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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Jackpot

Learned
Joined
Dec 15, 2019
Messages
224
I will say that Lann acts way too much like Jim from The Office for a demon-tainted monk who grew up largely in underground caves.
 

Stoned Ape

Savant
Joined
Jan 9, 2018
Messages
891
Location
The belly of the whale
Regatops.jpg


I didn't realise it was possible to ride the statuette summon. Pretty cool stuff!
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,176
With all these timers and shit I went to Tiefling's quest then to the market square, then to the tower and head back right away to rest and now... I've nowhere to go. No big deal ofc have to just wait I guess but that's some fuck-up.
Waiting for what? The attack on the tavern? You don't have to wait, the chapter can be finished before. But from the places you've listed, if that's all you did then you've still got plenty of locations to go. Talk to the NPCs in the tavern to have them marked on your map.
Yes I got plenty of locations but cannot reach them because of the "rift".
 
Joined
Jul 28, 2020
Messages
1,284
Many of the companions now are Bioware derivatives( as far as I can tell, 20 hours in, prepearing to defend the tavern), for better or worse
No! You cannot bone Mission little sister character anon! You cannot! No! Little sister character are not wife anon because I do have little sister anon! I do! No!
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
32,314
upload_2021-9-4_23-0-10.png


Yeeeaaa... Summon Undead by itself is pretty great, I can only imagine the nasty nasty things a lich could do.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,831
Pathfinder: Wrath
I don't see most characters taking on spiderlady after the revelation (tm). She's obviously deranged and untrustworthy even if you are playing as an evil character. There has to be some kind of video game writer summit in which the problem of evil characters/companions is discussed and regulated because it's ridiculous.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,525
I don't see most characters taking on spiderlady after the revelation (tm). She's obviously deranged and untrustworthy even if you are playing as an evil character. There has to be some kind of video game writer summit in which the problem of evil characters/companions is discussed and regulated because it's ridiculous.

She will remain completely loyal if you're worth it.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,266
Location
Frostfell
As a Lich, you get to discover the past of a Demon lord in chapter 4...

BTW, Anyone here plans to go Devil?? I will play as a Lich/Cruoromancer

 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,525
One other thing that is slightly annoying is the UI button placement. The inspection and select-all buttons should be over near the character portraits, where the stealth and AI buttons are.

Stealth and AI are the worst because they have no hotkeys, just press it for inspect.

It is a --baffling-- oversight, especially stealth. The fact that a mod had to be made with Unity Mod Manager to enable a stealth hotkey and they STILL don't have one in the 2nd game. Does. Not. Compute.

ALways amazed me the way people played IE games on the few occasions I watched them on Youtube. Everything was done on the mouse. I used almost every single key on the keyboard for the IE games and mostly used the mouse just for scrolling and targetting. Not having hotkeys for essential things like stealth is just bad design, inefficient, and poor gameplay from a design point of view and a gaming one.

The IE games with the F# hotkeys for the hotbar are a bit dated though.

Depends on why you call it dated. All I appreciate is that when I press a button something awesome happens it does something instantly that saves me the time of wasting mouse movement to select it on screen. So playing stealth characters and having to constantly press stealth with the mouse is ass.

I think you can summarize it all with how efficiently the hotkeys let you play the game.

If it came out today the # (party selection) and F# (main actionbar) would be swapped, the normal # are much easier to access.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,831
Pathfinder: Wrath
I don't see most characters taking on spiderlady after the revelation (tm). She's obviously deranged and untrustworthy even if you are playing as an evil character. There has to be some kind of video game writer summit in which the problem of evil characters/companions is discussed and regulated because it's ridiculous.

She will remain completely loyal if you're worth it.
I'm sure of that, but the problem is that you don't know this unless you take her with you. Why would you do this, however? She
is a traitor, eats human flesh, lures children to be eaten or converted, admits to wanting to kill/backstab a life-long companion (Lann), and fights you at the boss battle.
Who would say to themselves "yeap, she's trustworthy alright" after that? Maybe an evil character can take her in chains and use magic/drugs or intimidation in order to control her, but that's a stupid decision imo. She hasn't even proven herself to be a very competent fighter either.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,938
Insert Title Here Pathfinder: Wrath
Rest in the tavern without Daeran - 1 day 9 hours
Rest in the tavern with Daeran - 9 hours
I wish I knew that sooner

Tge time is longer because you don’t have heals. It’s shorter with him because he haz channels. Seelah gets them too at lvl 4.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
I'm sure of that, but the problem is that you don't know this unless you take her with you. Why would you do this, however? She
My character will be taking her because she is a cat-spider girl with all other amazing qualities you listed. And then it's up to him / me to be worthy of her.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,938
Insert Title Here Pathfinder: Wrath
Gargoyles are extremely resilient and can fly. Taking them down with the available troops (archers, footmen, hellknights in my case) takes AGES.
That's how gargoyles are in HoMM-3. Also, their damage is quite low - again, as in HoMM. So I would say this is a faithful implementation.

Main thing that makes them dangerous is Smite Good. Kotex immune to that shit.
 

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