Pink Eye
Monk
I mean, it is... Kind of how Kingmaker is a build simulator, except Chalice 2 also has good combat.
It does. It also has Spell Reflection, Sequencers, and other BG2 staples. I have no idea why Owlcat didn't put these spells in after showing off their spell creation tool. Even if they were homebrew, nothing was stopping that either. The biggest weakness spellcasters have in Kingmaker are physical protection. They need Shadow Shield, NWN style Premonition, Ghostly & Ethereal Visage.Vordakai is extremely underpowered to the point of absurdity.
Pathfinder games really need Chain Contingecy spells like in BG2, more than one for powerful casters.
We tried to tell them Arcanist really needed Counterspell but that was nixed at the outset. How hard is it to just hire Holic instead of all the SJW clowns?It does. It also has Spell Reflection, Sequencers, and other BG2 staples. I have no idea why Owlcat didn't put these spells in after showing off their spell creation tool. Even if they were homebrew, nothing was stopping that either. The biggest weakness spellcasters have in Kingmaker are physical protection. They need Shadow Shield, NWN style Premonition, Ghostly & Ethereal Visage.Vordakai is extremely underpowered to the point of absurdity.
Pathfinder games really need Chain Contingecy spells like in BG2, more than one for powerful casters.
Oh, and respectable AI. Sheesh.
You forgot hobbit diddler.Gandalf from LOTR:
- master wizard
- extremely adept with sword & staff
- has many druid-like abilities such as being able to speak with animals
They should just rename all NPCs to Storyteller.The writing in WotR is just abominable. It's like they forgot to hire an editor. Every time I meet a new character, I shudder at the thought of clicking the "tell me about yourself" dialog option, knowing full well that I'm about to be bombarded by an uninteresting, poorly written, and long-winded-500-words long essay. Essentially the same problem I have with PoE games.
Aragorn is 200 years old and led armies a hundred years before Hobbit/LotR. Lvl 6 lol.Gandalf could be something like a straight level 10 wizard, he's just got some high-tier items (Glamdring and Narya) and is running around in the third age where 5 BAB happens to be godlike when Goblins and Orcs are at best level 2 or 3 fighters and Aragorn is something like a level 6 Ranger (honestly a Paladin would be more apt though). Most of the animals he interacts with are supernaturally intelligent and can understand either human or elvish speech, and are predisposed to help him because they know he's a servant of Eru. You could also assign some of his abilities as being part of his racial innates (i.e. earthly manifestation of an immortal angel).
Aragorn is 200 years old and led armies a hundred years before Hobbit/LotR. Lvl 6 lol.
He's the Highest Man of the Age. On par with Beren, who didn't just best Sauron but Morgoth himself. With a great deal of help, sure, but that's kind of the point of the whole saga.Aragorn is 200 years old and led armies a hundred years before Hobbit/LotR. Lvl 6 lol.
Pathfinder is a vastly high tier setting than LotR. Aragorn has *a* magic sword which is impressive just by being a magic sword, and everything else is basically just masterwork equipment. The fellowship isn't fighting whole armies, Boromir basically dies to like 5 Uruks because he got shot a few times. The fellowship should be absolutely fucked trying to fight anything like a Balrog or a Dragon. Maybe you could argue level 8ish Aragorn but that's about it. Any higher and he might as well be fighting armies on his own, and we have to ask why Gandalf/Saruman/Sauron aren't calling down meteor strikes or summoning Balrogs to fight. Fact of the matter is that level 15+ basically has to be reserved for Morgoth/Valar who can swat down whole cities like flies, devastate whole battlefields and summon advanced creatures. So the tier list has to look something like
lvl 15+: Valar/Morgoth
lvl 10-15: Maiar/Sauron/Balrogs/Dragons
lvl 5-10: Exceedingly powerful elves and men. I'd include the Ringwraiths here as well.
lvl 1-4: Normal men, orcs, goblins, etc.
Keep in mind by "Exceedingly powerful elves and men" I'm including the legendary ones out of the First and Second ages that DID fight Balrogs and Sauron (w/ one ring). Aragorn is strong but he's not that strong. He's a great fighter within human capabilities with a lot of endurance, he inspires his men, he can use lay on hands and knowledge of herbs. The strongest thing he can reasonably fight 1v1 without being in incredible danger is something around the level of a troll (one did require the whole fellowship to fight but it also had goblins with it).
This seems to roughly agree with me: http://grognardia.blogspot.com/2022/07/frodo-was-2nd-level-fighter.html and was written back in 1983. Think they are understatting Gandalf but Gandalf is kind of weird because on the one hand he's like an Angel but on the other hand he's essentially limited in power level by Eru to whatever is the minimum required to keep everyone alive.
Literally not true considering that Aragorn is 6'4" while Elendil was 7'11". As Elrond says, the Blood of Numenor is all but spent (can't recall if this is a Tolkein quote or something the movies added though). It's only after Aragorn's success that he gets some kind of blessing/reinvigoration of his bloodline that lets him approach the lifespan of his ancestors. Even then he only lives to 210 years while previous Numenor kings were in the 300s.He's the Highest Man of the Age.
Only because Sauron thought he had the One Ring and would turn it against him. The whole point of this part of the story is that Sauron knows a hobbit holds the ring and he sees Pippin in the Palantir before seeing Aragorn.Aragorn struck fear into Sauron when the latter caught sight of him in the Palantir.
The Valar were forbidden from fighting Men. Also it's called the downfall of Numenor for a reason. They are a lot weaker by the third age.The Numenoreans from which he descended were such a danger to the Valar themselves they had to appeal to Eru to remake the world.
CotW helps, as does finally figuring out what I was trying to accomplish with KM (unlocking Advisors earlier, which also gets North Narl a lot earlier, but mainly gives you more flexibility to cover both Events and Rank-ups/Regions) which gave the whole thing a sense of urgency and interest.I must say with all the Mythic Paths, powers, mounts and building options, Wrath is a lot more repeatable then Kingmaker.
While I liked Kingmaker's atmosphere, building and characters more, I'd now have a difficult time going back to it, without all these added options.