Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
10,140
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Man I hate hidden timer thing, does chapter one have the only hidden timer or it is common theme in the entire game.
Chapter 1 has an important hidden timer. Chapter 2 has a very minor one (you get a mediocre bonus item). I think chapter 5/the entire game has an important one for the secret ending.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,770
Owlcat hard at work patching the game:
wacky-arms.gif
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,777
What's the selling point of Demonslayer? Specced in demons for this game is obviously OK, changed quarry seems very whatever and... that's it? Kinda expected something special from a Demonslayer kit in a game about slaying demons. Ranger generally pisses me off, because I really like it as a base class in both games, but its kits are literally: 1. booter op 2. everything else shit or extremely whatever.
 

purupuru

Learned
Joined
Nov 2, 2019
Messages
415
Khorramzadeh will no longer have Thundering Rage ability on difficulties lower than Normal. Thundering Rage will no longer grant empower metamagic to electric spells.
:majordecline:
And they didn't even fix the mass hold person bug? Yikes...
 
Last edited:

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,437
Location
Grand Chien
What's the selling point of Demonslayer? Specced in demons for this game is obviously OK, changed quarry seems very whatever and... that's it? Kinda expected something special from a Demonslayer kit in a game about slaying demons. Ranger generally pisses me off, because I really like it as a base class in both games, but its kits are literally: 1. booter op 2. everything else shit or extremely whatever.
Um Demonslayer is amazing.
 

Anthedon

Arcane
Patron
Joined
Jan 1, 2015
Messages
4,784
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
Khorramzadeh will no longer have Thundering Rage ability on difficulties lower than Normal. Thundering Rage will no longer grant empower metamagic to electric spells.

Poor guy, he's probably a pushover now.
 

Daidre

Arcane
Joined
Jan 30, 2019
Messages
2,003
Location
Samara
Pathfinder: Wrath I'm very into cock and ball torture
Spirited Charge may be broken, but at least we are getting new icons each patch)
DF6iT88.png
Now each version of Summon Elemental Scroll has unique icon. And many other spells got update too.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,902
Location
London, UK
Strap Yourselves In
Spirited Charge may be broken, but at least we are getting new icons each patch)
DF6iT88.png
Now each version of Summon Elemental Scroll has unique icon. And many other spells got update too.

Yes I'm sure the icon artist would have made great contributions to fixing the brokenness of spirited charge. Shame on him that he made new icons instead :)
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
Honestly, I don't know how to correctly implement charge in a 2.5D engine. There will always be quirks and special conditions, and the only way to fix them is to switch to Unreal Engine and use it for an isometric game, like in that Minecraft rogue-like.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,289
Khorramzadeh will no longer have Thundering Rage ability on difficulties lower than Normal. Thundering Rage will no longer grant empower metamagic to electric spells.

Poor guy, he's probably a pushover now.
No. His Quickened Chain Lightning still ignores all resistances/immunities and has crazy DC. I could only beat him by turning OFF TB when he activated that ability and run away with everyone until its duration ran out.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom