The Last Chance to Get Your Kickstarter Physical Reward!
Fellow Pathfinders,
Time flies fast. It’s been two years since Pathfinder: Kingmaker was released. Through all that time we’ve been gathering your shipping info, updating it, sending out your physical rewards, re-sending them, and supporting the process. But we couldn’t have been doing it forever, because, you know, we are a game developing company, and we had to return to making a new game for you! So more than a half a year ago, after several reminders for the backers, after we made sure everybody who wanted to receive their packages have contacted us and left the updated shipping information, we’ve made the last call and ended rewards shipping starting from January 11th, 2020.
Still, the messages continued to drop into our inbox from those of you who have not got a package yet, for different reasons. The recent console release has awoken a whole new wave of backers who had issues with the rewards or have forgotten about their pledge completely.
As community-driven developers, we want out backers to be happy. But we can't do this shipping thing forever, so we have decided – this is the LAST chance to claim the Kickstarter rewards.
If you have any issues with your reward, haven't received a package or key, or sent it back for replacement and never got one, or anything else, please do the following:
Send us an email to team@owlcatgames.com with the title "PFKM Kickstarter Reward Claim" before October 31st, 2020.
Describe your issue and include your valid shipping address. You will get a reply with further steps to take. All requests received before October 31st will be processed.
Please note: after that date, no claims regarding the Kickstarter rewards for Pathfinder: Kingmaker campaign will be accepted.The team will move to the production of the rewards for the next title – Pathfinder: Wrath of the Righteous.
![]()
I guess things like monk wis bonus working with shield, Crane Wing+ working with offhand busy, Magic Vestment spell and a few others, I'm sure.
Always has been.Is it playable?
Pretty sure Whisper is just setting us up, but thx for the build. Thug Cleave is pretty hilarious.
He likes killing things at range so he’s probably not too worried about Fear. I used it a lot in that Ranged Slayer (Sniper) MC playthrough.
Pretty sure Whisper is just setting us up, but thx for the build. Thug Cleave is pretty hilarious.
He likes killing things at range so he’s probably not too worried about Fear. I used it a lot in that Ranged Slayer (Sniper) MC playthrough.
Sword Saint spell progression is heavily delayed. You might want to check if you actually get Mirror Image at 4th levelHmm, not sure how much min-max or lore friendliness is expected. And what are your favorite classes.
And whether you want enemy Intimidation to be a part of the build or not (I've assumed not - and someone else will - so took Shatter Defenses).
And whether you're okay with robes, or prefer steel.
Anyhow how about this:
Freebooter Cleaver for Desiderius and Whisper
Lawful Alignment for monk dip. Lawful Good for +5AC Protector robes would be nice.
Assuming a human:
Str: 17+5
Dex: 14
Con: 12
Int: 14
Wis: 16
Cha: 7
Lvl 1: Freebooter: /Freebooter's Bane +1/; Power Attack; Combat Reflexes
Lvl 2: Freebooter: Combat Style - Two-Handed: Cleave
Lvl 3: Freebooter: Cleaving Finish
Lvl 4: Freebooter: /Free: Freebooter's Bond/
Lvl 5: Freebooter: /Freebooter's Bane +2/; Outflank
Lvl 6: Freebooter: Combat Style - Two-Handed: Great Cleave
Lvl 7: Traditional Monk: Improved Cleaving Finish; Monk Bonus: Crane Style
Lvl 8: Sword Saint: /Free: Weapon Focus: Greataxe or Bastard Sword/
Lvl 9: Thug: Dazzling Display
Lvl 10: Thug: Combat Trick: Improved Critical Greataxe or Bastard Sword
Lvl 11: Thug: /Brutal Beating/ Shatter Defenses
Lvl 12: Thug: /Debilitating Injury, Uncanny Dodge/; Combat Trick: Vital Strike
Lvl 13: Sword Saint: Improved Vital Strike
Lvl 14: Sword Saint: /Magus Arcana: Arcane Accuracy/
Lvl 15: Sword Saint: /Perfect Strike/Critical; Mirror Image/; Blind Fight
Lvl 16: Freebooter
Lvl 17: Freebooter: Seize the Moment
Lvl 18: Freebooter
Lvl 19: Freebooter: /Freebooter's Bane +3/; Greater Vital Strike; Combat Style: Two Handed: Critical Focus
Lvl 20: Freebooter: /Quarry and 1 2nd level spell slot/ OR could do Monk2 with Bonus Feat
Important spells:
Ranger Spells: Lead Blades
Sword Saint spells: Mirror Image, Enlarge, Shield, True Strike (with Lesser Quicken Rod).
Liberal use of Lesser Extend Rod advised.
Rationale for Thug: If someone in the party is Intimidating the enemies (or they are "flanked"), with Great Cleave they get aoe debuffed with Debilitating Injury and Brutal Beating (Sickened). Plus Uncanny Dodge does wonders for survivability. I guess a variant could be made to make this char use Intimidation... but having the enemies run away when you want to Cleave them would suck.
Rationale for Sword Saint: Mainly Perfect Strike & Perfect Critical. A great fit for Vital Strike. The Arcane Pool might be shallow (late game with Int boosting items about 8 AP), but that's still enough to down a few bosses with some lucky Greater Vital Strike crits. Personally I enjoy big numbers. Also a boon defensively: Canny Defense will add +4 AC, can self buff with the almighty Mirror Image (twice with end game items and 22 Int), Shield, Enlarge. Rod Quickened True Strike to nova bosses. Can use wands - in fact liberal use of Mage Armor and Cat's Grace wands is recommended until you get better items.
Pretty sure Whisper is just setting us up, but thx for the build. Thug Cleave is pretty hilarious.
He likes killing things at range so he’s probably not too worried about Fear. I used it a lot in that Ranged Slayer (Sniper) MC playthrough.
First discovery, marking targets work only for Slayer (and Freebooter works for whole group)..
Sword Saint spell progression is heavily delayed. You might want to check if you actually get Mirror Image at 4th level
I think he is pointing out that a Sword Saint has fewer slots than the base Magus. At level 4 he should have 0 level 2 slots, so he would need at least Int 14 (already covered by the build) to be able to cast Mirror Image at least once per day.Sword Saint spell progression is heavily delayed. You might want to check if you actually get Mirror Image at 4th level
No more than Inquisitor or Bard. Second lvl spells at lvl 4.
Pretty sure Whisper is just setting us up, but thx for the build. Thug Cleave is pretty hilarious.
He likes killing things at range so he’s probably not too worried about Fear. I used it a lot in that Ranged Slayer (Sniper) MC playthrough.
How would you advise to build freebooter Barbgirl companion? She has 13 Dex, eh. A bit low.
As a Freebooter Amiri is surprisingly useful. Casting something in the very first round prevents her A.I. from suicidal rushes, she does not need to care about weapon specializations - and with Freebooter's Bond she is actually quite an asset for the party - despite her character, stats and personal story.
I haven't checked if the Bond works for the summons, though.
Well, Bane "sticks" to the target, so it kind of should work for all attackers. I meant if Amiri casts Bond after all the summons are on the field, will it boost them, too? Again - not by "logic" or rules, but as implemented in this particular game.Bane does.