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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,732
Location
Hyperborea
The final fight at the threshold was the last straw. Litteraly retarded.

Yeah, it's a very hard fight

T02LntE.png
 
Self-Ejected

Rusty Eyes

aka Auraculum
Joined
Jun 17, 2021
Messages
137
I'm currently looking through datamined cut content.
The "Renegade Aeon" sub-path was clearly cut somewhere late in development - there's an entire conversation with Terendelev when you travel back in time where she refuses to believe you, since she senses you are somehow "tainted".
 

CodexTotalWar

Learned
Joined
Jan 19, 2021
Messages
121
Nobody is forcing you to play on Core. You can reduce the difficulty if this one is too hard.
Only think you showed here is that you are a pussy. Now go cry in a corner.

People like you are pathetic. I passed the encouter. Because AI is retarded. Still shit design. Need to full buff and spamm touch AC every fight. "I am so good so pro".

But 9999 AC is balanced just grease, sirroco whatever. Yep because only one way to play is the definition of good design. Like the fear mob who affects its own allies who do nothing in the fight. I should get good and play in place of the opponent too?

Oh and by the way for this fight they keep the same AC and powers on daring and probably below. But you were probably one of those "get good" when house at the end of time was freedom of movement or die.

"But you are pussy, OWLCAT GODS/. My build than i googled online to gain +1 attack is so awesome, praise me!"

The worst part is Owcat can good design. Tavern encounter, or drezen seige.

Edit: Lol this fucker is still in act 3 and speaks. Funny
Which fight in Threshold are you having a problem with exactly? I found Threshold to be the most disappointing part of the game. I was expecting some entertaining boss fight and there wasn't one. I wasn't using Sirocco and other control spells either, just good old fashioned bashing things with a sword.

I think he's talking about the:

The Khorramzadeh fight in the first map of Threshold, the last fight before you set-up the camp outside the dungeon. IIRC you fight Khorramzadeh and a Vavakia Vanguard.

I'd say it's a harder fight than the actual boss fights inside the dungeon, but it's still not that tough in general since you're so insanely OP by that time.

At least in my playthrough, I was swimming in rings of evasion and I also had that mask that gave +20 to all saves lol
 

Sharpedge

Prophet
Joined
Sep 14, 2018
Messages
1,061
Nobody is forcing you to play on Core. You can reduce the difficulty if this one is too hard.
Only think you showed here is that you are a pussy. Now go cry in a corner.

People like you are pathetic. I passed the encouter. Because AI is retarded. Still shit design. Need to full buff and spamm touch AC every fight. "I am so good so pro".

But 9999 AC is balanced just grease, sirroco whatever. Yep because only one way to play is the definition of good design. Like the fear mob who affects its own allies who do nothing in the fight. I should get good and play in place of the opponent too?

Oh and by the way for this fight they keep the same AC and powers on daring and probably below. But you were probably one of those "get good" when house at the end of time was freedom of movement or die.

"But you are pussy, OWLCAT GODS/. My build than i googled online to gain +1 attack is so awesome, praise me!"

The worst part is Owcat can good design. Tavern encounter, or drezen seige.

Edit: Lol this fucker is still in act 3 and speaks. Funny
Which fight in Threshold are you having a problem with exactly? I found Threshold to be the most disappointing part of the game. I was expecting some entertaining boss fight and there wasn't one. I wasn't using Sirocco and other control spells either, just good old fashioned bashing things with a sword.

I think he's talking about the:

The Khorramzadeh fight in the first map of Threshold, the last fight before you set-up the camp outside the dungeon. IIRC you fight Khorramzadeh and a Vavakia Vanguard.

I'd say it's a harder fight than the actual boss fights inside the dungeon, but it's still not that tough in general since you're so insanely OP by that time.

At least in my playthrough, I was swimming in rings of evasion and I also had that mask that gave +20 to all saves lol
I assumed he was talking about one of the fights outside as well, since everything inside threshold is a cakewalk. The one you highlighted could maybe be annoying in some circumstances, but the 1 I personally would consider the most dangerous is the fight with the Coloxus Dominators, simply because if the wrong party member fails a save they can do far more damage to your party than any of the enemies can.
 
Self-Ejected

Rusty Eyes

aka Auraculum
Joined
Jun 17, 2021
Messages
137
Ehm... guys, could someone non-retarded confirm whether I'm just having hallucinations, or are there actual unused audio files for Aivu?
 

CodexTotalWar

Learned
Joined
Jan 19, 2021
Messages
121
The final fight at the threshold was the last straw. Litteraly retarded.

Yeah, it's a very hard fight

T02LntE.png

Interesting, was that the final fight of your playthrough? What Mythic Path was it?

In my Angel playthrough:
There was actually a quest after the Areelu fight to go fuck up Deskari even more. Didn't realize it was a Mythic Path specific fight.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,378
Location
Frostfell
I would, of course, pay for a standalone Djinn Mythic Path DLC.

That said, Azata is very much tied to the elements. Just read any of the Azata summon's descriptions.

Yep. IS too hard to add mythic path. But what about LATE game mythic paths similar to devil and swarm? For eg, Refusing to give up "pleasures" during the lich ritual would turn Zacharius hostile and unlock a secondary vampire mythic path instead of a lich, with only the mythic rank 8,9 and 10 differently. The trickster could attune himself to the elemental chaos and unlock a Marid, Dao, Djinn or Efreet mythic path(I only wond't wanna a Efreet since fire is overrated and overrepresented". This two mythic paths would only require chapter 5 alterations to be implemented. Fully fledged mythic paths since ch 1 would be a nightmare to implement. I agree with it.
This is speculation but I'd say the answer is still negative. We are in effect talking about future DLC content. And a mythic path that you get to play with during the last hours of the game is probably a tough sell. Not only to customers, but internally as well.
What about battlemages? Like Transmuter Wizard 20/Fighter 20. That would be good?
Doesn't sound like anything special. Trickster has ways to become a Gestalt with those same powers. Gold Dragon, in effect, does the same thing. I'd say that without special powers akin to spellbook merging Legend is just less interesting if you approach it as an arcane caster. Remember that you lost most of your mythic abilities for this.

Yep. You are right. I myself readed a bit of the documentation on how to mod PF:WoTR and once the game become more stable, will try to make a MOD vampire mythic path variant for lich. If you can code in C#, you can write mods for both OwlCat games. My idea is that on chapter 5, you will refuse to give up your emotions, Zacharius will turn hostile, and in his body, you will find a blood of ancient vampire vial and research notes. By drinking the blood of the vampire, you will become a vampire and you will get :

  • vulnerability to fire
  • SR = Mythic rank * 2
  • Ability to dominate monsters 3x per day as dominate monster spell
  • Health regen of 5 points per turn(disabled in sunlight)
  • Bat swarm form
  • Shadow form
  • Your skeleton pet will become a shadow
  • Negative energy affinity
  • Create shadow 1/2/3 at spell level 4/6/8 which creates differently shadows(weaker in sunlight)
  • Black tentacles as a tier 4 spell
  • Shadow evocation, shades, etc are +60% real
  • +4 DC for illusion spells
  • +4 DC for conjuration spells
  • Cold and Negative energy variant of acid fog, sirroco, polar midnight and few other conjuration spells.
If you are going to do this I would also suggest you give players a bonus on Strength and Dex and Cha like they do in PnP

Obviously.

https://www.d20pfsrd.com/bestiary/monster-listings/templates/vampire

That includes :

  • Darvision 60 feet
  • Str +6, Dex +4, Int +2, Wis +2, Cha +4
  • AC + 6
  • +8 on persuasion
  • DR 10/+5 (instead of +1 from P&P) and DR 10 cold/electricity
  • Health Regen 5 (disabled if exposed to sun)
  • No con mod
  • Immunity to level drain and other undead immunities
Obviously I will wait till the game becomes more stable. Despite already knowing how to code in C#, the high risk of having a lot of work to be destroyed in a future path kinda kills my desire to work in a a mod. TBH I don't have much experience in modding. Only write some custom spells for NWN2 which I never published on the internet. And stuff like spider climb and most vampire weaknesses can't be "translated" into the CRPG.
 

Sharpedge

Prophet
Joined
Sep 14, 2018
Messages
1,061
The final fight at the threshold was the last straw. Litteraly retarded.

Yeah, it's a very hard fight

T02LntE.png

Interesting, was that the final fight of your playthrough? What Mythic Path was it?

In my Angel playthrough:
There was actually a quest after the Areelu fight to go fuck up Deskari even more. Didn't realize it was a Mythic Path specific fight.
He was quoting this reddit thread.
 
Self-Ejected

Rusty Eyes

aka Auraculum
Joined
Jun 17, 2021
Messages
137
I would, of course, pay for a standalone Djinn Mythic Path DLC.

That said, Azata is very much tied to the elements. Just read any of the Azata summon's descriptions.

Yep. IS too hard to add mythic path. But what about LATE game mythic paths similar to devil and swarm? For eg, Refusing to give up "pleasures" during the lich ritual would turn Zacharius hostile and unlock a secondary vampire mythic path instead of a lich, with only the mythic rank 8,9 and 10 differently. The trickster could attune himself to the elemental chaos and unlock a Marid, Dao, Djinn or Efreet mythic path(I only wond't wanna a Efreet since fire is overrated and overrepresented". This two mythic paths would only require chapter 5 alterations to be implemented. Fully fledged mythic paths since ch 1 would be a nightmare to implement. I agree with it.
This is speculation but I'd say the answer is still negative. We are in effect talking about future DLC content. And a mythic path that you get to play with during the last hours of the game is probably a tough sell. Not only to customers, but internally as well.
What about battlemages? Like Transmuter Wizard 20/Fighter 20. That would be good?
Doesn't sound like anything special. Trickster has ways to become a Gestalt with those same powers. Gold Dragon, in effect, does the same thing. I'd say that without special powers akin to spellbook merging Legend is just less interesting if you approach it as an arcane caster. Remember that you lost most of your mythic abilities for this.

Yep. You are right. I myself readed a bit of the documentation on how to mod PF:WoTR and once the game become more stable, will try to make a MOD vampire mythic path variant for lich. If you can code in C#, you can write mods for both OwlCat games. My idea is that on chapter 5, you will refuse to give up your emotions, Zacharius will turn hostile, and in his body, you will find a blood of ancient vampire vial and research notes. By drinking the blood of the vampire, you will become a vampire and you will get :

  • vulnerability to fire
  • SR = Mythic rank * 2
  • Ability to dominate monsters 3x per day as dominate monster spell
  • Health regen of 5 points per turn(disabled in sunlight)
  • Bat swarm form
  • Shadow form
  • Your skeleton pet will become a shadow
  • Negative energy affinity
  • Create shadow 1/2/3 at spell level 4/6/8 which creates differently shadows(weaker in sunlight)
  • Black tentacles as a tier 4 spell
  • Shadow evocation, shades, etc are +60% real
  • +4 DC for illusion spells
  • +4 DC for conjuration spells
  • Cold and Negative energy variant of acid fog, sirroco, polar midnight and few other conjuration spells.
If you are going to do this I would also suggest you give players a bonus on Strength and Dex and Cha like they do in PnP

Obviously.

https://www.d20pfsrd.com/bestiary/monster-listings/templates/vampire

That includes :

  • Darvision 60 feet
  • Str +6, Dex +4, Int +2, Wis +2, Cha +4
  • AC + 6
  • +8 on persuasion
  • DR 10/+5 (instead of +1 from P&P) and DR 10 cold/electricity
  • Health Regen 5 (disabled if exposed to sun)
  • No con mod
  • Immunity to level drain and other undead immunities
Obviously I will wait till the game becomes more stable. Despite already knowing how to code in C#, the high risk of having a lot of work to be destroyed in a future path kinda kills my desire to work in a a mod. TBH I don't have much experience in modding. Only write some custom spells for NWN2 which I never published on the internet. And stuff like spider climb and most vampire weaknesses can't be "translated" into the CRPG.

Ask Chris Avellone to write the inevitable Ember romance mod. Let's make it a crowdfunding campaign, and then mod it in.
 

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,732
Location
Hyperborea
The final fight at the threshold was the last straw. Litteraly retarded.

Yeah, it's a very hard fight

T02LntE.png

Interesting, was that the final fight of your playthrough? What Mythic Path was it?

In my Angel playthrough:
There was actually a quest after the Areelu fight to go fuck up Deskari even more. Didn't realize it was a Mythic Path specific fight.


It's not my screenshot, I just stole it from reddit
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,346
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
So, I spend a day studying the arcane arts on d20pfsrd.com, read up on demons in the PF Monster Manual, and I manage to kill the fearsome Zgur the Gnawbone.

What is my reward - a Belt of Physical Might (+2 STR, +2 CON) and an Alchemist's Shirt (immune to Nauseated and +3 to saving throws vs acid). I don't know if it was worth it. My Half-Plate of Vigor already gives me +2 CON.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,172
Second run through Chapter 4, surprised how much stuff I missed by not making liberal use of Dimension Door the last time around.

Anyone figure out what the deal with the "Demodand Conspiracy" is?
I found a place in Act 3
that you can only reach with DD and it releases a Greater Shadow when you try to loot items there.

where is it?
 

Tenebris

Scholar
Joined
Sep 18, 2017
Messages
280
What's the deal with this game treating Dhampir's like full Vampires? Every interaction seems to indicate you are a Vampire rather than a disgusting half breed.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
I wonder if the Owlcat Last Azlanti challenge will end successfully - meaning that the game can be played to the end on Ironman. This might make me lose another bet against myself...
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,378
Location
Frostfell
What's the deal with this game treating Dhampir's like full Vampires? Every interaction seems to indicate you are a Vampire rather than a disgusting half breed.

In most entertainment, dhampirs are threated like vampires. D from Vampire Hunter D is heavily distrusted. Dhampir suffers cuz they are vampires to humans and humans to vampires.

- meaning that the game can be played to the end on Ironman. This might make me lose another bet against myself...

If succeed, I might try it(on normal difficulty)
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
So this already released? Is it better than the previous one?
It is all an error.
If succeed, I might try it(on normal difficulty)
Well, I will try to play for the first time.

Ironman, though... later.

And also - I think it was almost impossible to Last Azlanti Kingmaker until, like, half a year after the release. Now Owlcat Games are so sure that they declared this competition less than 1 month since the release. So... some progress.
 
Last edited:

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