Grunker
RPG Codex Ghost
Finally. The portrait pack we'd all been waiting for:
https://www.nexusmods.com/pathfinderwrathoftherighteous/mods/396
https://www.nexusmods.com/pathfinderwrathoftherighteous/mods/396
It was not necessary to start with Mobility 1. You could have picked something else (like Arcana) and pick both Tier 1 and 2 of Mobility on next Mythic Rank. But nevermind. Hope you enjoy the playstyleI was wondering where the vescavors went in Leper's smile, though granted those bug (heh) out all the time. The bug swarm filter in Iz also only worked half the time.https://store.steampowered.com/news/app/1184370/view/3389547565066423854
- The weather is back! Prepare your umbrella and vescavor repellent spray. And turning on photomode no longer starts the rain.
Anyway, I'm finally at Drezen and chose the Trickster path. So now the actual game can begin. Picked the mobility trickster feat, because virtual immunity to aoo's via acrobatics + a speed bonus sound pretty good. But I took it mainly because Rank 2 sounds too good to pass up, from the sound of it I'll be able to run circles around everybody so that they aoo themselves to death. Or just run into a big mob, and then move out of everyone's engagement range and trigger mass death.
Swarm path is coming along according to keikaku, the vescavor queen is smol and sleepy in her little shack.
Is it even worth fighting her? Feels like I beat her and the rewards were better just not fighting at all so reloaded.I beat grisella in chapter 3. That was the toughest optional boss so far. I had to position myself near the succubus archers before cutscene starts, after they are all dead, its all about avoiding her overwhelming presence which a healthy dose of greater heroism does (didn't have freedom of movement because none of the enemies have strong movement impeding skill <_<)
With enough time, i got over her absurdly high AC by virtue of many many dice rolls. On core difficulty but with custom tweak such as reduced enemy numbers.
What sort of a question is that? It is in a CRPG and can be killed -> it must be killed. A very disappointing lack of commitment to the way of the murderhobo ITT.Is it even worth fighting her? Feels like I beat her and the rewards were better just not fighting at all so reloaded.I beat grisella in chapter 3. That was the toughest optional boss so far. I had to position myself near the succubus archers before cutscene starts, after they are all dead, its all about avoiding her overwhelming presence which a healthy dose of greater heroism does (didn't have freedom of movement because none of the enemies have strong movement impeding skill <_<)
With enough time, i got over her absurdly high AC by virtue of many many dice rolls. On core difficulty but with custom tweak such as reduced enemy numbers.
I just found playful darkness and i want to cry. The best i can do is reduce his hp to slightly below 600.What sort of a question is that? It is in a CRPG and can be killed -> it must be killed. A very disappointing lack of commitment to the way of the murderhobo ITT.Is it even worth fighting her? Feels like I beat her and the rewards were better just not fighting at all so reloaded.I beat grisella in chapter 3. That was the toughest optional boss so far. I had to position myself near the succubus archers before cutscene starts, after they are all dead, its all about avoiding her overwhelming presence which a healthy dose of greater heroism does (didn't have freedom of movement because none of the enemies have strong movement impeding skill <_<)
With enough time, i got over her absurdly high AC by virtue of many many dice rolls. On core difficulty but with custom tweak such as reduced enemy numbers.
They noticed sales for first two DLCs tanking. That's why they let the talent come back from Rogue Trader to work on the third.for them to take real notice
This is the basic ability of the Melee General doing nothing:weird class interactions to be fixed
They noticed sales for first two DLCs tanking. That's why they let the talent come back from Rogue Trader to work on the third.for them to take real notice
This is the basic ability of the Melee General doing nothing:weird class interactions to be fixed
View attachment 29576View attachment 29577
Followed by the description of what it's supposed to do. The Ranger basic ability Hunt that they all come with likewise does nothing.
That's... about as far away from weird class interactions as can be. It's like you want people to hate Crusade Mode. Likewise the "weird" class interactions are the whole basis for the ruleset in the first place. Each archetype trades some feature(s) from the base class for some benefit, and a lot of the motivation to keep playing content you've already been thru is to unlock the payoff for doing that and see how it effects the gameplay throughout the rest of the game. Then after you've invested a week getting to a certain level to unlock that payoff only to discover Owlcat doesn't feel like you're important enough to give you the features you've paid for (that's not a bug - that's fraud) people are not going to like that and are justified in spreading the word.
BTW is there any difference in reward in Crusade Mode between Pursuing and Letting Them Flee?
I just found playful darkness and i want to cry. The best i can do is reduce his hp to slightly below 600.What sort of a question is that? It is in a CRPG and can be killed -> it must be killed. A very disappointing lack of commitment to the way of the murderhobo ITT.Is it even worth fighting her? Feels like I beat her and the rewards were better just not fighting at all so reloaded.I beat grisella in chapter 3. That was the toughest optional boss so far. I had to position myself near the succubus archers before cutscene starts, after they are all dead, its all about avoiding her overwhelming presence which a healthy dose of greater heroism does (didn't have freedom of movement because none of the enemies have strong movement impeding skill <_<)
With enough time, i got over her absurdly high AC by virtue of many many dice rolls. On core difficulty but with custom tweak such as reduced enemy numbers.
This is owlcat trolling isn't it????? Grisella was hard, but doable, even from the start, i knew it's doable with my party loadout. PD is just trollface encounter. Can you go back to this place later?
Hate being a pessimist, but I am a pessimist and I'd wager that the marketing department was confident that the sales dropped because modern must-have /s features like photo mode and world of warcraft transmogrification weren't in the game.They noticed sales for first two DLCs tanking. That's why they let the talent come back from Rogue Trader to work on the third.for them to take real notice
I just found playful darkness and i want to cry. The best i can do is reduce his hp to slightly below 600.What sort of a question is that? It is in a CRPG and can be killed -> it must be killed. A very disappointing lack of commitment to the way of the murderhobo ITT.Is it even worth fighting her? Feels like I beat her and the rewards were better just not fighting at all so reloaded.I beat grisella in chapter 3. That was the toughest optional boss so far. I had to position myself near the succubus archers before cutscene starts, after they are all dead, its all about avoiding her overwhelming presence which a healthy dose of greater heroism does (didn't have freedom of movement because none of the enemies have strong movement impeding skill <_<)
With enough time, i got over her absurdly high AC by virtue of many many dice rolls. On core difficulty but with custom tweak such as reduced enemy numbers.
This is owlcat trolling isn't it????? Grisella was hard, but doable, even from the start, i knew it's doable with my party loadout. PD is just trollface encounter. Can you go back to this place later?
Unfair is just pure aids so you need to go full-Grunker on that
autoleveled companions
PD is the first true hard enemy. It has weaknesses though. You can skip it and come back later, but if you kill it immediately you get enough xp for like 70% of a level, which is pretty helpful for the fights harder than PD in the next chapter.I just found playful darkness and i want to cry.
What's even this? Is it something they added in EE?BTW is there any difference in reward in Crusade Mode between Pursuing and Letting Them Flee?
It seems like there isn’t? Thank God
Well, I half-assed it completely because I didn't expect I'm gonna enjoy it after all the shittalking on the Codex that Wotr turns people into dick loving communists. When it turned out it's a pretty fun game it was too late to start over.
Maugla’s plenty hard. Game has several optional bosses that are two or three levels ahead of where you are and some of the level bosses aren’t a pushover either. You can always come back to do the optional ones to make sure you’re at least at full strength and sometimes (Blightmaw/PD) its a good idea to pick up the Mythic Level nearby before coming back.PD is the first true hard enemy. It has weaknesses though. You can skip it and come back later, but if you kill it immediately you get enough xp for like 70% of a level, which is pretty helpful for the fights harder than PD in the next chapter.I just found playful darkness and i want to cry.
It doesn't have uncanny dodge, for example.
What's even this? Is it something they added in EE?BTW is there any difference in reward in Crusade Mode between Pursuing and Letting Them Flee?
It seems like there isn’t? Thank God