EdgyRightWinger
Educated
- Joined
- Jun 29, 2022
- Messages
- 157
Does this game has woke content?
Less than BG3.
More than any other D&D/PF game in history.
Does this game has woke content?
Having level-ups tied to chapter milestones is a great way to figure out if your players are actually enjoying the game. Taking the dopamine hit from leveling-up off of the table really changes their motivations.Place a level cap on a chapter per chapter basis.
I like them both.Desiderius you really like the HOMM mini crusade game more than the kingdom management card thing? Why?
I like them both.Desiderius you really like the HOMM mini crusade game more than the kingdom management card thing? Why?
They’re both unfinished because people talked themselves (really each other because your generations are so mind-numbingly conformist) into hating them so there was no reason to put resources into completing them, including fixing obvious bugs for people who actually wanted to play them.
Crusade never had a chance because you’d already worked yourselves into a frenzy hating KM so couldn’t wait to get the gang back together. Game came with a full tutorial unlike KM but didn’t matter.
Ironically bringing this up is what got me banned by Owlcat themselves (on internal forum and Steam). Some guy gave a detailed review of Wrath that was overwhelmingly positive then added a perfunctory slam of Crusade with no specifics and I replied pointing that out and telling him that a balanced review wasn’t an actual requirement and that he didn’t have to slam the Crusade if he didn’t have strong feeling one way or another. He lost his shit, reported, and permaban for epistemological crime.
They’re not additional. You’re playing some game in your head, not the game the devs made. The King part of Kingmaker is not Arcomage.If Owlcat knows that players don't like their stupid "additional mechanics", why do they stubbornly continue with them?
Are they so afraid that their game will be too well received and that it will raise players' expectations? Because I don't see any other reason.
Does any of Sawyer's relatives work at Owlcat? This would explain why they don't want the player to have fun playing their game.
Doing the same thing over and over again and expecting a different result is stupid.
Instead of crappy additional mechanics, let them focus on refining the game and eventually they will be as successful as Larian, because despite the defective systems, Owlcat games are good.
Their games are good despite crappy systems, not because of them.
Both Crusade and KM suffer from being undercooked and overstaying their welcome, it's just pointless filler between stuff that's actually good. They should've either cut them down to bare essentials or expanded to the fullest potential. KM is pointless moneysink outside of artisans, Crusade feels like mobile HoMM knock-off for idiots.Both of the games' overworld mechanics reek of a designer that wanted to do something but was too afraid that players wouldn't like it and so made it easier and simpler at every turn. But WotR moreso than Kingmaker.
Spell Focus does virtually nothing if you focus on ray spells.should i focus evocation from the start with a blaster build or go CC and then blaster with the help of mythic abilities?
Owlcat added "additional mechanics" the third time in Rogue Trader - ship combat. Someone in the top management forces it.If Owlcat knows that players don't like their stupid "additional mechanics", why do they stubbornly continue with them?
Are they so afraid that their game will be too well received and that it will raise players' expectations? Because I don't see any other reason.
Does any of Sawyer's relatives work at Owlcat? This would explain why they don't want the player to have fun playing their game.
Doing the same thing over and over again and expecting a different result is stupid.
Instead of crappy additional mechanics, let them focus on refining the game and eventually they will be as successful as Larian, because despite the defective systems, Owlcat games are good.
Their games are good despite crappy systems, not because of them.
Blaster is about stacking Metamagic. Magi get an extra layer with Arcana.Spell Focus does virtually nothing if you focus on ray spells.should i focus evocation from the start with a blaster build or go CC and then blaster with the help of mythic abilities?
You could go full eldritch knight to improve your hit chances and for a very good capstone
Owlcat added "additional mechanics" the third time in Rogue Trader - ship combat. Someone in the top management forces it.
As if it would make any difference in the SP game.Owlcat added "additional mechanics" the third time in Rogue Trader - ship combat. Someone in the top management forces it.
Takes $4,99 development time and makes the game llonger.
There are probably enough people like me who like their supplementary systems and say so in the beta surveys that they underestimate how many people hate them.If Owlcat knows that players don't like their stupid "additional mechanics", why do they stubbornly continue with them?
Are they so afraid that their game will be too well received and that it will raise players' expectations? Because I don't see any other reason.
Does any of Sawyer's relatives work at Owlcat? This would explain why they don't want the player to have fun playing their game.
Doing the same thing over and over again and expecting a different result is stupid.
Instead of crappy additional mechanics, let them focus on refining the game and eventually they will be as successful as Larian, because despite the defective systems, Owlcat games are good.
Their games are good despite crappy systems, not because of them.
I finally got some good use out of the rod which lets you ignore immunity. Weird to the rescue!But fuck those Gallu in the Threesehold.
Spell Focus does virtually nothing if you focus on ray spells.should i focus evocation from the start with a blaster build or go CC and then blaster with the help of mythic abilities?
You could go full eldritch knight to improve your hit chances and for a very good capstone
Spell Focus does virtually nothing if you focus on ray spells.should i focus evocation from the start with a blaster build or go CC and then blaster with the help of mythic abilities?
You could go full eldritch knight to improve your hit chances and for a very good capstone
eldritch knight is for melee correct? i was thinking of a full wizard build, i remember from kingmaker that it was better to start with conjuration CC spells then use evocation.
with the mythic abilities that allow to bypass mob resistance to energy damage whould a mage focusing on evocation from the start be more viable? something like a crossbloded sorc.
I've always treated EK like a wizard that can sweep trash mobs with weapons (or CC then melee a threat), but most players treat it like a fighter with tons of buffs and the occasional offensive spell. I splashed crossblooded sorc on my AT (Trickster mythic) and it was VERY potent for blasting, but that's not what a EK is optimal for. Illusion gets great mileage in WotR. Conjuration is great early on (Grease, Web, Glitterdust, Haste), but I honestly don't miss it much when I play as an illusion Thassolin specialist. Your mythic path will determine what schools you are optimal more than anything else really.Spell Focus does virtually nothing if you focus on ray spells.should i focus evocation from the start with a blaster build or go CC and then blaster with the help of mythic abilities?
You could go full eldritch knight to improve your hit chances and for a very good capstone
eldritch knight is for melee correct? i was thinking of a full wizard build, i remember from kingmaker that it was better to start with conjuration CC spells then use evocation.
with the mythic abilities that allow to bypass mob resistance to energy damage whould a mage focusing on evocation from the start be more viable? something like a crossbloded sorc.
Make the game artificially long and the reviewers can't get to second part of the game that's broken as fuck before the deadline for review is up.As if it would make any difference in the SP game.Owlcat added "additional mechanics" the third time in Rogue Trader - ship combat. Someone in the top management forces it.
Takes $4,99 development time and makes the game llonger.