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KickStarter Pathfinder: Kingmaker Pre-DLC Thread [GO TO NEW THREAD]

Lagole Gon

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Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath
- Patch notes promise Linzi's printing press.
- Doesn't mention anything about Bartholomew.

- Still no printing press.
- Bartholomew appears and acts like we've never met.

Russian technology.
 

Thonius

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Joined
Sep 18, 2014
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6,495
Location
Pro-Tip Corporation.
I have some questions if anyone can answer.

1 - Dragon Disciple, Grow Claws. Whenever I use this in combat I just end up attacking a second time with my main weapon it looks like. Do you have to be unarmed to use these, or am I missing something here? Combat log also doesn't show any claw attacks, just my weapon (also wearing a shield).

2 - Are the storyteller items and artifacts hand-placed on maps? So if you miss a Perception check on a map you would have to go back later and try it again? Or are they randomized and eventually you find them all? Act 4 and I've only heard 2 stories so far, and haven't had him craft me anything yet.

3 - Overhead Chop seems bugged. Can anyone test it on 1.1 to see if it's working? I heard it only works on Charge attacks, but why? I'm trying to give it to Amiri so she rolls double her strength bonus on attacks with her glaive but it doesn't register as that in the combat log.

4 - Anyone using mods to increase EXP to reach level 20 by end-game? If so, do they make the game considerably easier or is there no difficulty difference? I want to keep it challenging and my party is pretty tough right now as-is, but only level 11 and thinking of using the mod...
Yeah, you have to be unarmed bite works with any weapon though. Las time I tested claws do not work with dragon furry etc styles.
 

VentilatorOfDoom

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You have to be a complete retard not to understand the basic English in this.
It's you who is the retard.

What I said was that natural armor only stacks when it's from different sources, like a basic bonus (let's say a racial bonus) with an enchancement bonus. That several bonuses of the same type don't stack with each other was implied - because this is how it works WITH EVERY OTHER BONUS in this game as well, save for dodge AC, you mouthbreathing piece of shit.

Then you come along, tell me that I'm wrong and then proceed to say the exact same thing that I had just said, while telling me that I can't read and calling me a retard. The irony that YOU tell others they can't read is lost on you of course.
 

Fedora Master

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Is there an option to repair Nettle's Crossing at some point? Annoying as hell to have to walk around the fucking river if you want to go from Shrike Hills to Kamelands.
 

Elex

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Oct 17, 2017
Messages
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Is there an option to repair Nettle's Crossing at some point? Annoying as hell to have to walk around the fucking river if you want to go from Shrike Hills to Kamelands.
no and every single person that criticize you as a baron/king remember everyone how shitty are the roads in your kingdom.
 

ArchAngel

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Mar 16, 2015
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Is there an option to repair Nettle's Crossing at some point? Annoying as hell to have to walk around the fucking river if you want to go from Shrike Hills to Kamelands.
no and every single person that criticize you as a baron/king remember everyone how shitty are the roads in your kingdom.
It is coming in future DLC called: The adventures of Nettle, the bridgekeeper.
It will start with baby Nettle and end with coming of Staglord.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Wait a second, I am a little confused now.

Should I stop using the Beta branch at this point, or is it still receiving hotfixes and updates?
Am I supposed to switch back to the regular branch?
 

Yosharian

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May 28, 2018
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You have to be a complete retard not to understand the basic English in this.
It's you who is the retard.

What I said was that natural armor only stacks when it's from different sources, like a basic bonus (let's say a racial bonus) with an enchancement bonus. That several bonuses of the same type don't stack with each other was implied - because this is how it works WITH EVERY OTHER BONUS in this game as well, save for dodge AC, you mouthbreathing piece of shit.

Then you come along, tell me that I'm wrong and then proceed to say the exact same thing that I had just said, while telling me that I can't read and calling me a retard. The irony that YOU tell others they can't read is lost on you of course.
Oh, I understand now. You're actually retarded. I apologise, I had no idea.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
HE LIVES!!!!

14811eff26255bea9cf16bfcb5cc3238.png
 

Reinhardt

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Sep 4, 2015
Messages
32,389
Decided to go with knifemaster. Being Nok-Nok is gud.
I think i will create full custom party to try new classes.
 

Yosharian

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May 28, 2018
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Grand Chien
Ok so heavy armor fucks your initiative checks?improved initiative is worth it?

The crane riposte is a good feat?
Initiative is important if you're the sort of character that can turn a fight with one spell.

See my Enchanter Wizard for an example.

It's not so good on martial types. I don't think it's affected by armor, though.

Crane Riposte... It's ok. Worth it if you're using Crane Style and can spare the feat.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
No.

Siroket has infinite HP for me, what do I do? Reloading doesn't help. Sometimes (1 in 10 times) I get to phase 3 but other times immortality kicks in too quickly. What do I do?

Edit: Kill him/her three times while ignoring /all/ the adds, including the Hell Hounds. ... good luck.
 
Last edited:

Serus

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Heavy armor reduces the Dex bonus, which in turn lowers initative.
Am, no? AFAIK armours max DEX bonus is only used for the purpose of determining your AC. It doesn't change your DEX modifier itself and all that comes with it. Only how much AC you can get from it. Initiative, or reflex save remain unchanged. Or I just made a brain fart.
 

Stavrophore

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Strap Yourselves In
What kind of faggot thought that spells descriptions like in PKM are a good idea? Spells UI are complete garbage, lack of readable UI, what's the damage, what is the effect of the spell. I dont want to read whole description for that, i want to easily compare spells. Seriously its a matter of simple change and could make the game much more enjoyable. A label for damage, is it AoE, duration, effect, damage, range etc. Easy to read and compare.
 

razvedchiki

Magister
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May 25, 2015
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on the back of a T34.
so for aldori defender it makes sense to use heavy armor until you get light ones with +8 or more dex bonus right?since heavy doesnt fuck up initiative i dont see any reason to not use it instead of light.
 

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