ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,765
That is exactly what I decided to do once I read that you can randomly lose companions in last chapters, often due to bugs. But all your mercs stay with you and you cannot lose them. Fuck that design.Generally I try to be patient with old people, being one of them, but... Why do you even bother talking to companons if you find the dialogues boring? They are not necessary for the plot moving forward, my druid has been ignoring them most of the time (except for quests, and of course Nok-Nok) and arrived in chapter four just fine. Or play the game IWD-style and run a party of mercs instead.I was having fun with this, especially with the promise of a major rags to riches power trip (I seriously love the feeling), but then bugs. Ok, I thought, I'm old, I can handle those. Plodding through, I get to the first heart to heart opportunity with my conpanions and bam! Serious infodumps, telling not showing, mountains of boring text, the works. Enough, I thought, I'm old, I can't handle those anymore, sigh.
Question is: how much filler dialogue do I have to put up with throughout the game? Is the quality of, say, Valerie's backstory a standard for the whole experience? Are these 12 topic, multiple branching, dialogue trees of boredom +5, the plot exposition devices of choice?
I will continue my play with companions once this shit has been 100% resolved and we know exact steps on how to keep companions we want to have with us through whole game.
EDIT: On the other hand, this is how I finished both BG1 and Bg2 in my first runs. I could not stand playing with badly optimized companions and I didn't care at all for their story, romance and all that other shit.
I guess I am destined to play all IE like games this way :D
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