I've also suffered a bit at the hands of the balance gods. Got the keys to the kingdom, did a bit of kingdom faff and then headed for Sorrowflow. Path to it is deceptively long due to lack of river crossings and about 50% of the random encounters on the road are unavoidable party wipes (groups of level 7 wargs, group of level 5/6 snakey bois, I am level 4). Think this might be a hint that I shouldn't be trying to get to Sorrowflow yet but I persevere a bit longer and after a few reloads I get there. The companion NPC who is waiting for me is only level 5 so I suspect that the random encounters are just tuned a bit harsh. Reminds me of early game KCD in which most ambushes are death.
Going to put the game down for a bit now, only partly because of this - mostly the problem is that unlike most people in lockdown I don't have much time to play and get interrupted a lot. Blah, blah, personal reasons.
There is. But it takes time - proportional to travel time from capital. I guess it would take many days from Sorrowflow.
It's funny how this game is relatively streamlined on a Baldur's Gate style level (not a AAA in 2020 level), then it randomly throws a curveball at you like a wizard who disintegrates or petrifies your party members in one hit. Also the only way to cure high level petrification seems to be a spell Octavia doesn't have, so I have to wait for a level up to get Harrim back. I'm sure some will praise this for various reasons, but IMO it's just tedious. Why not sell a scroll of cure petrification for a large chunk of money? Meh. Thankfully I'm near a level up so whatever.
The wizard even dropped shitty low-tier items. Hoorah.
Hassuf on the Main Square sells several Stone to Flesh scrolls. So it is you who is a bit "Meh".
I've also suffered a bit at the hands of the balance gods. Got the keys to the kingdom, did a bit of kingdom faff and then headed for Sorrowflow. Path to it is deceptively long due to lack of river crossings and about 50% of the random encounters on the road are unavoidable party wipes (groups of level 7 wargs, group of level 5/6 snakey bois, I am level 4). Think this might be a hint that I shouldn't be trying to get to Sorrowflow yet but I persevere a bit longer and after a few reloads I get there. The companion NPC who is waiting for me is only level 5 so I suspect that the random encounters are just tuned a bit harsh. Reminds me of early game KCD in which most ambushes are death.
Going to put the game down for a bit now, only partly because of this - mostly the problem is that unlike most people in lockdown I don't have much time to play and get interrupted a lot. Blah, blah, personal reasons.
Older twin (my two-year-olds, not Kaessi) doesn't stay in bed = massively reduced time to game.
You've missed some (a great deal) of content along the way to only be at lvl four at that stage, but once you get a feel for things it's far from impossible. I used to wait until Varnhold to get the twins but now get them around lvl six.
Just bring a Delay Poison scroll or two for the big Centipedes in the cave.
I've also suffered a bit at the hands of the balance gods. Got the keys to the kingdom, did a bit of kingdom faff and then headed for Sorrowflow. Path to it is deceptively long due to lack of river crossings and about 50% of the random encounters on the road are unavoidable party wipes (groups of level 7 wargs, group of level 5/6 snakey bois, I am level 4). Think this might be a hint that I shouldn't be trying to get to Sorrowflow yet but I persevere a bit longer and after a few reloads I get there. The companion NPC who is waiting for me is only level 5 so I suspect that the random encounters are just tuned a bit harsh. Reminds me of early game KCD in which most ambushes are death.
Going to put the game down for a bit now, only partly because of this - mostly the problem is that unlike most people in lockdown I don't have much time to play and get interrupted a lot. Blah, blah, personal reasons.
Older twin (my two-year-olds, not Kaessi) doesn't stay in bed = massively reduced time to game.
You've missed some (a great deal) of content along the way to only be at lvl four at that stage, but once you get a feel for things it's far from impossible. I used to wait until Varnhold to get the twins but now get them around lvl six.
Just bring a Delay Poison scroll or two for the big Centipedes in the cave.
Yes my "interruption" is also a small child...
Presumably I have less "missed" content than just opted to do a different quest first in Act 2? If it's too hard, no bother, I'll just reload the save I made before I left my throne room and do things in a different order. Based on the sounds you're all making, maybe I'll do that anyway.
Yeah I didn't feel good about that one either. The zone pissed me off. So I resorted to cheesing. Next video will be different, I promise.if your idea of monk is spamming wands on an enemy stuck pathfinding, then i no longer stand with monks..
>Sacrificed whatshername at the barbarian camp with Amari
You sacrificed Amiri's best friend to the giant? Why?
But.. but...but.. That's her best friend. Of whom she's been with for all her life. The one person that she deeply cares about in that tribe. The one person she loves. Amiri may be a big bitch at times, and a bit rough. But it isn't fair for her to lose her friend like that. That friend was all she really had in that god forsaken tribe.>Sacrificed whatshername at the barbarian camp with Amari
You sacrificed Amiri's best friend to the giant? Why?
Because I'm not suicidal and killing him would free his evil brother to attack my land.
I thought you were playing Dirty Harry the cop, not Dirty Harry the porn star.Because I'm not suicidal
Very late response, but thank you. This solved my issue.I had this issue with the game in full screen mode. Switchong to 'full width windowed mode' or some such resolved it for me.I was using the latest version of both. I have uninstalled the mod manager and the TB mod. I'm now playing with rtwp on my old save. The thing with the mod manager was that it would crash the game before I even got to the main menu. The times it did work, I had no actual problems playing the game with turn-based combat. I suppose that it is not a big loss. RtWP combat seem well implemented in this game.
Sent from my SM-J700P using Tapatalk
You can do the first few levels of Tenebrous Depths in act 2, and other levels get gradually unlocked once you progress the main story. Varnhold's Lot you can play whenever you want, it's a seperate campaign. Best time would be right after Season of Bloom.Another question. Where do the DLCs fit in the story. Is there a proper time during the campaign when you should start them?
Most of us are somewhere mid lvl five by the beginning of Act 2, and shortly thereafter lvl 6. Some lvl 6 before Stag Lord if you're a completionist.
I did go after Tartuccio before getting to the bandit camp though, and as a result it was nearly empty of mobs when I got there. I suspect that might have been the problem, unless those bandits later showed up at the Stag Lords HQ. Mysterious.
Did you do Tranquil River Bend and Ratnook Hill? Those are a big chunk of xp. Be warned that they are hard areas that should be done at the end of Act 1 after Stag Lord.That doesn't make a lot of sense. I did everything I could find in Act 1, including all the things mentioned here: https://pathfinderkingmaker.wiki.fextralife.com/Walkthrough
I did go after Tartuccio before getting to the bandit camp though, and as a result it was nearly empty of mobs when I got there. I suspect that might have been the problem, unless those bandits later showed up at the Stag Lords HQ. Mysterious.
Did you do Tranquil River Bend and Ratnook Hill? Those are a big chunk of xp. Be warned that they are hard areas that should be done at the end of Act 1 after Stag Lord.That doesn't make a lot of sense. I did everything I could find in Act 1, including all the things mentioned here: https://pathfinderkingmaker.wiki.fextralife.com/Walkthrough
I did go after Tartuccio before getting to the bandit camp though, and as a result it was nearly empty of mobs when I got there. I suspect that might have been the problem, unless those bandits later showed up at the Stag Lords HQ. Mysterious.