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Pathfinder Pathfinder: Wrath of the Righteous Beta Thread [GAME RELEASED, GO TO NEW THREAD]

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
"This trap can't be disarmed directly". This is going to be...interesting.

There was a room like that in the Tower. Honestly they needed to do something because Danger Sense wasn’t doing anything. I’ve been hit by like one trap in the last year.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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14,847
Insert Title Here Pathfinder: Wrath
I was kinda hoping for either Invoker or Havocker witch to make it in. Instead they added an archetype that sacrifices some hexes for spells that... a normal witch would already have. Spells that aren't even that useful in this game. It's quite impressive the lengths Owlcat will go to implement pointless character options. Didn't care much for the new Sorcerer (sacrifice all your sorcerer feats to save up on 3 spell penetration feats) and Wizard (lmao universalist wizard) archetypes either.

No, the Veiled Witch is REALLY good if that teleport is Swift. And Deception patron is a nice one. The Ray one is the one that sux.

Shaman gets Sneaks. Sorc is boring but worth it if all you’re doing is casting. There’s just not that many feats you want if you’re not Metamagicking, which is a pain with Sorc.

Halfling Cavalier is hilarious and very good, and the Dazzling one is only good because they’ve got so few decent Teamwork Feats in game, same with Judge Inquisitor.

The Hunter with Judgements is an upgrade, although hard the tell if that’s just because Animal Focus wasn’t working. Dog is a great Mount with the Trip.

It looks like they took out Overflow from Kineticist class altogether? Elemental Engine gets it (doubled!) if you’re at max burn.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Going Order of the Lion Disciple of the Pike Cavalier Kitsune Azata. Couldn’t do Martyr because Desna doesn’t get Paladins.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Main use for Spell Master is to get there on Dispel, Greater I think. Which is something that comes up.
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,197
Location
Space Refrigerator
I'm very into cock and ball torture
This game is being published by a mongoose/beaver hybrid? Shit, that explains everything.
Oh no! They know! Quick! Shut it down!
fdrtLda.png
 

Salvo

Arcane
Joined
Mar 6, 2017
Messages
1,414
Leaked Swarm-That-Walks abilities:
>"da2777d4-0baf-4a1c-a907-db5bfd28bc33": "From now on, you are made of the Swarm. You gain damage reduction of a swarm, immunity to attacks of opportunity. You Strength and Dexterity increasy by 4 plus your swarm size. You gain immunity to most effect affecting a body, such as poison, disease, paralysis and stun.\nAdditionally, while Swarm Form is active, all your attacks deal additional 4 plus swarm size damage and any opponent that attacks you in melee combat is dealt 4 plus swarm size d6 of damage.",
>"bc7cfee8-b630-486a-a43b-5933922e5312": "Eye of the Swarm",
>8a1cc826-e201-4e1d-a6d0-a45062592016": "You become a Host of the Great Swarm, which now lives inside your body. This symbiosis gives you fast healing and additional hit points depending on the size of the swarm.\nTo increase the size of the swarm you need to devour other living beings.",
>"11865b1d-45e8-43b0-9553-0766983a19e4": "Host of the Great Swarm",
>"0d77f384-eabd-41de-8537-05e8cd4a2970": "You gain the ability to make your own clones using the swarm. They have all your abilities, but separate inventory. You can simultaneously have one clone per three point of your swarm size.",
>"33b3533e-80ef-46c1-82e0-37a312cbf1e3": "Swarm Clone",
>"e81841c6-7313-457d-ad30-23de03c10096": "You send a part of your swarm to devour a corpse to increase the size of your swarm.\nThe increase depends on the CR of the devoured corpse. When the amount of eaten enemies hits a threshold, you gain permanently increased bonuses from other Swarm-That-Walks abilities."
>"2a01972b-5f63-4b9c-b68b-0f19d9c837b6": "Devour",
>"c3da0e20-059c-476c-8384-720d8692b3d7": "Your swarm flies out of your body and starts attacking all enemies in 50ft radius. Every round all enemies in the area are dealt 4 plus your swarm size d6 physical damage. If they die while in the area, they are automatically devoured.\nAny ranged or ranged touch attacks against you have a 50% chance to miss.",
>"3ebc3135-ffe8-4698-8b37-7d690fe1c00c": "Swarm Feast",
>"39772499-b1dc-41b3-b68a-dd9f9d5ced45": "You return all of the swarm into your body. You gain DR 5/- plus your swarm size and a bonus to natural armor equal to 4 plus your swarm size.\nThis ability cancels Infest.",
>"64bb36ad-47d0-4683-8972-84b356d75710": "Swarm Form",
>?"4a547fdf-00d5-495f-9c47-8a3ed7acd53f": "You send a part of your swarm to infest an enemy. It makes the target blind and deals 8d8 physical damage each round. This damage increases by 2d8 for each point of your swarm size. If the target dies while under Infest, it's automatically devoured.\nWhen the ability ends (by activating Swarm Form ability), you are healed for the amount of damage you've dealt to the enemy with Infest.\nAdditionally, the target must make a Will saving throw (DC 15 + double mythic rank) or become panicked.\nThis ability cancels Swarm Form.",
>"bafb9147-016c-4e88-8573-63f73ae486a9": "Swarm Infest",
>"6f7ffaee-8565-444c-b852-96fc4cea3817": "",
>"03cc2a03-7a8d-48e7-ba6d-6b3f23a159c4": "You become The Swarm.\nYour Intelligence, Wisdon and Charisma are increased by 4 plus your swarm size, you gain Spell Resistance equal to 25 plus your swarm size, and you gain immunity to most harmful conditions.",
 

mediocrepoet

Philosoraptor in Residence
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Joined
Sep 30, 2009
Messages
13,571
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
I haven't looked at this beta since like February and am just peeking at it again now. The chargen UI with the details button and such is such a vast improvement over PFK it's really quite something. They're definitely going for something that's user friendly in all the right ways. I'm impressed.
 

Percy

Cipher
Joined
Sep 17, 2009
Messages
645
Location
Cunt
Leaked Swarm-That-Walks abilities:
>"da2777d4-0baf-4a1c-a907-db5bfd28bc33": "From now on, you are made of the Swarm. You gain damage reduction of a swarm, immunity to attacks of opportunity. You Strength and Dexterity increasy by 4 plus your swarm size. You gain immunity to most effect affecting a body, such as poison, disease, paralysis and stun.\nAdditionally, while Swarm Form is active, all your attacks deal additional 4 plus swarm size damage and any opponent that attacks you in melee combat is dealt 4 plus swarm size d6 of damage.",
>"bc7cfee8-b630-486a-a43b-5933922e5312": "Eye of the Swarm",
>8a1cc826-e201-4e1d-a6d0-a45062592016": "You become a Host of the Great Swarm, which now lives inside your body. This symbiosis gives you fast healing and additional hit points depending on the size of the swarm.\nTo increase the size of the swarm you need to devour other living beings.",
>"11865b1d-45e8-43b0-9553-0766983a19e4": "Host of the Great Swarm",
>"0d77f384-eabd-41de-8537-05e8cd4a2970": "You gain the ability to make your own clones using the swarm. They have all your abilities, but separate inventory. You can simultaneously have one clone per three point of your swarm size.",
>"33b3533e-80ef-46c1-82e0-37a312cbf1e3": "Swarm Clone",
>"e81841c6-7313-457d-ad30-23de03c10096": "You send a part of your swarm to devour a corpse to increase the size of your swarm.\nThe increase depends on the CR of the devoured corpse. When the amount of eaten enemies hits a threshold, you gain permanently increased bonuses from other Swarm-That-Walks abilities."
>"2a01972b-5f63-4b9c-b68b-0f19d9c837b6": "Devour",
>"c3da0e20-059c-476c-8384-720d8692b3d7": "Your swarm flies out of your body and starts attacking all enemies in 50ft radius. Every round all enemies in the area are dealt 4 plus your swarm size d6 physical damage. If they die while in the area, they are automatically devoured.\nAny ranged or ranged touch attacks against you have a 50% chance to miss.",
>"3ebc3135-ffe8-4698-8b37-7d690fe1c00c": "Swarm Feast",
>"39772499-b1dc-41b3-b68a-dd9f9d5ced45": "You return all of the swarm into your body. You gain DR 5/- plus your swarm size and a bonus to natural armor equal to 4 plus your swarm size.\nThis ability cancels Infest.",
>"64bb36ad-47d0-4683-8972-84b356d75710": "Swarm Form",
>?"4a547fdf-00d5-495f-9c47-8a3ed7acd53f": "You send a part of your swarm to infest an enemy. It makes the target blind and deals 8d8 physical damage each round. This damage increases by 2d8 for each point of your swarm size. If the target dies while under Infest, it's automatically devoured.\nWhen the ability ends (by activating Swarm Form ability), you are healed for the amount of damage you've dealt to the enemy with Infest.\nAdditionally, the target must make a Will saving throw (DC 15 + double mythic rank) or become panicked.\nThis ability cancels Swarm Form.",
>"bafb9147-016c-4e88-8573-63f73ae486a9": "Swarm Infest",
>"6f7ffaee-8565-444c-b852-96fc4cea3817": "",
>"03cc2a03-7a8d-48e7-ba6d-6b3f23a159c4": "You become The Swarm.\nYour Intelligence, Wisdon and Charisma are increased by 4 plus your swarm size, you gain Spell Resistance equal to 25 plus your swarm size, and you gain immunity to most harmful conditions.",

Great news for the edge lords
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Leaked Swarm-That-Walks abilities:
>"da2777d4-0baf-4a1c-a907-db5bfd28bc33": "From now on, you are made of the Swarm. You gain damage reduction of a swarm, immunity to attacks of opportunity. You Strength and Dexterity increasy by 4 plus your swarm size. You gain immunity to most effect affecting a body, such as poison, disease, paralysis and stun.\nAdditionally, while Swarm Form is active, all your attacks deal additional 4 plus swarm size damage and any opponent that attacks you in melee combat is dealt 4 plus swarm size d6 of damage.",
>"bc7cfee8-b630-486a-a43b-5933922e5312": "Eye of the Swarm",
>8a1cc826-e201-4e1d-a6d0-a45062592016": "You become a Host of the Great Swarm, which now lives inside your body. This symbiosis gives you fast healing and additional hit points depending on the size of the swarm.\nTo increase the size of the swarm you need to devour other living beings.",
>"11865b1d-45e8-43b0-9553-0766983a19e4": "Host of the Great Swarm",
>"0d77f384-eabd-41de-8537-05e8cd4a2970": "You gain the ability to make your own clones using the swarm. They have all your abilities, but separate inventory. You can simultaneously have one clone per three point of your swarm size.",
>"33b3533e-80ef-46c1-82e0-37a312cbf1e3": "Swarm Clone",
>"e81841c6-7313-457d-ad30-23de03c10096": "You send a part of your swarm to devour a corpse to increase the size of your swarm.\nThe increase depends on the CR of the devoured corpse. When the amount of eaten enemies hits a threshold, you gain permanently increased bonuses from other Swarm-That-Walks abilities."
>"2a01972b-5f63-4b9c-b68b-0f19d9c837b6": "Devour",
>"c3da0e20-059c-476c-8384-720d8692b3d7": "Your swarm flies out of your body and starts attacking all enemies in 50ft radius. Every round all enemies in the area are dealt 4 plus your swarm size d6 physical damage. If they die while in the area, they are automatically devoured.\nAny ranged or ranged touch attacks against you have a 50% chance to miss.",
>"3ebc3135-ffe8-4698-8b37-7d690fe1c00c": "Swarm Feast",
>"39772499-b1dc-41b3-b68a-dd9f9d5ced45": "You return all of the swarm into your body. You gain DR 5/- plus your swarm size and a bonus to natural armor equal to 4 plus your swarm size.\nThis ability cancels Infest.",
>"64bb36ad-47d0-4683-8972-84b356d75710": "Swarm Form",
>?"4a547fdf-00d5-495f-9c47-8a3ed7acd53f": "You send a part of your swarm to infest an enemy. It makes the target blind and deals 8d8 physical damage each round. This damage increases by 2d8 for each point of your swarm size. If the target dies while under Infest, it's automatically devoured.\nWhen the ability ends (by activating Swarm Form ability), you are healed for the amount of damage you've dealt to the enemy with Infest.\nAdditionally, the target must make a Will saving throw (DC 15 + double mythic rank) or become panicked.\nThis ability cancels Swarm Form.",
>"bafb9147-016c-4e88-8573-63f73ae486a9": "Swarm Infest",
>"6f7ffaee-8565-444c-b852-96fc4cea3817": "",
>"03cc2a03-7a8d-48e7-ba6d-6b3f23a159c4": "You become The Swarm.\nYour Intelligence, Wisdon and Charisma are increased by 4 plus your swarm size, you gain Spell Resistance equal to 25 plus your swarm size, and you gain immunity to most harmful conditions.",

Great news for the edge lords
Most adventures from Paizo are extremely edgy and Wrath of the Righteous arguably is the edgiest of them all, what did you expect?
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
No, the Veiled Witch is REALLY good if that teleport is Swift. And Deception patron is a nice one. The Ray one is the one that sux.
I don't know man. Five levels later base witch gets Walk through Space spell and the invisibility options really irk me with all the true sight this game is going to have. The ray one seems like an attempted compromise derived from Havocker. The latter used to sacrifice all hex abilities in order to get limited kineticist mechanics. Elemental Witch has an improving cantrip and retains most hexes, don't need to stack CON for kinetic blasts and doesn't have to spend spell slots to improve their cantrip. Seems like an ok niche for an AT / Trickster witch to me. Deception patron does get Weird later on, but I think an illusion witch would be best served going for the Shadow patron. It nets you so many spells from the Wizard spellbook.

I'm surprised so few people are talking about racial heritages. Like come on I didn't even know they were in!
 
Last edited:

Kaivokz

Arcane
Joined
Feb 10, 2015
Messages
1,509
I haven’t looked at other mythic paths but Swarm as represented there seems very strong for casters. +4 +swarm size to primary casting stat and the ability to make clones with all of your spells?

I don’t know what swarm size caps at, but at size 6 that’s +10 to casting attribute and two clones. Even if the attribute bonus drops for each clone you summon, throwing out 3 save-or-dies at once beats a +3 DC bonus.

Clones don’t seem as good for melee if they don’t share equipment.

Is this level of power the norm? If so, they’re going very BG2 and I predict lots of fun cheesing systems.
 

ChildInTime

Savant
Joined
Jun 13, 2019
Messages
646
I haven’t looked at other mythic paths but Swarm as represented there seems very strong for casters. +4 +swarm size to primary casting stat and the ability to make clones with all of your spells?

I don’t know what swarm size caps at, but at size 6 that’s +10 to casting attribute and two clones. Even if the attribute bonus drops for each clone you summon, throwing out 3 save-or-dies at once beats a +3 DC bonus.

Clones don’t seem as good for melee if they don’t share equipment.

Is this level of power the norm? If so, they’re going very BG2 and I predict lots of fun cheesing systems.
You can
become a god.
So yeah power levels are off the charts
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Is this level of power the norm? If so, they’re going very BG2 and I predict lots of fun cheesing systems.
All mythic paths seem completely overpowered. Every time I read their features I end up thinking "yeah, this is too much". Luckily, according to what I've seen, this game puts you against some very strong enemies, so these abilities won't necessarily break the game. Honestly, this sounds so much better than the "let's nerf everything to the ground until all features are perfectly balanced" option.

I wouldn't say that clones are useless for a melee character due to the separate inventory. If you can give them even just a simple melee weapon, a Paladin clone can use Smite Evil to gain high attack/damage bonuses and ignore enemies' damage reduction. Depending on how frequently you can create clones, it would actually be a great feature for a Paladin, but if you can't use it often it's probably not worth it (since your clones will burn through smite uses too quickly).
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Joined
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Messages
14,847
Insert Title Here Pathfinder: Wrath
No, the Veiled Witch is REALLY good if that teleport is Swift. And Deception patron is a nice one. The Ray one is the one that sux.
I don't know man. Five levels later base witch gets Walk through Space spell and the invisibility options really irk me with all the true sight this game is going to have. The ray one seems like an attempted compromise derived from Havocker. The latter used to sacrifice all hex abilities in order to get limited kineticist mechanics. Elemental Witch has an improving cantrip and retains most hexes, don't need to stack CON for kinetic blasts and doesn't have to spend spell slots to improve their cantrip. Seems like an ok niche for an AT / Trickster witch to me. Deception patron does get Weird later on, but I think an illusion witch would be best served going for the Shadow patron. It nets you so many spells from the Wizard spellbook.

I'm surprised so few people are talking about racial heritages. Like come on I didn't even know they were in!

Five levels is a lot. AT is so bad in this format I'm going to go nuts trying to talk people out of their 3.5 tunnel-vision so they'll give PF a chance. As for the True Seeing mostly just bosses and I think people will end up bring a decent Dispeller (maybe even the Witch itself) to remove those (along with all the other bad stuff). I feel like Deception also gets something good at level 8? But yeah Weird plus Witch save debuffs seems like a thing.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
I haven’t looked at other mythic paths but Swarm as represented there seems very strong for casters. +4 +swarm size to primary casting stat and the ability to make clones with all of your spells?

I don’t know what swarm size caps at, but at size 6 that’s +10 to casting attribute and two clones. Even if the attribute bonus drops for each clone you summon, throwing out 3 save-or-dies at once beats a +3 DC bonus.

Clones don’t seem as good for melee if they don’t share equipment.

Is this level of power the norm? If so, they’re going very BG2 and I predict lots of fun cheesing systems.

Darkness.jpg
Good luck cheesing this shit.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
No, the Veiled Witch is REALLY good if that teleport is Swift. And Deception patron is a nice one. The Ray one is the one that sux.
I don't know man. Five levels later base witch gets Walk through Space spell and the invisibility options really irk me with all the true sight this game is going to have. The ray one seems like an attempted compromise derived from Havocker. The latter used to sacrifice all hex abilities in order to get limited kineticist mechanics. Elemental Witch has an improving cantrip and retains most hexes, don't need to stack CON for kinetic blasts and doesn't have to spend spell slots to improve their cantrip. Seems like an ok niche for an AT / Trickster witch to me. Deception patron does get Weird later on, but I think an illusion witch would be best served going for the Shadow patron. It nets you so many spells from the Wizard spellbook.

I'm surprised so few people are talking about racial heritages. Like come on I didn't even know they were in!

Five levels is a lot. AT is so bad in this format I'm going to go nuts trying to talk people out of their 3.5 tunnel-vision so they'll give PF a chance. As for the True Seeing mostly just bosses and I think people will end up bring a decent Dispeller (maybe even the Witch itself) to remove those (along with all the other bad stuff). I feel like Deception also gets something good at level 8? But yeah Weird plus Witch save debuffs seems like a thing.
Well I do plan to play a Trickster, which gets amazing stuff like Ray of Halberds and Trick Fate as spells. I'll also have free sneak dice, so I might as well make use of them. My question is, are there any wands of Sense Vitals in this game? Witch lacks it and I wanted to try and make it last 24 hours with enduring spells and so on. So far I'm leaning towards the Spell Master wizard. At level 20 you get 5 uses of arcane bond and +4 to CL 3 times a day, which helps with enduring spells. Plus I love the idea of being a generalist.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Joined
Jul 22, 2019
Messages
14,847
Insert Title Here Pathfinder: Wrath
Well I do plan to play a Trickster, which gets amazing stuff like Ray of Halberds and Trick Fate as spells. I'll also have free sneak dice, so I might as well make use of them. My question is, are there any wands of Sense Vitals in this game? Witch lacks it and I wanted to try and make it last 24 hours with enduring spells and so on. So far I'm leaning towards the Spell Master wizard. At level 20 you get 5 uses of arcane bond and +4 to CL 3 times a day, which helps with enduring spells. Plus I love the idea of being a generalist.

Do the math on Enduring Vitals. It's amazing watching the traps take shape in real time before the game is even released this go around. Enduring as it now exists is bad.

Pretty sure Trickster casting is CHR-based?

Make use of your free sneak dice by doing free sneaks, not trashing your whole class to pick up a couple more. I really don't get this.
 

Delterius

Arcane
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Messages
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Entre a serra e o mar.
Pretty sure Trickster casting is CHR-based?
Oh, they are all supposed to scale off Mythic Rank at the very end but most things that matter in the Trickster spellbook are either buffs or rays that don't scale at all with DC.
not trashing your whole class to pick up a couple more
I don't plan to. I say AT/Trickster but its just Trickster with Sense Vitals on. Although I don't think you're trashing your class now since you can get free AT levels for, say, a Seeker Sorcerer without any Rogue dips via the Trickster mythic. Impromptu Sneak Attacks and Surprise Spells are very nice class features.
 

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