Yosharian
Arcane
Play an Assassin
I didn't write what I meant clearly. Once you get Legend, you unlock almost full power in about 45 mins and then you can use it for the whole of the Act 5 content, compared to a number of hours for the Gold Dragon and having to do a big chunk of that content during its stupid fetch quests before you get anything useful out of the path.Are we playing the same game?! Quick to unlock, mid way into last chapter?!
Sure but that still way worse than other mythic paths that you get to enjoy from Act 1. Well you still get to enjoy some of those, but that is very different than what happens once you switch to Legend.I didn't write what I meant clearly. Once you get Legend, you unlock almost full power in about 45 mins and then you can use it for the whole of the Act 5 content, compared to a number of hours for the Gold Dragon and having to do a big chunk of that content during its stupid fetch quests before you get anything useful out of the path.Are we playing the same game?! Quick to unlock, mid way into last chapter?!
why do you hate him?Play an Assassin
Legend, Angel, and Lich are exceptionally strong mechanically while Aeon is pretty weak, most of the others are somewhere in between.
Re: shieldbashing I’ll be respeccing all the companions and I’m definitely making one of them a shieldbasher. Been having shieldbash builds in my character folder on iCloud since I started playing Pathfinder
Yeah, Aeon is in a really good place now. I kinda like its theme too, it has nice quests and events.Now that might have been true on release, but Aeon has been buffed a lot since then.
Legend, Angel, and Lich are exceptionally strong mechanically while Aeon is pretty weak, most of the others are somewhere in between.
Now that might have been true on release, but Aeon has been buffed a lot since then. Aeon has a pretty slow start indeed, you don't feel the surge of power with the start of Act 3, like some other paths do - although mainly merged spellbook paths - angels and liches.
But by midgame they are already pretty solid and by end game they are definately some of the strongest mythic paths power-wise, able to make even bosses their bitches after effortlessly dispelling all of their buffs, preventing them from reviving and being immune to their attacks.
Re: shieldbashing I’ll be respeccing all the companions and I’m definitely making one of them a shieldbasher. Been having shieldbash builds in my character folder on iCloud since I started playing Pathfinder
Greybor comes with nearly full two weapon feats and can be an excellent shield basher Slayer. He's just boring as a character.
Cyberarmy said:I'll second Feral Champion Demon. I just discovered it a few weeks ago(not fond of warpriest in general) but damn, it's really fun to play. You claw, bite and gore through your enemies. Demon charge and rage are all fun abilities.
Playing a reluctant demon and going legend lategame is pretty great. I found it the most compelling character to play roleplay wise and it's the closest you can get to a neutral path imo.Hey! Less debate, more making recommendations for your bro Grunks
Reformed Fiend Aeon Cleaver/Vital Striker. Play the companions as is. Their builds are fine/not boring (Greybor's "quest" on the other hand...). Only thing missing is a big two-hander (hence the recommended MC).
Legend, Angel, and Lich are exceptionally strong mechanically while Aeon is pretty weak, most of the others are somewhere in between.
Now that might have been true on release, but Aeon has been buffed a lot since then. Aeon has a pretty slow start indeed, you don't feel the surge of power with the start of Act 3, like some other paths do - although mainly merged spellbook paths - angels and liches.
But by midgame they are already pretty solid and by end game they are definately some of the strongest mythic paths power-wise, able to make even bosses their bitches after effortlessly dispelling all of their buffs, preventing them from reviving and being immune to their attacks.
Hey! Less debate, more making recommendations for your bro Grunks
The day draws closer (still looking like a year or two tho). The ultimate doubter owner. Goal: Assassinate AreeSu. I suspect Student of War will be involved.Play an Assassin
You can stick as Chaotic Neutral or Neutral Evil if you prefer; each path has a couple of offshoots as well which reflect your alignment choices during them.
Chaotic Evil just does nothing for me, that's my only issue.
Legend, Angel, and Lich are exceptionally strong mechanically while Aeon is pretty weak, most of the others are somewhere in between.
Now that might have been true on release, but Aeon has been buffed a lot since then. Aeon has a pretty slow start indeed, you don't feel the surge of power with the start of Act 3, like some other paths do - although mainly merged spellbook paths - angels and liches.
But by midgame they are already pretty solid and by end game they are definately some of the strongest mythic paths power-wise, able to make even bosses their bitches after effortlessly dispelling all of their buffs, preventing them from reviving and being immune to their attacks.
Hey! Less debate, more making recommendations for your bro Grunks
Aeon was the first path I played on release, so my experience reflects that. Really enjoyed the Aeon story, the music (which I think is the best of the themes I've heard), and the fact you could be an aeon of ultimate justice or go rogue.
Legend, Angel, and Lich are exceptionally strong mechanically while Aeon is pretty weak, most of the others are somewhere in between.
Now that might have been true on release, but Aeon has been buffed a lot since then.
The most important thing is confirming that whatever class you choose actually works. You can test it yourself on a lategame save, but if you don't have one and are playing vanilla make sure to run it by Daidre or Yosharian first.so Daidre Haplo Desiderius, what should my first character be when I start my first playthrough this weekend
I'd say go trident in that case because the best form uses it (valvakia). But even then, you still get 3 claw attacks, a gore and a tail lash (all at full AB) on top of a full trident set of iterative attacks with it.Regarding the Feral Champion demon recommendations... isn't it the case that if you want to go the shapeshifting demon route, one would actually be rewarded by having a weapon focus - specifically in longswords?
As I understand the strongest demon forms use them - like balor and marilith with its crazy number of attacks.
Wouldn't a natural weapon build be weaker by comparison?
Well, all demon shifter builds I've seen discussed online were using longswords...I'd say go trident in that case because the best form uses it (valvakia). But even then, you still get 3 claw attacks, a gore and a tail lash (all at full AB) on top of a full trident set of iterative attacks with it.Regarding the Feral Champion demon recommendations... isn't it the case that if you want to go the shapeshifting demon route, one would actually be rewarded by having a weapon focus - specifically in longswords?
As I understand the strongest demon forms use them - like balor and marilith with its crazy number of attacks.
Wouldn't a natural weapon build be weaker by comparison?
Speaking of Trident:I'd say go trident in that case because the best form uses it. But even then, you still get 3 claw attacks, a gore and a tail lash on top of a full trident set of iterative attacks with it.Regarding the Feral Champion demon recommendations... isn't it the case that if you want to go the shapeshifting demon route, one would actually be rewarded by having a weapon focus - specifically in longswords?
As I understand the strongest demon forms use them - like balor and marilith with its crazy number of attacks.
Wouldn't a natural weapon build be weaker by comparison?
Why would they? They are not summoned creatures. In PnP once you get one it is always there with you and if it dies you need to find another one in area you are in, they don't magically appear during resting like here and they are no longer a same animal. I think only Paladin's mount goes back to celestial planes when you are not using it.they didnt add an ability to unsummon mounts with EE did they?
Lots, but 7 of them (+the main set of iterative attacks) are with the +1 longswords you get with the form and that I can't find a way to upgrade them. Still good, but they don't ignore DR the way natural attacks can. I think marilith still gets a gore as well, so it's basically (7 attacks vs DR + iteratives and 1 which bypasses DR) or (5 which all bypass DR + iteratives).Well, all demon shifter builds I've seen discussed online were using longswords...
And how many attacks does a marilith get?
There are a few only MC skill checks, but most are party wide.Are skill checks mostly party wide or is it like Kingmaker where there are quite a bit of MC-only skill checks?