Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,849
Secret ch 5 fight?
Secret ch 5 fight?
I hope the content's front-loaded and the last half of the game is shorter.
That's the Humble Abode in ch 4.Secret ch 5 fight?
The one where you collect rune and put them in some random hole, the last fight in some random room with Daemon (not Demon) implying some sort of Daemon conspiracy in Abyss. With that 4 uber succubus archer on balcony and uber kineticist boss sitting behind like 3 - 4? big uber melee demon
That's the Humble Abode in ch 4.Secret ch 5 fight?
The one where you collect rune and put them in some random hole, the last fight in some random room with Daemon (not Demon) implying some sort of Daemon conspiracy in Abyss. With that 4 uber succubus archer on balcony and uber kineticist boss sitting behind like 3 - 4? big uber melee demon
The first two were mostly rtwp but I stayed on turn-based for chapter 3 because buff, select all->auto-attack was no longer viable for most mobs. The first two chapters took 50 hours, going turn-based really blew it up.I've been playing this every day for over two months straight now, the in-game timer says I've been at it for over 120 hours, and I just completed act three.
I assume you play TB yeah? Playing full TB playhtough is probably 200 hours stuff.
I played fully on RtwP except sekrit Chapter 5 fight and it took me 120 hours on modified Core
I did a full TB playthrough and that ~200 hours comment is spot on. Great game, but man, that's a test of endurance.I've been playing this every day for over two months straight now, the in-game timer says I've been at it for over 120 hours, and I just completed act three.
I assume you play TB yeah? Playing full TB playhtough is probably 200 hours stuff.
I played fully on RtwP except sekrit Chapter 5 fight and it took me 120 hours on modified Core
This is not how RTwP is designed to be played. You still give orders to each character they just play out somewhat simultaneously, at least as far as movement is concerned, which allows things like interrupting spells and combo attacks between multiple attackers. Use the v-button to advance time for greater granularity of control as needed.The first two were mostly rtwp but I stayed on turn-based for chapter 3 because buff, select all->auto-attack was no longer viable for most mobs. The first two chapters took 50 hours, going turn-based really blew it up.I've been playing this every day for over two months straight now, the in-game timer says I've been at it for over 120 hours, and I just completed act three.
I assume you play TB yeah? Playing full TB playhtough is probably 200 hours stuff.
I played fully on RtwP except sekrit Chapter 5 fight and it took me 120 hours on modified Core
If I have to micromanage every six seconds, I might as well play it in comfortable turn-based instead of stressful and chaotic real-time.This is not how RTwP is designed to be played. You still give orders to each character they just play out somewhat simultaneously, at least as far as movement is concerned, which allows things like interrupting spells and combo attacks between multiple attackers. Use the v-button to advance time for greater granularity of control as needed.
You don’t, you can mix and match but no the game is definitely not designed for auto-attacks. That isn’t micromanagement it’s simply D&D/Pathfinder.If I have to micromanage every six seconds, I might as well play it in comfortable turn-based instead of stressful and chaotic real-time.This is not how RTwP is designed to be played. You still give orders to each character they just play out somewhat simultaneously, at least as far as movement is concerned, which allows things like interrupting spells and combo attacks between multiple attackers. Use the v-button to advance time for greater granularity of control as needed.
Seriously, do only 2 people on the whole Codex understand what R.T.w.P mean?
If I have to micromanage every six seconds, I might as well play it in comfortable turn-based instead of stressful and chaotic real-time.This is not how RTwP is designed to be played. You still give orders to each character they just play out somewhat simultaneously, at least as far as movement is concerned, which allows things like interrupting spells and combo attacks between multiple attackers. Use the v-button to advance time for greater granularity of control as needed.
Just demolished Playful Darkness at level 15 mythic rank 4. I had the dispel magic + 20 googles from Drezen to soften him up. His immunity to prone rendered him resistant to Kineticist cheese.
We will see how the full-good party will fare against him on Unfair.
Can someone explain to me how Deadly Earth is "cheese"? Are you kiting until they fail the CM roll? Strange that most fights are over in 1 or 2 turns in my game using just regular spells and abilities and hearing somebody call anything cheese, especially something that makes fights last twice as long? Same thing with Sirocco. And that doesn't even get into having to worry about you own dudes avoiding the area. Just seems like a lot of work (opposite of cheese).