The Slayer version also gives you the lvl/2 bonus to Trickery and Nature Fang trades Wild Shaping for those Slayer Talents so is naturally suited to ranged so usually has high DEX, but... CotW also offers WIS to AB on Long Bow for Erastil worshippers, so good Trickery backup at least.
Owlbears are no joke with a lot of attacks so we go with the insurance policy of Bullseye Shot plus Reach Frigid Touch for no Save Stagger and... guess I deserved that crit miss. Reba is a Halfling Arrowsong Minstrel (Bard archetype) which gives her Arrowsong Strike. She also gets all Ray and Evocation Wiz spells to go along with it, along with Hurricane Bow and a couple other ranged spells. Arrowsrong Strike is Spellstrike without Spell Combat, so she's built to reliably land one big hit rather than several smaller ones. Bullseye Shot is perfect for that.
She's like an AT that gets an attack attached to her Rays instead of Sneaks. Of course you can still attach Sneaks to that attack via Sense Vitals and the like.
And she still brings Good Hope and Inspire Courage, so that's nice.
Here's a rare Snap Shot sighting. Warpriest is perfect for Snap Shot since it takes a shit ton of Feats to set up and Warpriest has a shit ton of Feats laying around. Also counts as full BAB and Fighter for Feat purposes so can get Point Blank Master and gets to Snap Shot Feats much faster than other 3/4 BAB classes.
Snap Shot is what turns on Coordinating Shot and Enfilading Shot for the other ranged characters since those Feats require someone in melee range threatening or flanking and without Snap Shot she wouldn't count for that even if she were standing right next to the target. It also turns on Outflank which is hard to do for a ranged build. And gets to use an awesome Shield as well.
Here's a similar situation. Ninj used Vanishing Trick to disappear, poor Worg tries to run by unawares, and Ninj ganks it from behind, just like a Ninja would. Great fun.
I've tested this Feat out and it is AWESOME. Free Action greatness. Only downside is I wasn't planning on Fighting Defensively or using Combat Expertise so will need Blade Tutor to offset the attack penalty. Will get that after Mirror Image so going for Dazzling Display into Shatter Defenses first.
Intentionally didn't go two-weapon on Ninja to avoid getting too powerful but... well, we'll head up to Hard soon. I think the flat-footed is from previous Feint but unsure. See also Battle Host tanking and Scaled Fist/DD owning. These are not trivial foes.
Haven't been doing a ton with Battle Host other than buffing, tanking, Feinting , and Disarming but Trappings of the Warrior (combination of Transmutation and Abjuration Implements) is no joke. Using a Trident since yet to find decent Flail (Deity's Weapon, comes with Disarm Bonus - Holic adds some CM bonuses to weaker weapon types = very good idea).
If you like TB I'd highly recommend the Occultist class. So many very solid options.
And here we are - first time I've ever found a Depths boss in DLC (yes, I have bad restartitis). Found Winter Wolf Cloak in literally the last chest right before this. Your girl doing you proud
M. AQVILA!
Not sure the Trip was all that great given all the ranged attackers in this group, but Nature Fang fights through it. If I'd gotten Joan to the backside of the boss she'd have another +3 to hit from Enfilading and Coordinating Shot.