Space Satan
Arcane
Pathfinder is shit
or Harsk
Not that I care, if the game doesn't allow the ability to create a custom party.
I feel the flow of the combat with RTwP is much more intuitive in a party-based game than TB is as I don't have to stare at a long list of initiative portraits.
or Harsk
Not that I care, if the game doesn't allow the ability to create a custom party.
Sort of undermines Avellone's wish to have companions be "keys" to the story.
Works in Sawyer's world because in Sawyer's world companions are immaterial to the main quest.
or Harsk
Not that I care, if the game doesn't allow the ability to create a custom party.
Sort of undermines Avellone's wish to have companions be "keys" to the story.
Works in Sawyer's world because in Sawyer's world companions are immaterial to the main quest.
Do we know yet if companions are forced on the player? Can a player solo this adventure?
For instance, let's say I see an enemy wizard charging up a fireball to throw at my dudes. The game might give me a number of ways to counter this -- I could cast a shield spell, throw a fireball back to cancel his, or simply try to move out of the way -- but which options are feasible? To really make an informed decision, I need to know how long it takes the bad guy to fire the spell, and how long it takes the projectile to land and explode. I also need to know how long it takes to fire my spells, if my dudes can break off any animation they are doing and cover escape distance, what that distance even is, etc.
This happened to me, fairly often, in Pillars of Eternity. It almost never happened in Baldur's Gate. You should not play shit games like Pillars of Eternity anyways.You can change that in the autopause menu... It takes like three clicks.the game decides to autopause because someone had his shoelaces untied or needed to pick his nose.
Because 9 times out of 10 autopause is useful. Except that 1 time out of 10 when it ruins your carefully timed manual pausing. Hence my demand for non-toggling hard pause.
Frankly, my grievances concern more the likes of EU etc; shitty rtwp rpgs don't even need a man behind a computer to win themselves, autopause or not.
or Harsk
Not that I care, if the game doesn't allow the ability to create a custom party.
Sort of undermines Avellone's wish to have companions be "keys" to the story.
Works in Sawyer's world because in Sawyer's world companions are immaterial to the main quest.
Do we know yet if companions are forced on the player? Can a player solo this adventure?
No TT DM worth their salt would ever tell you what spell an enemy mage was casting
or Harsk
Not that I care, if the game doesn't allow the ability to create a custom party.
I've emailed with Chris Avellone and he said he's happy to come on the show. I will let you all know when a date is locked down.
It's definitely a missed opportunity to have Mishulin talk in the KS video, as he is hard to understand particularly for non-native speakers. But I understand how this happened. They revere him and wanted him to say something.
The exception that proves the rule.No TT DM worth their salt would ever tell you what spell an enemy mage was casting
AD&D had an NWP exactly for that purpose.
That was not critical of what Mishulin said. Not at all. He knows his game.It's definitely a missed opportunity to have Mishulin talk in the KS video, as he is hard to understand particularly for non-native speakers. But I understand how this happened. They revere him and wanted him to say something.
I considered Mishulin the most convincing speaker in the video, definitely better than sleepy MCA, typical kwan Paizo guy and the other Russkies.
How can you have a video titled "Wizard Gameplay" and not show a mage duel? I want to see some footage that isn't trolls and kobolds.new info and gameplay videos. looks super cool: http://uk.ign.com/articles/2017/06/09/pathfinder-kingmaker-could-scratch-your-dd-rpg-itch
Currently they only got 4-5 hours of mid game content ready for showing. I doubt we will get anything else for months at least until it is also ready.How can you have a video titled "Wizard Gameplay" and not show a mage duel? I want to see some footage that isn't trolls and kobolds.new info and gameplay videos. looks super cool: http://uk.ign.com/articles/2017/06/09/pathfinder-kingmaker-could-scratch-your-dd-rpg-itch
^so you play as medieval todd howard in this?
The article is nice, but the comments are even better.
Add this game to the list of thousands of generic top down isometric RPGs on the PC. Just 1 more reason PC players will use to convince console owners that PCs are far more superior.
I will pass
So you know the deal. Rockstar releases games on the console. 1 year later, when they find time they release it for the PC. Rocksteady may never release a game for the PC again because of the issue with Arkham knight. Stating tbey lost money and the issue was probably not even theirs. Too many different configurations.
And most PC ports of games are contracted to small 3rd party studios while the Triple A team creates the Console version.I get it ... you can play games at 4k 60fps. But when you think about it ... Minecraft still looks like sh!t
I'll give it a try, but I'd rather have a Skyrim style game set in the Forgotten Realms. Drizzt FTW.
Big fan of Chris since the good old days when we worked together at Interplay/Black Isle. However, as much as I loved Baldur's gate series and Planescape . . . I'm ready for that style of game to evolve. I'm not saying every RPG needs to be The Witcher III, but something between BG style and Full Action RPG would be nice. No not Diablo, maybe Dragon Age origins, but with a good writer, like Chris. Not DA2 or DA:I, those were ass. Just imagine TW3 with realtime stat based combat with a pause mode. You know, like DA:O on PC.
I'll still get this game, but man I wish games would stop trying to emulate 199