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Pathfinder Pathfinder: Wrath of the Righteous - Game of the Year Edition

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Does anyone know if this item:
Warden's CircletThis Headband of Mental Perfection +4 grants its wearer the ability to summon two Labyrinth Demodand Destroyers to fight on their side for 2 minutes twice per day.Act 5, Ineluctable Prison (Trickster dialogue option when speaking to Svendack for second time)
is available BEFORE switching to Legend, or AFTER? I want to get this item on my Legend character but I'm thinking perhaps it comes after the switch (when I will no longer be a Trickster, ofc)
Do you lose Trickster immediately or only after completing Legend quests? Can’t remember.
 

Grunker

RPG Codex Ghost
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Anyone know if Pummeling Charge combos with Sohei Weapon Training, i.e. can you flurry after a charge using a weapon instead of unarmed strikes?
 

Grunker

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Damn. And here I was getting my hopes up seeing the little gnome hellknight charging in on his dog to deliver a full attack with trips on each of them :negative:
 

Stoned Ape

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Does anyone know if this item:
Warden's CircletThis Headband of Mental Perfection +4 grants its wearer the ability to summon two Labyrinth Demodand Destroyers to fight on their side for 2 minutes twice per day.Act 5, Ineluctable Prison (Trickster dialogue option when speaking to Svendack for second time)
is available BEFORE switching to Legend, or AFTER? I want to get this item on my Legend character but I'm thinking perhaps it comes after the switch (when I will no longer be a Trickster, ofc)
Do you lose Trickster immediately or only after completing Legend quests? Can’t remember.
I think it happens after visiting the Fade to do the first part of the Legend upgrade, but I'm not 100% certain.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
She should have been the STR-based 2H the game is missing.
I believe that Owlcat think that role is filled by Sosiel...
He's better than he looks but he has no Feats or Abilities to help him with that unlike Battle Spirit Shaman. His brother I guess but that's pretty late.

I think it happens after visiting the Fade to do the first part of the Legend upgrade, but I'm not 100% certain.
I loaded up a save in Ch5 where I've got Mythic 7 Trickster abilities and Legend Path quest active (go to Fane) so I guess you could leave it open for awhile to keep Trickster abilities/get that Ring. Not so sure it would work after transition even if you get it.
 
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Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Damn. And here I was getting my hopes up seeing the little gnome hellknight charging in on his dog to deliver a full attack with trips on each of them :negative:
You can keep him HK and give him Dimensional Hop + Domain Zealot for virtual Pounce. Pummeling Bully is one Trip IIRC, then you can get another from Style Strike usually on regular Unarmed Monks.
 

Grunker

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Damn. And here I was getting my hopes up seeing the little gnome hellknight charging in on his dog to deliver a full attack with trips on each of them :negative:
You can keep him HK and give him Dimensional Hop + Domain Zealot for virtual Pounce. Pummeling Bully is one Trip IIRC, then you can get another from Style Strike usually on regular Unarmed Monks.

I really want one mounted character to try it out, plan was to use him. Your idea sounds fun enough, just doesn't feat with my current team make up unfortunately.
 

coldcrow

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That is why pickpocket is the most powerful background. Going first is always a major advantage in TB combat.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
time to restart the roguelike dlc for the fourth time out of aggressive build agnosticism
You need to run it multiple times anyways with different parties to reach end boss, no need to restart.
did you miss the word aggressive
That's where I put it on Easy to fast forward to unlock. Tho twelve more islands or whatever was still a slog.

That is why pickpocket is the most powerful background. Going first is always a major advantage in TB combat.
It's a good default but there are other specific things different classes can pick up from Backgrounds to save them a Feat or more of things like WIS to Intimidate that they may be interested in.

I really want one mounted character to try it out, plan was to use him. Your idea sounds fun enough, just doesn't feat with my current team make up unfortunately.
If you really want to get the most out of Mounted that's probably going to require your MC. I've got Daeran as my default Mounted dude and he can get pretty good Mobility but doesn't really have the Feats to really go off.
 

ArchAngel

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Ok after testing Skald and Bloodraged a bit more this is how things work. BloodRage and Inspired rage attack bonus does not stack but damage bonus does stack. Multiple rage powers from both are active although I have only tried stance from BloodRage and totem from Inspired rage. Bloodrage also has a Totem but it is Lesser Demon one that only gives specific resistances so I was not able to figure out if it stacks with Lesser Beast Totem that Inspired Rage gives (but Beast one was active, my BloodRager got two claw attacks from it, it stayed even after I turned on its BloodRage). So far the plan for Bloodrager to go Guarded Stance and Demon Totem, Skald is going Beast Totem and Lethal Stance and my 3rd guy that is going to be Invulnerable Rager (or Instinctual Warrior) will grab Reckless Stance and Inspire Ferocity so he can give that bonus back to others. In effect everyone will have both Lethal Stance and Reckless Stance while also being able to Pounce.
Now the question is if I want to go more AC with Instinctual Warrior or more damage with Invulnerable Rager . For Instinctual I was thinking to go Dex and Wis and grab exotic Elven Blade and go Mythic Finesse.

EDIT: Also found a good bug. When my Bloodrager has Inspired Rage on him, his Guarded Stance activates even if I don't have BloodRage active. I might need to try to activate BloodRage first and then Inspired Rage to see if totems stack.

If my above plan does not work, I will respec Skald into some kind of melee Bard.
 
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Polanski

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Which companion would people recommend as my sixth? I'm going Ember, Arueshalae, Camellia, Regill because those seem like the most interesting. But I dunno about the last one. Any recommendations?
I have those + wenduag. Romancing her as well. It’s a nice group for an evilish lich.
 

Daidre

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Pathfinder: Wrath I'm very into cock and ball torture
I have those + wenduag. Romancing her as well. It’s a nice group for an evilish lich.
Well, that was my plan for evil Lich - shove all hoes into the same party and enjoy the view when they'd bitch between each other for the right to participate in the Lich transformation ritual. Pity I had killed this save with excessive modding, but I'll definitely do it again in EE.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Is anyone aware if there is a diagram or a tree representation of classes in Wrath, which descends from which? For example Oracle <- Cleric
 
Joined
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Is anyone aware if there is a diagram or a tree representation of classes in Wrath, which descends from which? For example Oracle <- Cleric
You'd need some kind of 10-D matrix to represent things since so many classes and especially archetypes are mixing up several flavors of different classes.
 

Tsubutai

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Oct 5, 2021
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Does anyone know if this item:
Warden's CircletThis Headband of Mental Perfection +4 grants its wearer the ability to summon two Labyrinth Demodand Destroyers to fight on their side for 2 minutes twice per day.Act 5, Ineluctable Prison (Trickster dialogue option when speaking to Svendack for second time)
is available BEFORE switching to Legend, or AFTER? I want to get this item on my Legend character but I'm thinking perhaps it comes after the switch (when I will no longer be a Trickster, ofc)
That's not trickster-exclusive, I got it as an angel. You just take it off the prison warden's corpse.
 

Yosharian

Arcane
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May 28, 2018
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10,582
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Grand Chien
Does anyone know if this item:
Warden's CircletThis Headband of Mental Perfection +4 grants its wearer the ability to summon two Labyrinth Demodand Destroyers to fight on their side for 2 minutes twice per day.Act 5, Ineluctable Prison (Trickster dialogue option when speaking to Svendack for second time)
is available BEFORE switching to Legend, or AFTER? I want to get this item on my Legend character but I'm thinking perhaps it comes after the switch (when I will no longer be a Trickster, ofc)
That's not trickster-exclusive, I got it as an angel. You just take it off the prison warden's corpse.
Fantastic, thanks!
 

Grunker

RPG Codex Ghost
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Is anyone aware if there is a diagram or a tree representation of classes in Wrath, which descends from which? For example Oracle <- Cleric
https://www.d20pfsrd.com/
top 10 websites in terms of overall usefulness ratio relative to what it is

Is anyone aware if there is a diagram or a tree representation of classes in Wrath, which descends from which? For example Oracle <- Cleric

Fextralife's wiki is specific to wrath so I sometimes use it when I need WotR-specific info, but sometimes it is outdated and it is nowhere near as awesomely user-friendly as the SRD.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
For class descriptions SRD is great.

Fextradeath is spamware.
 

Grunker

RPG Codex Ghost
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Thanks to Daidre's massive assistance (dude wouldn't even fucking accept a Steam gift after he helped me for hours, what a master) I actually got somewhere today, been spending almost the entire day on building and re-building, lol. Only missing the divine caster (honestly, navigating through the maze of options for MC and archer + deciding on one of the many mounted fighter builds I strung together took most of the time, Witch and Shieldbasher took maybe one hour total...).

As usual, feel free to shit on stuff and suggest corrections. Mythics especially could probably use work?

I'm pretty set in stone on the rough outlines of MC, Shieldbasher and Archer, but they could still be changed within that framework. Mounted dude I dunno about, I switched back and forth on many builds and ended up with some basic bitch shit, but there are so few ways to get Pounce.

Updated MC is here: https://docs.google.com/spreadsheets/d/16qq--FuBKw86vLMhPajQMr8ij5zAvsSN4n1rsrcaTR8/edit?usp=sharing
Very little room to change stuff here except for moving aroud feats and maybe changing level 20. Mythic abilities could still be changed though.

Shieldbasher (Wenduag): https://docs.google.com/spreadsheets/d/17JmUOooxLHscaDfGfuXMbXi0QZgYa4gPxBojQPnPYeg/edit?usp=sharing
I mean, it builds itself. Only decision really was "which class", and since I've never played Slayer even that was pretty easily decided when Daidre put it forward. It's the only one out of the four melees without Shatter Defenses, but hard to see where to fit it in.

Mounted fighter (Arushalae): https://docs.google.com/spreadsheets/d/1jmq5lxhOkjD9OtWyYr65hJ7TYndjnmFa2xsN0o0ZGxk/edit?usp=sharing
Ended up going in a totally different direction on this one... basically I decided I would like to have at least one Pouncer to see how it played with the mounts, and Mad Dog seemed the obvious solution, which required chaotic alignment. Feat starved as hell, but we got there. Less quirky than I would have liked but it's hard to see more room for experimentation. We tried some stuff with Urban Hunter and shit like that, but the feat space was just too tight.

Archer (Regill): https://docs.google.com/spreadsheets/d/1QKj4EaMitCJG_eaX8JSTCVO8Cf68bp_ziQLT3ZbhrT4/edit?usp=sharing
Sohei just seems hella cool what with Rapid Shot+Flurry. There are so many things I wanted to do with this build but Sohei requiring 11 levels made it difficult as fuck (that's why Magus is delayed until level 16 :'( ). There's probably a lot of room for improvement here, but I've tinkered with it for so long I've stared myself blind on it. Without Daidre the build would probably be even more fucked and mediocre than it already is (if I was optimizing the build would definetely be strictly better if built completely around snap shot - could even be mounted that way). But it looks fun.

Witch (Ember): https://docs.google.com/spreadsheets/d/1SdXbHmnFnQN7-MlmEY787Siy_Bm-HLp5FLxAZ-qEygo/edit#gid=0
ZZzzzZzzZZzZZZZzzzZZZzZzzzzZZZZzzZZZZzZZzZZZzzZZZZZZZZZZZZzzzzzzZZZZZZZZZZzZzzzzZZZZzzZZZZzZZzZZZzzZZZZZZZZZZZZzzzzzzZZZZZZZZZZzZzzzzZZZZzzZZZZzZZzZZZzzZZZZZZZZZZZZzzzzzzZZZZZZZZZZzZzzzzZZZZzzZZZZzZZzZZZzzZZZZZZZZZZZZzzzzzzZZZZZZZZZZzZzzzzZZZZzzZZZZzZZzZZZzzZZZZZZZZZZZZzzzzzzZZZZZZZZZZzZzzzzZZZZzzZZZZzZZzZZZzzZZZZZZZZZZZZzzzzzzZZZZZZZZZZzZzzzzZZZZzzZZZZzZZzZZZzzZZZZZZZZZZZZzzzzzzZZZZZZZZZZzZzzzzZZZZzzZZZZzZZzZZZzzZZZZZZZZZZZZzzzzzzZZZZZZZZZZzZzzzzZZZZzzZZZZzZZzZZZzzZZZZZZZZZZZZzzzzzzZZZZZZZZZZzZzzzzZZZZzzZZZZzZZzZZZzzZZZZZZZZZZZZzzzzzzZZZZZZZZZZzZzzzzZZZZzzZZZZzZZzZZZzzZZZZZZZZZZZZzzzzzzZZZZZZZ

oh and here's a skill matrix

AthleticsMain Char, Arushalae
MobilityWenduag, Regill, Arushalae
TrickeryMain Char
StealthWenduag, Arushalae
ArcanaMain Char, Ember
WorldEmber, Camellia
NatureRegill, Ember
ReligionEmber, Camellia
PerceptionRegill, Camellia
PersuasionMain Char
Use Magic DeviceEmber
 
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