Act 5 adventures:
TIL that you can get Indirah on your side for the annoying Shrine of the Three (Seilikind Mine quest) fight. Was already playing TB so no biggie. Reg's Travel Domain came in handy for hopping around map to turn off traps and statues.
After the fight she gives project that increases army size by one which is pretty nice, tough I think I already maxxed it out. Good for late generals I guess, though haven't needed any yet.
Always nice to trip Unfair Warmongers with random item summon.
Doh! Reg switch from Touch of Law (always roll 11 on everything) to Bit of Luck chasing crits and paid the price.
The Mass Touch of Law lvl 6 Aeon spell Zone of Predetermination (with longer duration, and also applies to enemies) seems like a really powerful build around but too late on this run. It would mean no enemy crits and no critical misses (including saves) for player so probably worth it. There's also a single target version at lvl 4.
Putting the DLC hat on a Ranged Sniper can really get the AB up there clearing out adds. 115 AB for finishing blow. Some of the Hat bonuses wore off.
Of course endgame Nenio can just handle them all herself.
Remember the Bone Hills fight being a little bit of a pain. Here the Assassin edges out MC on Initiative roll. Could mean trouble. Did get surprise round.
Sure enough Seelah's 61 touch AC isn't enough (touch AC is kind of a trap) and respeccing Lann from Drovier to Nomad finally has a downside (other than losing Creeping Doom). Druid easily handles Death Ward duty (Sos uses those slots for Edge). Only one level drained.
And Assassin decides to blow his initiative full attacking the Shadow Demon from Nenio's Belt (Wolj Companion Quest reward early ch 3).
Speaking of Nenio. Two Weirds in one turn and bye bye Nabasu packs on both sides. They don't even get a save?
Mythic Summons getting in on the action. Summon then buff. Much easier with Bubble Bufff but doable without I think if you just save the group buffs for last.
Vanguard Aeon MC finishes the fight. Missing Mark of Justice since Seelah applied Smite for the +9 AC anticipating and attack from Assassin.
Bone Hills foes (two of the 34 HD ones). Stats are misleading dead since no buffs/abilities and DEX reduced to 1.