Man, if they have to make romance in rpgs at least make the candidates each have their very specific standards and preferences, like in Arcanum.
Having Daeran give my 8 CHA old Dwarf a full room of rose petals feels super weird. If I wanted to play a gay character I'd have rolled an elf.
Skill description says it can delay fatigue. No idea how it works exactly.The game spams Lore (Nature) checks on the overworld map when travelling, what's up with that?
They have less than 50 lines of dialogue from the start of Chapter 2 to the end of Chapter 3 combined, if you don't count Irabeths Council dialogue. Insanely mandatory and prominent characters. The game focuses very much on companions, and side characters are just there to fill in the blanks, with the exception of Galfrey, the Storyteller and the Herald. Multiple Act 4 Quest NPCS have more text than Anevia+Irabeth have in Chapter 2 and 3 combined. I'm not sure if we've been playing a different game, but my interactions with Irabeth in all of Chapter 2 were getting her to get us reinforcements, rescuing here from the Gargoyles, hitting her in the face before Drezen, and getting 4 quests dumped into my log by her after taking Drezen. After that shes a council member and a quest turn-in and no other interactions happen at any point. Anevia has even fewer appearances.It takes at least 40 hours to get there, until then they are the most prominent mandatory NPCs of the entire crusade.
Neither do the WotR companions, unless you start being coy and flirty with them. Wenduag acts like a pet around you, but you can tell her to cut it out and you will not get any romance-like conversations unless you're specifically seeking her out about it. Daeran is the one exception here, who is actively trying to court the MC. I find that refreshing, not annoying, as it breaks up the typical "go through all dialogue options to romance character X after each chapter" MO that all the other RPGs adopt. Just tell him you're not interested and he'll never press you about it again. Is that really that big of a deal? I'd think that the codex of all places would appreciate writing that strays from the established behavior of companions to have them be more independent and take initiative, like they do in WotR.That's not how romances usually work in RPGs. For all other companions you need to initiate romance, they won't go out of their way to court you. It's written that way to make sure that journos don't miss that option by mistake. Most people will trigger these events unless they are needlessly hostile to useful NPCs.
If by "playing the game and talking about what they see" you mean that people need to go out of their way to do the gay couples completely optional sidequest, read their lore-only letter, and exhaust every single dialogue option with the gay couple, then yeah, they're in for some gay content. What a surprise. Just don't engage with them if you don't like it? I fail to see the problem. The quest doesn't even give an item, just 500gold or some shit.but this is simply the case of people playing the game normally and talking about what they see.
Skill description says it can delay fatigue. No idea how it works exactly.The game spams Lore (Nature) checks on the overworld map when travelling, what's up with that?
She's not well written, I agree with that. But her behaviour doesn't seem out of place at all, and as her personal quest comes along and you get to Act 5, shes undergone some fairly significant changes.
I'm not saying her acting like an uncivilized brute is out of place, I'm saying she should be acting like that more, given her background.
I hate to bring up Annah, because after twenty odd years we should have better references, but with her, what she says and how she says it is perfectly in sync with who she is and where she came from. Some berk gave a fuck when they wrote her.
Wenduag's mostly flavourless in comparison. Where are her unique speech mannerisms? Where's her filtering all the new information though her unique, but limited experiences? Where's the quest where you have to procure a solution to her going blind on the surface?
I think one thing thats important to keep in mind, is that Wenduag is not a good representation of the Neathers. She wants to take them down an entirely different path, whereas most of the Mongrels would side with Lann over Wenduag anytime. Lann certainly holds a certain reverence not only for their ancestors and heritage, but humans and the crusades in general. Wenduag is the outcast for a multitude of reasons, and her being abrasive and submissive are less of a reflection of her heritage, but her character. That part of her personality is then reflected within the romance itself as well, obviously. She definitely eems to enjoy a certain level of humilitation and servitude.I agree with your main point (there could have been more detail and reactivity), but I don't think the neathers should be depicted as all that brutal. They are very materially poor, sure, but they haven't regressed to total savagery. They have pride in their origins and they have a social structure with regular timekeeping (the gong), moots, etc. - they even have a museum of sorts - so it's not that weird that they should be educated to some level. Re. Wendy being baffled by shopping, that would actually be out of place because there's a vendor in neather town - although IIRC the vendor complains that the neathers don't grok trade very well, they're not totally unfamiliar with it. Gwern also comments that they seem like reasonable people who hold to agreements. Quite an interesting concept really.
The problem is - if you remove the words "gay" or "gay couple", then this how CRPG's are played by prestigious autists that are well presented in this noble asembly. Yes, personally I will exhaust all dialogue options, read all the letters I can find, do completely optional sidequests, reload on failed PER checks (or roll a character with high WIS), and so on. That is how I am playing CRPG's for a long time. And now you are telling me that I am at risk of stepping on some "gay content" this way?people need to go out of their way to do the gay couples completely optional sidequest, read their lore-only letter, and exhaust every single dialogue option with the gay couple, then yeah, they're in for some gay content.
Say what you will about poe2, but Modwyr was 100x a better talking weapon and stayed consistently useful.
I agree with your main point (there could have been more detail and reactivity), but I don't think the neathers should be depicted as all that brutal.
Yeah Finnean's an okay backstop early in the game, but +1 gets old pretty fast.
Neither do the WotR companions, unless you start being coy and flirty with them. Wenduag acts like a pet around you, but you can tell her to cut it out and you will not get any romance-like conversations unless you're specifically seeking her out about it. Daeran is the one exception here, who is actively trying to court the MC.
I agree with your main point (there could have been more detail and reactivity), but I don't think the neathers should be depicted as all that brutal.
I refer to Wendy as a brute because of her alignment. Simple and evil rarely gets you anything else. I'd expect most other mongrels to have a sense of down-to-earth pragmatism.
Yeah Finnean's an okay backstop early in the game, but +1 gets old pretty fast.
He goes up to +3 at least.
How? I've been pulling him out and talking to him regularly but the convo hasn't been updating with anything new.
Pretty much, yeah. And it's not going away, either. Certainly not simply because a bunch of people whine about it on some obscure forum. But the world isn't black and white, either. Theres plenty of games that take the "lets make everything as gay and inclooosive as possible" approach to the max, then there's a handful of independent developers who can afford to go against the grain, and then theres a whole world of devs that are somewhere in between. Do those handful of gay interactions you have to go through in the first 5 hours of a 100+ hour game really feel like the game is pushing a specific agenda, or is it just your general distaste for any kind of said content? Personally, I'm apalled by devs that go the extra mile to cater to the SJW crowd wherever they can, but to me WotR (and Kingmaker) simply don't feel all that SJW cater~y. Certainly not as much as Obsidian, Inxile or even Larian.And now you are telling me that I am at risk of stepping on some "gay content" this way?
Random encounter in act 3. I think visiting Wintersun is what triggers it on the world map after you leave the area. Visit the temple west of Drezen and grab the notes beforehand just to be sure.
Pretty much, yeah. And it's not going away, either. Certainly not simply because a bunch of people whine about it on some obscure forum. But the world isn't black and white, either. Theres plenty of games that take the "lets make everything as gay and inclooosive as possible" approach to the max, then there's a handful of independent developers who can afford to go against the grain, and then theres a whole world of devs that are somewhere in between. Do those handful of gay interactions you have to go through in the first 5 hours of a 100+ hour game really feel like the game is pushing a specific agenda, or is it just your general distaste for any kind of said content? Personally, I'm apalled by devs that go the extra mile to cater to the SJW crowd wherever they can, but to me WotR (and Kingmaker) simply don't feel all that SJW cater~y. Certainly not as much as Obsidian, Inxile or even Larian.And now you are telling me that I am at risk of stepping on some "gay content" this way?