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Pathfinder Pathfinder: Wrath of the Righteous - Game of the Year Edition

Aarwolf

Learned
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Dec 15, 2020
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575
Why bother with tavern defence at all, when you can avoid it completelly if you're fast enough and don't rest more than once?
 

MjKorz

Educated
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Jul 11, 2022
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530
Why bother with tavern defence at all, when you can avoid it completelly if you're fast enough and don't rest more than once?
If you skip the Nabasu fight in the market square that becomes available only after successful tavern defense, you didn't beat the game.
 

Aarwolf

Learned
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Dec 15, 2020
Messages
575
Why bother with tavern defence at all, when you can avoid it completelly if you're fast enough and don't rest more than once?
If you skip the Nabasu fight in the market square that becomes available only after successful tavern defense, you didn't beat the game.

Yeah, and that means I have to do it every time? How about no?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Nabasu Amulet is pretty good and sells for 7,500 gold if you don't want to use it.

That's relevant at that point in the game to pick up items that aren't available after Grey Garrison.
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,916
Are mithral armors considered 1 category lower for the purpose of mythic armor focus feats ? What about armor focus feats ?
According the text it is stated that heavy = medium, medium =light and light=light for the purpose of movement and ''other limitations'' which I am not sure includes feats and mythic feats.
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,916
IIRC they do not. For purposes of Proficiencies they don't.
Hmm there seems to be a bug. I found some contradictory threads on steam/reddit with people saying mithral heavy armor doesn't benefit from mythic heavy armor focus feat for example. Might have gotten patched since then. I will test it personally when I get to M2.
 
Joined
Jan 7, 2012
Messages
15,377
I recall hearing it worked one way and got patched to work the other way. According to the rules as written it should work so that heavy is still heavy, your mythic feats are not a "limitation".
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,515
Location
Grand Chien
Are mithral armors considered 1 category lower for the purpose of mythic armor focus feats ? What about armor focus feats ?
According the text it is stated that heavy = medium, medium =light and light=light for the purpose of movement and ''other limitations'' which I am not sure includes feats and mythic feats.
Only when it's a penalty

When it would benefit you in any way, it will not be considered the armour type you want it to be
 

skaraher

Prophet
Joined
Nov 19, 2012
Messages
1,081
Location
People's republic of Frankistan

Desiderius

Found your egg, Robinett, you sneaky bastard
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14,934
Insert Title Here Pathfinder: Wrath
It’s like half a normal game on its own.

The reward just isn’t there for the effort. Should be able to get a rare ability or something like capturing elite skills in Guild Wars from out of the way bosses.
 

MjKorz

Educated
Joined
Jul 11, 2022
Messages
530
The reward just isn’t there for the effort.
Goggles of Mind Control grant +2 DC for all mind-affecting spells which include both Illusion and Enchantment. Considering that Nenio is an illusionist fox (Illusion bonus spell slots + Kitsune Magic), they are very worth the run.

Also, you get to remind Nenio that she almost had sex :smug:
 

InD_ImaginE

Arcane
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Joined
Aug 23, 2015
Messages
6,018
Pathfinder: Wrath
Goggles of Mind Control grant +2 DC for all mind-affecting spells which include both Illusion and Enchantment. Considering that Nenio is an illusionist fox (Illusion bonus spell slots + Kitsune Magic), they are very worth the run.

By the point you finish the dungeon there is barely any shit that would need that +2DC unless you want to go for DLC1
 

MjKorz

Educated
Joined
Jul 11, 2022
Messages
530
By the point you finish the dungeon there is barely any shit that would need that +2DC unless you want to go for DLC1
There's actually quite a few additional things to do in Chapter 5 with all the DLCs now: Sithhud's dungeon, Midnight Isles, Kenabres festival. You can rush Ineluctable Prison early in chapter 5 (even before Iz), get the mask then go straight to Enigma and get the goggles. While they're not that important for a min-maxed main character DC caster due to abundance of MC-exclusive spell DC and/or main casting stat buffs, they are extremely nice on Nenio herself. Then you can enjoy the rest of the chapter 5 which isn't that short anymore.
 
Joined
Aug 11, 2024
Messages
26
Yeah, and that means I have to do it every time?
Correct. Same way you have to do Nenio's dungeon every time. Otherwise, you didn't beat the game.
Nenio's dungeon is an acquired taste. I hated it on my first character and loved it on my third. :balance:
I do it every run, it's the most atmospheric dungeon in the game:





:balance: :mca:

Love the dungeons aesthetics and music but awful playing experience specifically the bad puzzle design. Doesn’t help that I find Nenio insufferable and her idea of being smart is a Big bang character.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
6,018
Pathfinder: Wrath
By the point you finish the dungeon there is barely any shit that would need that +2DC unless you want to go for DLC1
There's actually quite a few additional things to do in Chapter 5 with all the DLCs now: Sithhud's dungeon, Midnight Isles, Kenabres festival. You can rush Ineluctable Prison early in chapter 5 (even before Iz), get the mask then go straight to Enigma and get the goggles. While they're not that important for a min-maxed main character DC caster due to abundance of MC-exclusive spell DC and/or main casting stat buffs, they are extremely nice on Nenio herself. Then you can enjoy the rest of the chapter 5 which isn't that short anymore.
yeah I guess there content now for Chapter 5 for the DLC. I really should get around playing again with all the DLC and Mods

But imagining doing the whole Chapter 4 camera puzzle and repetitive enemies from Chapter 4 onwards just sap any energy for me
 

MerchantKing

Learned
Joined
Jun 5, 2023
Messages
1,697
You know what would have made these games better? If instead of just throwing a bunch of magical items at you everywhere, if the strongest stuff you could get were the enchanted items made by your party wizard. This is one of the things that made SoZ and ToEE so great.

Yeah you could install the mods to craft items. But it really should have been something that was in base game instead of the high end gear being the unique items found everywhere with all sorts of abilities a wizard or cleric couldn't have put on them in the first place.
 

Aarwolf

Learned
Joined
Dec 15, 2020
Messages
575
Yeah, and that means I have to do it every time?
Correct. Same way you have to do Nenio's dungeon every time. Otherwise, you didn't beat the game.
Nenio's dungeon is an acquired taste. I hated it on my first character and loved it on my third. :balance:
I do it every run, it's the most atmospheric dungeon in the game:





:balance: :mca:

Love the dungeons aesthetics and music but awful playing experience specifically the bad puzzle design. Doesn’t help that I find Nenio insufferable and her idea of being smart is a Big bang character.


Use puzzle skip mod + give yourself 20 blue sources (or whatever they are called, blue stones that you have to put in the sockets) via toybox and it becomes... bearable? Still, it takes 45-60 minutes to do Enigma with this, so if you're not a completionists don't even bother.
 
Joined
Aug 11, 2024
Messages
26
Yeah, and that means I have to do it every time?
Correct. Same way you have to do Nenio's dungeon every time. Otherwise, you didn't beat the game.
Nenio's dungeon is an acquired taste. I hated it on my first character and loved it on my third. :balance:
I do it every run, it's the most atmospheric dungeon in the game:





:balance: :mca:

Love the dungeons aesthetics and music but awful playing experience specifically the bad puzzle design. Doesn’t help that I find Nenio insufferable and her idea of being smart is a Big bang character.


Use puzzle skip mod + give yourself 20 blue sources (or whatever they are called, blue stones that you have to put in the sockets) via toybox and it becomes... bearable? Still, it takes 45-60 minutes to do Enigma with this, so if you're not a completionists don't even bother.


Unfortunately I play on console so all the conveniences of skip Nenio’s dungeon, more portraits and the bubbles mod are not available for me.



I can’t you tell you how much of pain it to have to buff for 30 minutes for each encounter and I not even playing on core or unfair difficulty.
 
Joined
Jan 7, 2012
Messages
15,377
Below Core you shouldn't really need to buff that much. Just minute/day buffs should keep you going through most of a dungeon. Worst comes to worst, get the mythics to make your spells last a whole day. Having 50 buffs active at all times is certainly more powerful than a few mythic feats.
 

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