Dispel + debuffs + shatter defences was enough for me even on hard for Aru to land hits constantly. For debuffs i used Ember mostly. She provided critical slowdown and -10 dex from Exhaustion/Wracking Rays on top of -4 AC from Evil Eye.So what's the solution to the Playful Darkness fight? I beat that thing on Core yesterday after multiple tries by spamming maximized rays with Ember plus some Edict of Retaliation from behind a summon wall, but people said it's a puzzle encounter, so I'm kinda curious as to what the game expected me to do.
Should I give him weapon finesse? Dies a lot, though.
Don’t take ember to Drezen, she sucks at that point. Drezen is pretty easy if you just use normal strats, stinking cloud mages, web cheese, web the physical hitters and have some fire res and that basically covers all the problems even works on hard.This game is perfectly balanced for an idiot like me.
I've just started Dreznen on Core difficulty (with extra AI/feats enabled) and it is still challenging and forces me to reload a lot which makes me happy.
The key thing here is being imbecile with leveling up and generally dump during character creation. So I always chose the most fun or LARP thing when I level up my team. And if there is nothing really fun or LARPy I do stuff at random.
My group consists:
-PC - bloodline sorcerer with additional 3rd bloodline taken as the mythic ability. However all 3 are shit and incompatible with each other giving almost no synergy. I've selected silver dragon, angel and arcane with some small feats for water spells to cast snowball with more damage. I did empower on Snowball and that 1st lvl spell changed into 5th level spell. With that build I would hit 5th level spells near the end of the game. Smart choice. A truly shitty character. To make him more shitty I gave him light armor feat + arcane armor feat. I've just learned that mage armor spell could do the same. Due to low AC he is dying a lot.
-Mercenary thief - due to a bug I was not able to recruit thief NPC in the tavern and had to create my own. And pay for it. Dual wielding knife master. He is a glass cannon damage dealer with almost every feat related to doing more damage. He dies a lot with this AC around 26-28.
-Laen - pure zen archer. He deals a lot of damage with his 3 shots per turn. Not super high AC, but he can cast Bareskin or whatever it is called.
-Amber - those hexes do shit, most of enemies are resistant to them, even though I took spell penetration. I've focused on fire a bit but most of enemies are also resistant to fire. For some reason she is not being targeted by enemies so she stays alive.
-Regill - pretty low AC, low damage but has a lot of attacks with his two (??) gnome hammers. No idea how double weapons works. Gave him two weapon fighting feat, I think it worked. Should I give him weapon finesse? Dies a lot, though.
-Darean - not multiclassing him, focused on healing spells + animate dead. Low AC, low strength, low everything, dies a lot but can channel energy like crazy.
I've got no companion/mount or animal but it would be fun to have some. Can I made Regill or Laen to ride a tiger or sth? Or my mercenary thief?
What!Go back to 98 and face 0 problems with WOTR.
^Just Sorcerer players.PC - bloodline sorcerer with additional 3rd bloodline taken as the mythic ability. However all 3 are shit and incompatible with each other
With that build I would hit 5th level spells near the end of the game
-Laen - pure zen archer. He deals a lot of damage with his 3 shots per turn. Not super high AC, but he can cast Bareskin or whatever it is called.
-Amber - those hexes do shit, most of enemies are resistant to them, even though I took spell penetration. I've focused on fire a bit but most of enemies are also resistant to fire. For some reason she is not being targeted by enemies so she stays alive.
I've got no companion/mount or animal but it would be fun to have some. Can I made Regill or Laen to ride a tiger or sth? Or my mercenary thief?
Questionable. She has no access neither to scorching ray(by far best mid game blasting spell considering itemization) nor to flexible sorc's metamagic. Lacks early feats for touch spells or WIS for DC. And while full caster can't truly be bad, here i agree, as a caster she is just less useful than alternatives.She's a full caster with a more than decent spell list. You can do basically anything you want with her. I mean, with Ear Piercing Scream, Arrow of Law, Searing Light, Sacred Nimbus, Blade Barrier, Hellfire Ray, Stormbolts, and Fire Storm, she can even make for an half-decent evocation blaster.I don't understand - using a good DEX melee character as a bad offensive caster - is it just because you are different? A rebel in our herd of sheep?She is level 9 now, she has a spell penetration (probably doesn't work, because Evil Eye is a Hex and not a spell? dunno...), and I've continued only her prior proffession. No multiclass. Though the text "Will save reduces to only one round", I didn't see that, thanks!!
Seriously, is it so difficult to put a round peg into a round hole?
Thank you anon! You are a good anon!Ember's the must be protected at all costs type character.
Both work pretty well, I'm using a melee Lich right now and it works pretty nicely. I was going to make a Lich cavalier but undead mounts are trash so I abandoned that idea. The Lich spellbook is fucking great though and I plan on eventually making a caster Lich for a future playthrough. I had a lot of fun with Repurpose in the beta and from what I've seen it still works the same way in the full game. You can kill a strong enemy or even some bosses with it and then have it follow you around and help you fight.Does a lich works better with a caster or a melee character?
That requires UMD3, which is very late. If you want to be an arcane Archer with a wizard spellbook, just play an arcane Archer and acquire that spellbook later. Dips here make little sense. Besides the full caster is already targeting touch AC which is what matters.Thankfully tricksters can skip full caster classes and scale from level.If you're already an Eldritch Archer, sure, but dipping from a full caster into Magus is silly.
Have you done the vital strike scythe meme yetThat requires UMD3, which is very late. If you want to be an arcane Archer with a wizard spellbook, just play an arcane Archer and acquire that spellbook later. Dips here make little sense. Besides the full caster is already targeting touch AC which is what matters.Thankfully tricksters can skip full caster classes and scale from level.If you're already an Eldritch Archer, sure, but dipping from a full caster into Magus is silly.
I don't know if they fixed it but in my playthrough it broke loot and quests.I had a lot of fun with Repurpose
Have you done the vital strike scythe meme yetThat requires UMD3, which is very late. If you want to be an arcane Archer with a wizard spellbook, just play an arcane Archer and acquire that spellbook later. Dips here make little sense. Besides the full caster is already targeting touch AC which is what matters.Thankfully tricksters can skip full caster classes and scale from level.If you're already an Eldritch Archer, sure, but dipping from a full caster into Magus is silly.
That's why I said "an half decent evocation blaster" and not "the best blaster all around".Questionable. She has no access neither to scorching ray(by far best mid game blasting spell considering itemization) nor to flexible sorc's metamagic. Lacks early feats for touch spells or WIS for DC. And while full caster can't truly be bad, here i agree, as a caster she is just less useful than alternatives.She's a full caster with a more than decent spell list. You can do basically anything you want with her. I mean, with Ear Piercing Scream, Arrow of Law, Searing Light, Sacred Nimbus, Blade Barrier, Hellfire Ray, Stormbolts, and Fire Storm, she can even make for an half-decent evocation blaster.I don't understand - using a good DEX melee character as a bad offensive caster - is it just because you are different? A rebel in our herd of sheep?She is level 9 now, she has a spell penetration (probably doesn't work, because Evil Eye is a Hex and not a spell? dunno...), and I've continued only her prior proffession. No multiclass. Though the text "Will save reduces to only one round", I didn't see that, thanks!!
Seriously, is it so difficult to put a round peg into a round hole?
Once they fix mounts, it should be possible to use the mount's size to determine your reach: even with a non-reach weapon, riding a mount enlarged with Animal Growth should be enough to be able to cleave through the entire room. You can use a reach weapon while riding a huge mount, but that's definitely overkill (basically your reach covers the entire screen) and, sadly, currently bugged (you don't get the whole reach shown on screen).Have you done the vital strike scythe meme yetThat requires UMD3, which is very late. If you want to be an arcane Archer with a wizard spellbook, just play an arcane Archer and acquire that spellbook later. Dips here make little sense. Besides the full caster is already targeting touch AC which is what matters.Thankfully tricksters can skip full caster classes and scale from level.If you're already an Eldritch Archer, sure, but dipping from a full caster into Magus is silly.
Reach weapon is better, more targets for the 2k cleave crits.