Combat practices at all.
What happens when both Spell Combat and Spellstrike are on?
Yosharian , cheers! I still don't get it, but I appreciate the effort!
So, why doesn't your Sword Saint have Spellstrike on? I don't understand what the downside is.
Does Spell Combat attract AoOpportunity? How does one tank with Spell Combat on then? Also, I tried to use Spell Combat on Regongar, and he would spend many seconds to "turn the spell on", which means that all that time he is not tanking. In short, I don't understand Spell Combat practices at all.
What happens when both Spell Combat and Spellstrike are on?
You are just a runaway Turkish colony, though.As a Greek myself, having grown in and surrounded by lands that have changed hands countless of times, this theme hits close to home.
The downside of having SPELL COMBAT on is that your offhand is considered 'not free'. That means you don't get to wield your weapon with two hands, reducing the strength bonus to damage.Yosharian , cheers! I still don't get it, but I appreciate the effort!
So, why doesn't your Sword Saint have Spellstrike on? I don't understand what the downside is.
Does Spell Combat attract AoOpportunity? How does one tank with Spell Combat on then? Also, I tried to use Spell Combat on Regongar, and he would spend many seconds to "turn the spell on", which means that all that time he is not tanking. In short, I don't understand Spell Combat practices at all.
What happens when both Spell Combat and Spellstrike are on?
The downside of having Spellstrike on is that the spell is more likely to miss now that it's riding on a physical attack targeting standard AC rather than targeting touch AC. However most of the time the damage from the extra attack that you get as part of Spellstrike outweighs this.
AoO's are only incurred when you cast non-defensively.
It's a problem with the offensive casting that your tank will sit there preparing the spell then dive into melee. It's one of the reasons I abandoned offensive casting completely.
Spell Combat grants casting+attacks in the same turn. Spellstrike turns the spell attack into a bonus attack AND the spell attack. So with them both on, you get your iterative attacks, and then your bonus attack with the spell riding on it.
Aren't Mirror Image + Blur not enough? Or Mirror Image + Displacement from someone?You don’t want to be tanking with Reg until he gets at least medium armor