Glaives on the other hand are straight fucking fire, there are some really nice glaives in the game and you get free weapon training for the weapon type from a book which is just bonkers. (Edit: ok apparently it's not 'real' weapon training which is disappointing, it's just +1 to AB Untyped)
Death Pact | Glaive | This +5 unholy glaive deals additional 6d6 unholy damage on a successful charge. If this charge results in a killing blow, it summons one CR 19 gallu to fight alongside you for 1 minute. |
This one is funny as fuck, the unholy damage is completely unresistable and the Gallu it summons is quite tanky and great for distracting the enemy. And you can get a bunch of them. I wonder if they are affected by summon feats, probably not worth it though.
Mutilated Angel | Glaive | This weapon is a +5 adamantine glaive. Whenever the wielder uses it to attack an evil creature, it grants a +5 bonus to the attack roll, and deals additionally 1d12 slashing damage on hit. Whenever this weapon lands a hit, it inflicts a -1 penalty to AC until the end of combat. This penalty stacks up to -5. The wielder takes a -3 penalty to their Charisma ability score. |
Casual +5 to hit on almost every creature in the game lmao.
If Daidre hadn't made me really paranoid about the effectiveness of reach builds I would probably get my Skald using one of these. Although I guess the weapon training book only works on the MC so bleh.