They are giving almost everything that I want in a CRPG. While other companies are downgrading RPG's into mindless gear farming cooldown managing boring games. I loved Kingmaker. Cranked almost 800 hours on it. And this games have everything great from kingmaker and much more. Mythic paths, new subclasses, new classes, more races, a amazing epic adventure, HoMM3 style crusade...
Maybe the point is precisely that it should at least make a better attempt to be closer, you fucking mentally challenged prick?This is the vegetative state level of retardation. CPRG != tabletop; if someone fails to understand it (still), then, probably, forcibly assisted suicide is the only solution.people picking on that the core difficulty , on turn based mode, is not any close to a tabletop session with loat of bloat due to rtwp
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No one is picking on difficulty, people picking on that the core difficulty , on turn based mode, is not any close to a tabletop session with loat of bloat due to rtwp . Tuco complained about something , in this epic adventure he does not feel powerful as even mundane enemies have epic stats too and every encounter can be deadly. Again something far from a pen and paper experience.I am not a fan of this game's encounter design, but Codexians picking hard difficulty and complaining that it is too hard is some next level single-digit IQ shit.
I hope next olwcat game they completely ditch rtwp and just do 100% faithfull turn based mode. Maybe if they do starfinder next , it could work for mainstream with a new xcom interface.
The stats aren't bloated. Every encounter isn't deadly. In six months he'll be saying it feels just like his PnP experience if not better. He's just mentally out of shape and used to complaining about disappointing games.
As for playing day one there will almost assuredly be classes not working properly at release. For whatever reason that's a low priority for Owlcat. And I seriously doubt the Crusade stuff will be flawless if they even leave it in. My guess is that they'll extend the ch 2 format for ch 3 and maybe not even return to it at all (there's never been any in Ch. 4). Maybe they leave it for the DLC who knows. Other than that things were reasonably smooth even in this last Beta so it's worth a shot as long as you play a class that you know already works instead of pinning your hopes on trying a new one.
How about no? And you will suffer and eventually die?Maybe the point is precisely that it should at least make a better attempt to be closer, you fucking mentally challenged prick?
Why? Because of a piece of (obviously) false advertising presented both by Owlcat Games and Larian?Have a look there for guidelines
You can still be much closer to it, like TOE did almost 20 years ago, or kotc , 3.0 system but thats not so different. But its my fault anyway when you go on rpgwatch and say BG3 and larian are maybe not completely perfect you soon hear autistic screeching and people jump at your throat . Here on the codex when you say owlcat games are maybe not perfect and can be improved, you hear same autistic screeching and people jumping at your throat.How about no? And you will suffer and eventually die?Maybe the point is precisely that it should at least make a better attempt to be closer, you fucking mentally challenged prick?
Why? Because of a piece of (obviously) false advertising presented both by Owlcat Games and Larian?Have a look there for guidelines
The best approximation to a table-top experience is something that creates a virtual TT game over network. I think there is Tabletop Simulator in Steam or something. You cannot have any kind of table-top experience in a strictly single player game without any coop mode, and with fixed and quite sadistic DM. There is no one to complain to or persuade in such a game. You can either tweak the difficulty or drop it.
It's funny how many beer-and-pizza "gamers" took this bait.
You can still be much closer to it, like TOE did almost 20 years ago, or kotc , 3.0 system but thats not so different. But its my fault anyway when you go on rpgwatch and say BG3 and larian are maybe not completely perfect you soon hear autistic screeching and people jump at your throat . Here on the codex when you say owlcat games are maybe not perfect and can be improved, you hear same autistic screeching and people jumping at your throat.How about no? And you will suffer and eventually die?Maybe the point is precisely that it should at least make a better attempt to be closer, you fucking mentally challenged prick?
Why? Because of a piece of (obviously) false advertising presented both by Owlcat Games and Larian?Have a look there for guidelines
The best approximation to a table-top experience is something that creates a virtual TT game over network. I think there is Tabletop Simulator in Steam or something. You cannot have any kind of table-top experience in a strictly single player game without any coop mode, and with fixed and quite sadistic DM. There is no one to complain to or persuade in such a game. You can either tweak the difficulty or drop it.
It's funny how many beer-and-pizza "gamers" took this bait.
Huge hypocrisy on the codex again owlcat gets a free pass while larian or tactical adventures (solasta) doesnt,
Maybe the point is precisely that it should at least make a better attempt to be closer, you fucking mentally challenged prick?This is the vegetative state level of retardation. CPRG != tabletop; if someone fails to understand it (still), then, probably, forcibly assisted suicide is the only solution.people picking on that the core difficulty , on turn based mode, is not any close to a tabletop session with loat of bloat due to rtwp
.
It's the same stuff people are giving a lot of shit to BG3 for (rightfully so, as far as I'm concerned) and I don't see why Owlcat should get a free pass only because your autistic fatass is happy with it.
You can still be much closer to it, like TOE did almost 20 years ago, or kotc , 3.0 system but thats not so different. But its my fault anyway when you go on rpgwatch and say BG3 and larian are maybe not completely perfect you soon hear autistic screeching and people jump at your throat . Here on the codex when you say owlcat games are maybe not perfect and can be improved, you hear same autistic screeching and people jumping at your throat.How about no? And you will suffer and eventually die?Maybe the point is precisely that it should at least make a better attempt to be closer, you fucking mentally challenged prick?
Why? Because of a piece of (obviously) false advertising presented both by Owlcat Games and Larian?Have a look there for guidelines
The best approximation to a table-top experience is something that creates a virtual TT game over network. I think there is Tabletop Simulator in Steam or something. You cannot have any kind of table-top experience in a strictly single player game without any coop mode, and with fixed and quite sadistic DM. There is no one to complain to or persuade in such a game. You can either tweak the difficulty or drop it.
It's funny how many beer-and-pizza "gamers" took this bait.
they deserve it because they delivered a worthy infinity engine successor and even with shitty start, patched it to a reasonable state.I know that is better to wait but OwlCat DESERVES my money. They made the best modern CRPG in a world where everyone is making boring games.
That's a dangerous mindset. Owlcat are a company like any other and they only "deserve" your money for a job well done and a satisfying product. Of course, if bugs don't bother you and the product meets your expectations you are free to give them your money. But please don't develop some misguided notion of brand loyalty.
OK, let's play a game. I guess some people here do not understand that Russian TT experience in the centre of Moscow can be very different from some NYC Queens or Milan.You can still be much closer to it, like TOE did almost 20 years ago, or kotc , 3.0 system but thats not so different. But its my fault anyway when you go on rpgwatch and say BG3 and larian are maybe not completely perfect you soon hear autistic screeching and people jump at your throat . Here on the codex when you say owlcat games are maybe not perfect and can be improved, you hear same autistic screeching and people jumping at your throat.How about no? And you will suffer and eventually die?Maybe the point is precisely that it should at least make a better attempt to be closer, you fucking mentally challenged prick?
Why? Because of a piece of (obviously) false advertising presented both by Owlcat Games and Larian?Have a look there for guidelines
The best approximation to a table-top experience is something that creates a virtual TT game over network. I think there is Tabletop Simulator in Steam or something. You cannot have any kind of table-top experience in a strictly single player game without any coop mode, and with fixed and quite sadistic DM. There is no one to complain to or persuade in such a game. You can either tweak the difficulty or drop it.
It's funny how many beer-and-pizza "gamers" took this bait.
OK, let's play a game. I guess some people here do not understand that Russian TT experience in the centre of Moscow can be very different from some NYC Queens or Milan.You can still be much closer to it, like TOE did almost 20 years ago, or kotc , 3.0 system but thats not so different. But its my fault anyway when you go on rpgwatch and say BG3 and larian are maybe not completely perfect you soon hear autistic screeching and people jump at your throat . Here on the codex when you say owlcat games are maybe not perfect and can be improved, you hear same autistic screeching and people jumping at your throat.How about no? And you will suffer and eventually die?Maybe the point is precisely that it should at least make a better attempt to be closer, you fucking mentally challenged prick?
Why? Because of a piece of (obviously) false advertising presented both by Owlcat Games and Larian?Have a look there for guidelines
The best approximation to a table-top experience is something that creates a virtual TT game over network. I think there is Tabletop Simulator in Steam or something. You cannot have any kind of table-top experience in a strictly single player game without any coop mode, and with fixed and quite sadistic DM. There is no one to complain to or persuade in such a game. You can either tweak the difficulty or drop it.
It's funny how many beer-and-pizza "gamers" took this bait.
You are in your Western table top group with your (presumably) friends. Your party just took the side quest for berries from Bokken and went to the cave. There are 4 of you, including obligatory Amiri. You are all of level 2 (I guess). Imagine it is before the nerf, so you encounter the spider swarms. Also, to take the berries you need to pass the skill check.
What do you tell to the DM who constructed such an encounter?
they deserve it because they delivered a worthy infinity engine successor and even with shitty start, patched it to a reasonable state.
You failed the check, and the DM informs you that he does not even know how to create steam pages.I tell him I will leave a negative review on his steam page then I roll for autism check.
You failed the check, and the DM informs you that he does not even know how to create steam pages.I tell him I will leave a negative review on his steam page then I roll for autism check.
No one is picking on difficulty, people picking on that the core difficulty , on turn based mode, is not any close to a tabletop session with loat of bloat due to rtwp . Tuco complained about something , in this epic adventure he does not feel powerful as even mundane enemies have epic stats too and every encounter can be deadly. Again something far from a pen and paper experience.I am not a fan of this game's encounter design, but Codexians picking hard difficulty and complaining that it is too hard is some next level single-digit IQ shit.
I hope next olwcat game they completely ditch rtwp and just do 100% faithfull turn based mode. Maybe if they do starfinder next , it could work for mainstream with a new xcom interface.
The stats aren't bloated. Every encounter isn't deadly. In six months he'll be saying it feels just like his PnP experience if not better. He's just mentally out of shape and used to complaining about disappointing games.
As for playing day one there will almost assuredly be classes not working properly at release. For whatever reason that's a low priority for Owlcat. And I seriously doubt the Crusade stuff will be flawless if they even leave it in. My guess is that they'll extend the ch 2 format for ch 3 and maybe not even return to it at all (there's never been any in Ch. 4). Maybe they leave it for the DLC who knows. Other than that things were reasonably smooth even in this last Beta so it's worth a shot as long as you play a class that you know already works instead of pinning your hopes on trying a new one.
You are not dming pathfinder , you dont read the books you base your opinion on blind fanboysm alone. Have a look there for guidelines GM's Guide to Creating Challenging Encounters - Google Docs then use Challenge Rating Calculator - The Juneberry Journal (weebly.com) . Take a look at the encounter in owlcat games , put them int he cr calculator adjust for a party of 6 and compare with guidelines. One encounter of equal CR is supposed to drain 25% of the ressources so . There's certainly more than 4 encounters and they are way above your party cr all the time. On those guidelines they dont say higher CR 100% of the time even for mythic characters . That was first tuco's complaint which is valid by tabletop standard.
Huge hypocrisy on the codex again owlcat gets a free pass while larian or tactical adventures (solasta) doesnt, there's page of peole lamenting the encounter design, but here ah its owlcat ! Everything is perfect by default. I like the game , but i will always prefer something closer to the true experience.
Closer to tabletop the best it is, else why not just enjoy skyrim .
This is Russia, so the DM takes a bottle of vodka and breaks it on your head with full of his strength. (You can check Owlcat Games streams for some guys who are working there as designers).I get mad at the DM and I immediately take out my folder that has 20 pictures of my character in different encounters and go through each one step by step explaining in detail why I got mad skills.