Cpt. Dallas
Learned
Toughest fight so far, 'Playful Darkness', is a goddammed furry. Fucking degenerates.
Eh, you'll get 1 hybrid arcane caster + 2 full arcanes very soon. Don't worry about it.- You do not get an early arcane caster but you do get a couple of divine casters, so starting as some variant of mage would probably be a better start.
- Angel mythic path is incredibly useful
She is helpful, is she not?- Camellia is sus as shit.
Yep.- Pets are OP. I mean, you get an extra party member who doesn't seem to die. That's incredibly useful.
Having a squishy MC is an even worse idea - many enemies like to beeline your MC - *particularly* if he's squishy. Its even possible to eploit this, by placing martials between the enemies and MC and reaping AoOs as they charge past the tanks.- The combat encounters aren't too hard, with the exception of the Mongrel Brutes which can easily down a party member on core. Cambion archers also killed my mc. To me this indicates that having a frontliner as your mc might be a bad idea early on.
+3 Enchantment counts as Cold Iron. +4 counts as Adamantine. +5 counts as Alignment.- The game gives you cold iron weapons early on, and you're going to need them. What else counts as cold iron? Enchanted?
You will get to know her betterOh, Camellia is most certainly helpful. Shamans seem like a very useful class to have with their hexes and spirits.
However, the fact that she's hiding her alignment and was standing over a dead guy when you recruit her seems suspect.
I guess I'll find out later if she's a spy or not.
How do you see weapon traits? There doesn't seem to be a list in the encyclopedia?
I know masterwork gives a +1 to hit and cold iron bypasses some immunities, but what about finesse weapon?
There is a good aligned cape you can try fitting her with.You will get to know her betterOh, Camellia is most certainly helpful. Shamans seem like a very useful class to have with their hexes and spirits.
However, the fact that she's hiding her alignment and was standing over a dead guy when you recruit her seems suspect.
I guess I'll find out later if she's a spy or not.
There is still some use, you can get more AoOs per turn from combat reflexes. Though 10 is still acceptable since you'll have +dex equipment or buffs.Did not invest in dex because I'm wearing heavy armour and you don't get dex bonuses from that at all, so better to not have it.
Reach weapon + Enlarge person = you're now a midliner hiding well behind your pet. Add in Lunge and you are practically a ranged character with like 20 foot reach. Later you can ride your pet and they absorb 95% of attacks. Actually tanking enemies with your character is for chumps, optimize for maximum AB/Damage. If I'm playing with a pet in shield maze (which is basically always, I'll give an NPC one if needed), I'll even have Seelah be armorless just to increase her movement speed since if you manage things well she's not being hit while she has a glaive.- The combat encounters aren't too hard, with the exception of the Mongrel Brutes which can easily down a party member on core. Cambion archers also killed my mc. To me this indicates that having a frontliner as your mc might be a bad idea early on.
Mmh mobility 2 is strong. Needs a ton of setup to beat CMDs on unfair because when you fail a mobility check you entire round goes to waste but with take 10 from mythic skill focus that's a pretty clear threshold
-Seems like mobility 2 tricks bypasses flatfooted immunities like uncanny dodge, probably intended but strong indeed
-Crippling Kiss estoc description was actually updated from its release state with a ''multiple application of this effect do not stack'' but it still stacks as it used to do lol
I was trying to grease the treant once its reflex save was dumped into oblivion by so many applications of crippling kiss but he was totally unaffected by it and even as I rewatch, it cannot understand why. He does'nt have FoM. Is that a side effect of winds of vengeance granting fly speed?
Yeah, or just Outflank with reach, Lunge melees staying near.You badly need Seize the Moment with a build like that. Every other party member could be throwing AoOs when you walk past someone and crit them. Even Lann if he's got snap shot feats.
Yeah, you're probably right about him having fly speed.
Grease makes targets prone. Is the Treant immune to the prone condition?I was trying to grease the treant once its reflex save was dumped into oblivion by so many applications of crippling kiss but he was totally unaffected by it and even as I rewatch, it cannot understand why. He does'nt have FoM. Is that a side effect of winds of vengeance granting fly speed?
It's not. I was able to grease it.Grease makes targets prone. Is the Treant immune to the prone condition?I was trying to grease the treant once its reflex save was dumped into oblivion by so many applications of crippling kiss but he was totally unaffected by it and even as I rewatch, it cannot understand why. He does'nt have FoM. Is that a side effect of winds of vengeance granting fly speed?
Also, I doubt that Freedom of Movement has anything to do with protection against Grease, as (IIRC) Freedom of Movement does not prevent falling off one's feet.
He's not prone immune (at least it's not listed) I the vid i just mouth over his entire sheet because I couldnt figure out what was causing grease to not even trigger a save.Grease makes targets prone. Is the Treant immune to the prone condition?I was trying to grease the treant once its reflex save was dumped into oblivion by so many applications of crippling kiss but he was totally unaffected by it and even as I rewatch, it cannot understand why. He does'nt have FoM. Is that a side effect of winds of vengeance granting fly speed?
Mmh mobility 2 is strong. Needs a ton of setup to beat CMDs on unfair because when you fail a mobility check you entire round goes to waste but with take 10 from mythic skill focus that's a pretty clear threshold
-Seems like mobility 2 tricks bypasses flatfooted immunities like uncanny dodge, probably intended but strong indeed
-Crippling Kiss estoc description was actually updated from its release state with a ''multiple application of this effect do not stack'' but it still stacks as it used to do lol
I was trying to grease the treant once its reflex save was dumped into oblivion by so many applications of crippling kiss but he was totally unaffected by it and even as I rewatch, it cannot understand why. He does'nt have FoM. Is that a side effect of winds of vengeance granting fly speed?
Yeah, Mobility 2 is awesome!
But a Thug? Frankly I don't see the synergy here. Also the damage seems rather sad.
I think you need at least Power Attack + Mythic.
I would rather have a Khajiit with distinct cat-like features (knees, claws, for example) over "a human, but with cat ears and a tail!1101". At least the former makes it feel like an actual race, not some play-pretend bullshit.If its more than 10% according to this chart that's a purgin'
its a series of dungeons with boss fights in between. it has a little story to it, and lots of exps and gold, yes.I moved on to Chp.4 without taking the boat ride at 'Murky Grotto' and got the failed quest notification. The DLC is described as 'rougelike', so I assume just XP farming?
It's pure shit, just use Toy Box to spawn in any loot you missedI moved on to Chp.4 without taking the boat ride at 'Murky Grotto' and got the failed quest notification. The DLC is described as 'rougelike', so I assume just XP farming?