Bah, character creation/progression is so good, I think I’m going to start over and reroll with a better build now that I’ve got a better feel for the game. I know the companions are suboptimal, but you can always multiclass them. Wondering if I should make an elven magus—trading that extra feat for the magic bonuses may be worth it. Plus, an elven sword saint can use the starting rapier even if I focus on something better like an estoc. OTOH, elven sword saint can’t start with fencing grace like a human sword saint. I’m torn.
A lot of people have been dismissive of much of the writing, and it’s definitely somewhat inconsistent, but a lot of it is pretty good. I thought the whole sequence with the Stag Lord’s childhood hut was great, for example. Love the voice acting for the nature spirit lady—one of the few times I listen rather than read. Really liked just about everything with the bandits and the technic league and the kobolds.
The companions can be pretty hit or miss, but the story and the quests are pretty engaging. While I wasn’t expecting lots of great C&C, I’ve been very pleasantly surprised. You can tell that Owlcat took MCA’s advice seriously on branching narrative design. As much as I love anything written by
Chris Avellone I think this high level consulting stuff is a fabulous use of his talents, at least when the developers take him seriously. Of course, it helps when the actual developers are really good and really committed to replicating the feel of pen and paper as much as they can.
Question: I grabbed Harrim in the ancient tomb, but I wanted Jaethal. However, at the start of the fight, she didn’t actually join my party, she just jumped into battle and quickly died because I couldn’t level her up. Has anyone else had this issue? I didn’t want to waste my rez scroll so I reloaded and picked the dwarf.