Yosharian
Arcane
Sawyer, is that you?Place a level cap on a chapter per chapter basis.
Sawyer, is that you?Place a level cap on a chapter per chapter basis.
The only good DLC they created for the game was the last sarkoriansI think a fix for too much XP would be to remove the first set of islands from the Midnight Island DLC. Just let the ones you can get in chapter IV and V.
This won't fix the encounter design and it will still be a slog,
Anyway that DLC (campaign mode) is a disaster, I don't think anyone found it enjoyable, not sure why they dropped the ball so much.
Because they were all working on Rogue TraderI think a fix for too much XP would be to remove the first set of islands from the Midnight Island DLC. Just let the ones you can get in chapter IV and V.
This won't fix the encounter design and it will still be a slog,
Anyway that DLC (campaign mode) is a disaster, I don't think anyone found it enjoyable, not sure why they dropped the ball so much.
1. YesDoes this game has woke content?
And if I did not like the kingdom management in the first game, can I still like this one?
I wonder what the Standard single attack Action of the Weretouched werewolf will be: claws... or tripping bite?
Just tell him it's great and then he'll take the time to figure it out and enjoy it if for nothing else to fit in with the crowd that likes it. Now he's going to try to hate it and not take the time (unlike KM there's a good tutorial here) to figure it out and so suck at it so hate it more.1. YesDoes this game has woke content?
And if I did not like the kingdom management in the first game, can I still like this one?
2. If you don't mind a boring and pointless filler whose only function is to prolong an already long game. The only advantage is that you can't lose the campaign because of it.
Really now? On what grounds?Considering that combat takes up most of the playtime in this game, yeah, Mythic Powers's problems become exacerbated compared to most other issues. Kingmaker has a lot in common with WoTR, yet seems to (generally) be regarded in a more positive light.
Maybe a mod can do this. Having it implemented in a game as big as any of the Pathfinders would feel wrong.Place a level cap on a chapter per chapter basis.
It does have woke content but for me at least it was easy to skip by. Tho once you notice it you'll probably start looking for more of it. Kingdom management is replaced with Crusader management and it's not present in every chapter. It's also toned down to bearable amounts.Does this game has woke content?
And if I did not like the kingdom management in the first game, can I still like this one?
Define woke? Is someone pushing a agenda or just minority existing? There's Anevia and Irabeth thing that you can avoid (and honestly, i only got to know about their ''secret'' in my second run), there's a few gay and bissexual characters and.. that's about it.Does this game has woke content?
Yes, and yes it has shitty crusade mode that is exactly like kingdom managementDoes this game has woke content?
And if I did not like the kingdom management in the first game, can I still like this one?
The only good DLC they created for the game was the last sarkoriansI think a fix for too much XP would be to remove the first set of islands from the Midnight Island DLC. Just let the ones you can get in chapter IV and V.
This won't fix the encounter design and it will still be a slog,
Anyway that DLC (campaign mode) is a disaster, I don't think anyone found it enjoyable, not sure why they dropped the ball so much.
Crusade mode is several degree worse than kingdom management.
Kingdom management is inoffensive dice rolling optimisation, crusade rule are arcane BS that everyone end up inevitably ignoring.