Perhaps I will be banished after saying this, but I agree with the people on Reddit a lot. Sure, there are a lot of players that don't have any interest in learning how the game works and decide to give Core a try. But they are the minority.
This has been discussed to death but encounter design is severely lacking. 80% of the game is full of trash fights, I thought I was playing Mu Online for a second. I don't care about bloated stats, but mobs just use 1-2 different spells and auto attack at the speed of light. Very little place for tactics, and itemization was horrendous as well. No, I don't want another fucking longsword that shoots a beam when I crit with a 17.
Don't get me wrong I REALLY enjoyed the game. Character creation is top notch, and almost all mythic paths are full of reactivity and cool stuff to discover. Party members are pretty cool too (particularly Daeran). The game is ambitious, but crusade mode was not needed at all. Also I felt that the game was a little too long, considering that replaying it is really recommended. I would like to see a Pathfinder game balanced at four party members, and only focused on the role-playing aspects. I don´t need management simulators, I have other games for that.
I agree i wanted to replay this 2 more times for all achivments but i had to take a break due to crusade mode being repetitive they made game whit a lot replayability and added minigame thats exactly the same every playthrough lol