And as Grunker pointed out, this is without even considering the fact that it's a SINGLE PLAYER CRPG where this particular kind of 'RP' is basically fucking optional. The game itself doesn't give a flying fuck if you dipped Scaled Fist.
re: rp reasons
there’s only the computer and me, and neither of us care
As I said, it's fine if you disagree, I'm just stating my opinion. For multiclassing I think it is entirely fine to just do whatever you want, and as I said, I do multiclass heavily with "my" characters. But if I tried to do it irl with a gm and the gm said "lol nope" I would also not be upset. Some people like to bring that into the crpg, some don't, I do a little bit.
If you personally lack the imagination to figure out how a character might be interested in multiple disciplines then that's your issue, I'm just personally really bored with hearing how multiclass builds aren't good for RP.
Interested yes, but it seems you and I have a very different understanding of how much effort is required to have it be roleplayingly justified to take a level in another class. I have never played the pnp so I don't actually know, but my understanding is that the bar tends to be set at "devoted fullheartedly to it for years", not "opportunistically studied it for a month while also adventuring full time". And a lot of classes demand not just your character do something, but that the world warps around them (like gaining a sorcerous bloodline, or pretending several gods wuv you enough to layer rare blessings).
I am fine with warping my character and mercs, I am not fine with rewriting Regills backstory to include his grandmother fucking a dragon. If you are fine with it, or willing to just separate mechanics/story, then go ahead, I'm not going to condemn you for it.
I would prefer an rpg so fully featured that there would be no need to larp these sorts of things, but we are not there yet, aside from maybe games like Gothic where you just can't be both a mage and a paladin because the organizations in charge just won't let you. But such games also have nowhere near the mechanical complexity and build variety of PF...
if being in the service of one god doesn't stretch credulity, I hardly see how being in the service of two does. Furthermore, an Oracle doesn't choose to serve a god. The complications of choosing to serve a LG god while being forced to serve another could be a really rich inspiration for lots of excellent RP.
I personally think it is weird if one god decides to "double dip" blessings on a single person, and if two do it it hints at some type of god rivalry/alliance that should have repercussions in the actual game world. Again, fine if you disagree.
The point is that as long as the game doesn't recognize those things, they really aren't there.
Again: this is fair and valid. But some people find it more fun to pretend that the world portrayed has millions of people living in it, and not just hundreds of collections of pixels with 3 different lines, and a few dozen pixel constallations with a few hundreds or thousands of lines. And you know, that the stuff that isn't in the game, but are said to exist in universe exist even if it's not in game and that things don't just phase out of existence when they leave the worldwound.