Heroic Liberator
Arcane
- Joined
- Oct 2, 2018
- Messages
- 19,612
Once again, fuck the crusading mechanic (see number of turns).
Once again, fuck the crusading mechanic (see number of turns).
That's what she said.He gave my Halfling Legendary Proportions
Some even did not just not believe in gods, but actively tried to create a synthetic deityHow can you be atheist when gods and demons exist in the world?
Is it you cherry-picking evidence, or does the writing improve significantly post-Amber Scott?
Writing is alright. Mostly it seems to be a matter of some characters being shit.Is it you cherry-picking evidence, or does the writing improve significantly post-Amber Scott?
Once again, fuck the crusading mechanic (see number of turns).
Sorry pal, there was no stretch goal for better icons The age we live in, eh?Once again, fuck the crusading mechanic (see number of turns).
I still can't believe those unit icons. Who the fuck designs icons for STRATEGY units by slapping 24mm focal length selfies? It's fucking disgusting and lowest of the low effort.
Wise man.
How can you be atheist when gods and demons exist in the world?
"I REFUSE TO BELIEVE IN YOU, SIR" - to a demon lord.
More people need to remember MOTB on this board. The Codex loved it when it came out. Now it's rarely discussed.
When you know what fate awaits if you don't pay lip service to one of them, you must be quite retarded to be an atheist tbqh.How can you be atheist when gods and demons exist in the world?
"I REFUSE TO BELIEVE IN YOU, SIR" - to a demon lord.
It says right in the description that they don't dispute the existence of powerful beings, just that they deserve to be worshipped or are generally different than other powerful beings. In a world where mortals have ascended to godhood, it seems perfectly sensible to me.
Quite the opposite, it's the correct moral stance to not give these fake gods any lip service at all and treat them like the freak powers they are
I'm not sure how it works in-game, if there is anything that resembles Christianity in Pathfinder - that if you sin you end up in hell and so on? I mean if demons and gods are manifesting in real life, how can you deny their power? Just seems risky when you can see with your own eyes what happens to you if you sin.
The evil characters were better in BG2, apparently that's where the writers get to have fun. I wish I could have Korgan in every fantasy RPG. Especially in BG3.
Belief / Disbelief in gods was actually discussed in MotB, I don't know if our Romanian comrade played it, I think the logic is quite clearly described there (by Myrkul himself, no less). In any case, in FR pantheon there's only one true god (Ao), everyone else is replacable and basically just a glorified cog in the universe's machine (which can be destroyed by a mortal either by sheer power (Karsus), guile (Myrkul, Bane etc winning their godhoods in a dice game or w/e) or just sheer luck (the events of transition between 2e->3e). Why believe in deities that can be erased by a powerful enough wizard or who are generally weaker than something like Ioulaum or another super old lich.Because there is nothing left to discuss; if you don't like MoTB, you're wrong.
Once again, fuck the crusading mechanic (see number of turns).
They'll fix it a bit, then mods will fix it a bit, and it will be fine. In the worst case it can be rebalance-modded out of being a concern.The evil characters were better in BG2, apparently that's where the writers get to have fun. I wish I could have Korgan in every fantasy RPG. Especially in BG3.
Once I finished Grey Garrison I had a thought, "Yep, this is it. Finally, something that can stand on equal grounds with BG2". And then,BAM - bootleg HOMM minigame. If they allow something of this quality in the game, then there'so no hope for whatever lies ahead.
Game has too much bullshit in it that gets in-between the good parts. I like the maps that are large and have multiple things in them like the market square, swarm place, lich place, grey warden but all the little shit gets in the way. Pathfinder had a lot of optional and small maps but I felt like you got to actually play the game a lot more. Kingdom management and crusade management suck because they keep you from doing the good shit. And having to travel back and forth just wastes time I could spend dungeon delving. Game needs some purifying and chunks just need to be ripped out.
They'll fix it a bit, then mods will fix it a bit, and it will be fine. In the worst case it can be rebalance-modded out of being a concern.
Why believe in a deity that can be erased by a powerful enough wizard or who are generally weaker than something like Ioulaum or another super old lich.
They'll fix it a bit, then mods will fix it a bit, and it will be fine. In the worst case it can be rebalance-modded out of being a concern.
Nah, it's the developers mindset. If they thought THAT was ok to ship, then I have no respect for them. To me, it means that consistency of quality is not their priority, they don't care about that in their products, they can halfass anything in the long run, there's no trust in the quality of their products(think old Blizzard). As I said earlier any normal studio would've ditched that abomination of tactical battles and be done with it - autoresolve only, but it was a strecth goal - so they kept it in its sorry state because "Yeah you paid for it so there you go :D". That also says a lot about the developer.