Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 15,545
Prophet of Pestilence: possibly fucking broken depending on how powerful/how early you get to summon a swarm. Or possibly useless if its a class with some mediocre aura that lets enemies save to avoid effects.
Tortured Crusader: Abilities listed are purely great, so I'm fully expecting the drawback to be something horrible like losing Mark of Justice.
Separatist: "We spent a great deal of time to create this archetype" is not something you should be saying when the reason it took so long is because your dev environment requires tedious hours of data entry work. What % of files did they miss? Who knows. Possibly great early game if the only difference is one domain slightly weaker, since a lot of gods either don't have two good domains or one is a late bloomer. Kind of uninspiring though.
Winter Child: If this is an animal companion level ally then delicious. Druid doesn't really have hugely impactful archetypes atm outside of Drovier.
Ghost Rider: If this lets you charge through obstacles with a 1 level dip then that's amazing.
Weretouched: Hard to say, no specific abilities given. Like the other shifters a lot depends on how many minor aspect choices you lose.
Shadowcaster: Turning into a different form as a wizard sounds pretty useless unless its boosting spells somehow. Nice to hear that my wizard can cast sorcery though.
Hag of Gyronna: Very interesting to see how this plays out. Sad to think you probably can't ride the hag.
Tortured Crusader: Abilities listed are purely great, so I'm fully expecting the drawback to be something horrible like losing Mark of Justice.
Separatist: "We spent a great deal of time to create this archetype" is not something you should be saying when the reason it took so long is because your dev environment requires tedious hours of data entry work. What % of files did they miss? Who knows. Possibly great early game if the only difference is one domain slightly weaker, since a lot of gods either don't have two good domains or one is a late bloomer. Kind of uninspiring though.
Winter Child: If this is an animal companion level ally then delicious. Druid doesn't really have hugely impactful archetypes atm outside of Drovier.
Ghost Rider: If this lets you charge through obstacles with a 1 level dip then that's amazing.
Weretouched: Hard to say, no specific abilities given. Like the other shifters a lot depends on how many minor aspect choices you lose.
Shadowcaster: Turning into a different form as a wizard sounds pretty useless unless its boosting spells somehow. Nice to hear that my wizard can cast sorcery though.
Hag of Gyronna: Very interesting to see how this plays out. Sad to think you probably can't ride the hag.