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It was "playable" in the strictest sense long before 1.1. People were finishing this game for quite some time now. That's not the point. The question is: Is the amount of bugs above or below one's personal tolerance threshold to the presence of small animals with 6 or more legs in you game's programming code. And imagine that: different people might have different views on this subject. Who would have thought that possible?
I wanted to double check where the newly added artifact fragments were so I took a bit of a detour to the Steam forums, boy oh boy was that a mistake. If you thought Cael was bringing butthurt and autism to Kingmaker discussions...
I know.
Best non-glaive martial weapon is bardiche for reach.
Best overall non-glaive reach weapon is fauchard but it's exotic, which is why I made the distinction.
How does the game handle reach weapons in terms of the rules stating they can't be used against an adjacent foe? But can be used against a foe 10' away? I'm assuming they just have a longer range?. Thanks.
It is pretty good and have almost no bugs. The most annoying one is having rain a lot,but you could just quick save and load,that way the rain goes away most of the time.
Well, that didn't take too long before I ran into more bugs and broken triggers again, and I'm yet again at an impasse.
I'd report it, but Owlcat is being fucking gay.
The game thinks I kept the disease hidden from the peasantry, and the game also thinks that I hired the Stag Lord's gang to keep up their old ways as long as it goes to the treasury.
Neither of these things are true - I told the truth about the disease on principle, and I told the Stag Lord's old gang that they could sign up with me but only if they reported in at the capital and stopped banditry.
It's also weird that it was never brought up that I brought kobolds to the city. Not sure if that's a bug or just some weirdness.
Also, my capital doesn't seem to be updating. It's a town now, but it looks exactly the same as before.
Well, that didn't take too long before I ran into more bugs and broken triggers again, and I'm yet again at an impasse.
I'd report it, but Owlcat is fucking gay.
The game thinks I kept the disease hidden from the peasantry, and the game also thinks that I hired the Stag Lord's gang to keep up their old ways as long as it goes to the treasury.
Neither of these things are true - I told the truth about the disease on principle, and I told the Stag Lord's old gang that they could sign up with me but only if they reported in at the capital and stopped banditry.
Well, that didn't take too long before I ran into more bugs and broken triggers again, and I'm yet again at an impasse.
I'd report it, but Owlcat is fucking gay.
The game thinks I kept the disease hidden from the peasantry, and the game also thinks that I hired the Stag Lord's gang to keep up their old ways as long as it goes to the treasury.
Neither of these things are true - I told the truth about the disease on principle, and I told the Stag Lord's old gang that they could sign up with me but only if they reported in at the capital and stopped banditry.
It's also weird that it was never brought up that I brought kobolds to the city. Not sure if that's a bug or just some weirdness.
Also, my capital doesn't seem to be updating. It's a town now, but it looks exactly the same as before.
I have to stop reading this thread. It's 10-15 posts of everyone saying it's the best RTWP shit ever. This is usually quickly followed by a post like yours. It's too much of an emotional rollercoaster.
Yikes, Pitax feels unfinished. Also, some random buggs appear out of nowhere. I think Thotctavia got some free skill points, but she can't cast epic enlargment for some reason...?
Well, at least we have Kuality Kleve Kontent. I must say, this incarnation of Cleve is pretty damn cool.
Half the areas I walk into seem to be black screens with nobody on them, RIP thought this game was supposed to be fixed at 1.1, seems not when I am literally walking around my capital off my memory of where shit is and it's all black.
So far with the latest patch the only bug I've ran into was in Kimo's (one of the artisans) quest. I was supposed to go talk to a dryad in the fey forest but she was already aggressive when I entered the map so all I could do is murder her. I still have the last regular chapter plus the extra one to go, though, and from what people have said here they still looks pretty buggy.