FreeKaner
Prophet of the Dumpsterfire
So dies the Ancient Sarkorian Ghost, didn't get his horrible pit off against a Phantasmal Killer with 32 DC at level 10.
Shouldn't undead be immune...
Indeed, here is something even better:
So dies the Ancient Sarkorian Ghost, didn't get his horrible pit off against a Phantasmal Killer with 32 DC at level 10.
Shouldn't undead be immune...
[–]PhantomVulpe Azata[S] 4 points 6 hours ago
I just did Spawn slayer with demon slayer dip and let me tell you...the boss fights were a goddamn joke cause of this. Hell it made fighting in the flesh market more easier.
I did Elemental Specialist Wizard once, with 1 lvl Crossblooded Sorc dip > 10 Eldritch Knight for powerful Fire Ray spells (they proc EK capstone) with 3 Fire Dragon Bloodlines. She was designed as trickster but Azata would work too. And she was not much of a gish honestly, although she was not completely horrible with the bow as a back up option. What does not work all that well, imho, is trying to chase DC and damage dice both at once - too much competition between mythic abilities and bloodline choices.I'm trying to theorize a build for Azata, I feel like Favorable Magic + Zippy Magic + Incredible Might is the way to go, but I'm struggling to determine what might be the best way to go about a 9th-level spellcasting gish for this. I'm torn between optimizing for DC or optimizing for spell damage dice, and it doesn't seem like it will be a very powerful gish either way.
Yes it was similar for me when I run Spawn Slayer through the DLC 3 campaign back it September and never once I saw modified Studied bonus. Alas, right I have so many mods, template-based including, that un-modding the game to check something mod-clean became painful.I had to go and fucking test it
Phantasmal Mage is incredible. Shadow Spells give you full spellbook, and you can stack meta with Reservior Pts.I'm trying to theorize a build for Azata, I feel like Favorable Magic + Zippy Magic + Incredible Might is the way to go, but I'm struggling to determine what might be the best way to go about a 9th-level spellcasting gish for this. I'm torn between optimizing for DC or optimizing for spell damage dice, and it doesn't seem like it will be a very powerful gish either way.
Favorable Magic's 25% penalty on successful saves makes me even consider saying fuck it I won't even invest in DCs at all and just pump damage dice to oblivion. 75% of infinity damage means you are dead either way, dipshit demons!
But not sure how to best exploit this strategy, EK sounds like a great bet but with the dipping required to get all the spell damage dice, I don't wanna lose another level of progression
I’m like 40% sure that the original tooltip just gave a CMB bonus, not an AB bonus. This could be the usual vaporware where they OK a change then the tooltip team gets ahead of the implementation team.Daidre you were right
Some genius on Reddit was like 'WELL IF HE DIDN'T SHOW PROOF THEN I WOULDN'T TRUST WHAT HE SAYS' so I had to go and fucking test it
[–]PhantomVulpe Azata[S] 4 points 6 hours ago
I just did Spawn slayer with demon slayer dip and let me tell you...the boss fights were a goddamn joke cause of this. Hell it made fighting in the flesh market more easier.
I mean how did he not fucking notice that he was getting 0 benefit from it
Mighty Advisor | Dwarven Waraxe | This +4 dragon bane dwarven waraxe doubles any insight bonus to attack and damage the wielder might have. |
Is that not how it works? I could swear that I landed hits despite rolling below enemy AC as long as I rolled within the weapon's Crit range.
Indeed it is not. Only "20"is a guaranteed hit.
... barring concealment that is.
Use autoconfirm effects so you don't have to worry about it.Indeed it is not. Only "20"is a guaranteed hit.
... barring concealment that is.
Oh come on, I'm not that fucking retarded to have gone through 5 playthroughs wrongly thinking this is how it works.
........ r-right?
(1) Tristian with Serpent Prince was great, but that pic is obvious joke both because it has 4 nat 20s in a row and it's not there to attack bosses (in retrospect that pic is missing 3 obvious buffs so guess I could have), it's main use was cleaning up adds with AoOs while also casting/healing. Free action econ, and a good one with wide crit/Outflank (Fauchard, not Glaive - he doesn't get even Simple Proficiency so Exotic is good investment). There's other pics of him doing that effectively.That's hard. On turn based. So yes, it's normal. You can enjoy whatever difficulty you want btw, I don't care, just don't pretend everything that works for you on easy, and 20 mods installed, should work for anyone else, or they are doing something wrong.
Which has been your shtick for years, like when you argued that TRISTIAN with a GLAIVE is actually super optimal! Together with screenshots of Tristian critting as a proof.
Man, hasn't that always been one of the staple rules since D&D 3.0 and onwards? Am I going crazy?
Never been the case in tabletop.Man, hasn't that always been one of the staple rules since D&D 3.0 and onwards? Am I going crazy?
Yeah I agree, the amount of rounds you get is a major problem. Cute for boss fights, but meh the rest of the time.
Yes, I have
Gozenka on Discord was already advertising Destruction Domain with the DLC3 ring a while ago when I was planning my Mobility Trickster.
Briefly considered switching Sword Saint to Sanctified Slayer. But finally decided against it.
Here BigArdGaming has added War Domain on top. Which is maybe not that great as another Swift Action activation. I'd maybe rather take Trickster double Good (or Madness) for +20 Attack.
Still, that's a lot of fixed, multiply-eble damage bonuses.
Been playing a bit with Destruction, but not on Trickster and without the ring (so much less effective... and not level 20 power either).
Maybe I'll take it on the Sanctified Slayer Aeon. I mean, +16 damage is not shabby either - or+24 with the ring (and +8 for everyone, including the mount... and enemies). Though not sure yet, in practice those Destruction rounds were running out quickly.
Side note I am seeing some reports of bugs with the double morale ring, apparently it doesn't double stuff like Azata ability score boosts correctly?
It’s not shitty since it procs on hit, and Mithril +2 is very solid at that point. Greatsword isn’t the best to specialize in but its a good best available Martial for awhile.I found some undead assholes in an area right next to Drezen on the East side, one of em casting level 8 spells like Rift of Ruin, Blasphemy, some disease shit, a right pain in the ass, I'm only level 10.
Kill em, and there's nothing in the area except a fucking +2 Mithral Greatsword with some shitty enchantment, what the fuck. All that effort for a fucking +2 weapon wtf
No idea if this was answered since you mentioned this, but I've had it where a character picked up Nature's Whispers and it didn't show at first, but if I equipped and unequipped something that changed AC, like armour, then it would show properly. I think you need to trigger a recalculation of AC after you pick it up.New bug. Nature Whispers doesn't work.