lmao this dude is playing as a furryView attachment 20942
(Tyranny turns enemies friendly. Problem of course is that you cant force attack friendlies.)
Good job finding the one general skillset that actually works right now
Good job finding the one general skillset that actually works right now
Easy. Clic recruit. Scan for mages, if present recruit. If not, reload. Any mage will do. At level up, select scorching ray, cure wound, the skill to increase unit caps and whatever, power is good.
I finished Act two without losing a single soldier, I pretty much intend to do the same with act three and I don't think it will be much harder.
+dmg and +ac
If Exhaustion and Prone were beating it was it really a threat in the first place?
See, this post explains the difference between you and me. A threat is fun , I need to think. Selective sirocco allows me to clean the screen from chaff and concentrate on the threat. Normal sirocco is the gay option for those that either reload or are at the second playthrough and already know what to expect and so cast it ahead of time, or they pre-buff their front liner to be immune.
Selective is only for immediate effects.
Dude. No. Just, no. Go play another game.
Spells that do not have an area of effect or a duration of instantaneous do not benefit from this feat.
Zacharius did his ultimatum too, but i had the option to convince him immediately to give back the philactery and consider pc as ally.Benching my Lich in Act V until the bugs with it's conclusion get resolved and I figure out if it's possible to do it in a means that doesn't leave you with Zacharius' ultimatum. But the DL on the Lich companions is thus:
Starting over with an Azata in the meanwhile, Bard/Knife-Fighter.Staunton: Warpriest, Act 3, impossible to miss.
Delamere: Slayer, Act 3, in the Temple of Erastil's Basement.
Ciar: Cavalier, Act 3, finish his acolyte's little quest in Wintersun and then talk to the Pillar then gloat to his face.
Kestolgyr: Fighter, Act 4, conclude that little Airship-Vignette with you either alerting the fortress beforehand or getting captured.
Same stuff happened to me end of act 4 , place hunger aspect , fire storm etc , succesfully nuking the boss and her minion without too much trouble . Then a conversation with baphomet is triggered, pulling the wole party into the AOE effects. Then no matter what you do it doesnt let you claim baphomet kill.That's great. As intended. You invested 11 levels of Druid, Magus or Wiz/Sorc, you deserve to mow down armies. Fair.
Except its not mine. And a fucking cutscene force my party on it.
After dispelling all my buff.
Great design especially after killing another boss.
That is the problem with fanboys. Unable to admit any flaws.
Same shit with the crystalline shit spamming dc 40 aoe stun
You know like three fucking spells.
This is the difference between our generations. This is why there must be war.
10.000 hours in Kingmaker
The thing I disliked the most in Icewind Dale 2 was the way the game would sometimes forcibly bring your entire party to a specific (and always disadvantageous) position just because you'd triggered a fight.
It's perhaps even more annoying to see the same kind of shit happen in a CRPG released 19 years later.
Ironically, this is what I love about this game. And what I liked about IWD II as well. Other than the monk place.The thing I disliked the most in Icewind Dale 2 was the way the game would sometimes forcibly bring your entire party to a specific (and always disadvantageous) position just because you'd triggered a fight.
And since I'm almost done with the Abyssal city, guess I have to wait for the next patch until I can push onwards. Oh well.
Now, if you could stop being retadred for one page, one single page and admit that maybe, just maybe, other people can be good at this game, I'm sure we could all get back and enjoy this convo, amirite?