LannTheStupid
Товарищ
Honestly, I see no reason to investigate some conspiracy about hidden parameters when there is explicit one: "Additional enemy behaviors". Casting a buff is an "additional behavior". Casting an offensive spell is a behavior. Even the decision to use one of the inherent abilities like gaze is an additional behavior, because the monster might have no A.I. to trigger it.
They are hardcoded in a way that they are not exposed by any API, and the only way to mod them is through disassembling. However, they can be switched on and off by a global parameter. Or even chosen from several presets.
They are hardcoded in a way that they are not exposed by any API, and the only way to mod them is through disassembling. However, they can be switched on and off by a global parameter. Or even chosen from several presets.