Evrojank on release: doesn't scale to Yosharian's level.Imagine playing an Owlcat game before it's been patched for 12 months straight
It's a better ToB, gimmicky crusading mechanic aside.Is this game better than BG2 for those who have finished it or are in the late game?
They have less than 50 lines of dialogue from the start of Chapter 2 to the end of Chapter 3 combined, if you don't count Irabeths Council dialogue. Insanely mandatory and prominent characters. The game focuses very much on companions, and side characters are just there to fill in the blanks, with the exception of Galfrey, the Storyteller and the Herald. Multiple Act 4 Quest NPCS have more text than Anevia+Irabeth have in Chapter 2 and 3 combined. I'm not sure if we've been playing a different game, but my interactions with Irabeth in all of Chapter 2 were getting her to get us reinforcements, rescuing here from the Gargoyles, hitting her in the face before Drezen, and getting 4 quests dumped into my log by her after taking Drezen. After that shes a council member and a quest turn-in and no other interactions happen at any point. Anevia has even fewer appearances.
If, within 40hours of gameplay, you think that those are "major NPCs" then we're either not playing the same game, or are speaking the same language. Nurah and her traitor storyline feature more prominently than those 2 characters do, and the rest of the show is stolen by Regill, Kaylessa and the Kobold.
Neither do the WotR companions, unless you start being coy and flirty with them. Wenduag acts like a pet around you, but you can tell her to cut it out and you will not get any romance-like conversations unless you're specifically seeking her out about it. Daeran is the one exception here, who is actively trying to court the MC. I find that refreshing, not annoying, as it breaks up the typical "go through all dialogue options to romance character X after each chapter" MO that all the other RPGs adopt. Just tell him you're not interested and he'll never press you about it again. Is that really that big of a deal? I'd think that the codex of all places would appreciate writing that strays from the established behavior of companions to have them be more independent and take initiative, like they do in WotR.
When I first played the game and Anevia comes in and calls the ugly orc her wife, I was like "oh no, please not again" because I myself am certainly not looking forward to play yet another game that suffers from these writing issues. But the more I played, the more I realized that it's not a major plot point and is barely brought ever again after their initial reunion. Even in their interactions with one another, you can barely tell that they're a couple.
Ultimately not Owlcats fault, when the source material has these character dynamics pre-written already. For how liberal and "progressive" the source material and the Worldwound AP is at times, the game is trying to stay away from those topics as much as possible. They certainly could've made a bigger deal about the fact that Anevia used to have a dick, for example. Now that would've truly been annoying. But it's done in such a subtle and minor way, that most people miss that fact entirely.
Tower Shield Specialist.Which martial class is a decent frontliner out of the box?
Imagine playing an Owlcat game before it's been patched for 12 months straight
No, it's not nearly as good as BG2. In terms of encounter design, companions, optimization, itemization, overall quality and polish of mechanics- BG2 is miles ahead.Is this game better than BG2 for those who have finished it or are in the late game?
If you don’t answer I’m going to make a thread and I don’t care how many times Infinitron retardo’s it.
Imagine playing an Owlcat game before it's been patched for 12 months straight
What encounter is that?fug how am I supposed to kill
the "nothing personnel not even my final form" tiefling that evocates a demon in Drezen?
I'm low on scrolls and hold onto my heavy counter evil stuff for the final battle.
I don't even know if Daeran's giving you flowers can be skipped unless you kill/exile him before that happens.
What encounter is that?fug how am I supposed to kill
the "nothing personnel not even my final form" tiefling that evocates a demon in Drezen?
I'm low on scrolls and hold onto my heavy counter evil stuff for the final battle.
What encounter is that?fug how am I supposed to kill
the "nothing personnel not even my final form" tiefling that evocates a demon in Drezen?
I'm low on scrolls and hold onto my heavy counter evil stuff for the final battle.
Worse than BG 2. Better than TOB.Is this game better than BG2 for those who have finished it or are in the late game?
You can use bone spells, true sight didn’t do shit for me because AC is so damn high. Also, Inspec, she has no will so she can be phantasmal webbed and such etcWhat encounter is that?fug how am I supposed to kill
the "nothing personnel not even my final form" tiefling that evocates a demon in Drezen?
I'm low on scrolls and hold onto my heavy counter evil stuff for the final battle.
The one right afterJoran vhane, the room with the ritual going on
Also, Inspec, she has no will so she can be phantasmal webbed and such etc
Dude, I cannot. They did they same exact fuck-ups they did the last game.
Dogshit optimization with shitton of memory leaks, visual glitches and game ruining bugs (including bugs that were fixed in the first game, like enemies becoming immortal for no reason). How fucking retarded do you have to be to make the same bugs AGAIN?
Half of the damn game you will spend on loading screens! Why does it have to load in to every open world battle, house, map, crusade encounter? Holy shit!
Not even gonna mention ridiculous number bloat to add artificial difficulty, because the AI for the enemies is below single digit. All the billion spells, feats and skills add into tactic of "prebuff correctly, dispell and right click to win". There is no clever use of geometry, no uniquely structured encounters, it's all "dump a bunch of enemies on you to right click".
Writing, story, plot and most of the characters are trash. Writers are mouthbreathers, who never heard about 'prose style' and 'show don't tell' in middle school. I haven't seen text this dry since I've played Outer Worlds. Half of the companions are cringe, the other half are just bearable (not fucking up grounded witty-guy and serious, rational, determined knight is not an achievement nowadays, sorry).
Crusade mode is pure essence of retardation and wasted resources. Why do you add unnecessary trash like this instead of improving other parts of the game? If people wanted to play constipated version HoMM they would just play one of the mirriad mods for their game.
Every fucking moment I spent in this game can be described as 'its fine, but could be done better' stretched over 100 hours.
Build autism, mythic paths and reactivity were the only things that improved in this game. All other aspects have either stagnated or became worse. I honestly wouldn't give this more than 6 out of 10. Which leaves me buffled with some retards that present this as god-tier game here. Get the fuck out with that bullshit!
Just take mythic feat.... ez.I am already planning to play an Oracle Purifier in a subsequent play through, but are latter acts filled with fire or energy resistant enemies? Am I punch myself in the face by focusing on fire spells?
I am already planning to play an Oracle Purifier in a subsequent play through, but are latter acts filled with fire or energy resistant enemies? Am I punch myself in the face by focusing on fire spells?