Grunker
RPG Codex Ghost
Not being criminally insane is like the bare minimum.She is beautiful, helpful, and she kills people. What else to wish for a good waifu?
and they say women are the ones who have high demands from their partner
Not being criminally insane is like the bare minimum.She is beautiful, helpful, and she kills people. What else to wish for a good waifu?
I gave him fighter levels for weapon training polearm and dex-to-AB for glaives.How did you guys build Staunton? 20 levels warpriest?
High floor, low ceiling in this game.MAking a kineticist merc worth? I know that in kingmaker, kineticists are godlike. How they are in this game?
They end up being not as strong as the other broken stuff you could be doing with mythic abilities, like proccing Elemental Barrage multiple times per hit on every attack per turn. There are a couple hilarious infinite combos for melee-kin like Demon's Aspect of the Kalavakus + a combat maneuver infusion.
I think a run where you just make everyone into an AoE kineticist would be viable. Just kite enemies into a stack and have everyone blast it, or start fights with 4 churning earths, which still hits twice on the first cast. That has to be a bug.
Fire blaster kineticist (ele engine) trickster MC critting something mid-game:
Energy blasts targeting touch AC is really nice if you can get past the spell res.
Which mythic path? Azata? Trickster?
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Fuck. I played a eternity. Is my third run of the game that I've killed Playful darkness in core and no archivement...
And a video of I defeating him;
I just wanna my achievement.
Another American puritan went down in flames.Not being criminally insane is like the bare minimum.She is beautiful, helpful, and she kills people. What else to wish for a good waifu?
High floor, low ceiling in this game.MAking a kineticist merc worth? I know that in kingmaker, kineticists are godlike. How they are in this game?
They end up being not as strong as the other broken stuff you could be doing with mythic abilities, like proccing Elemental Barrage multiple times per hit on every attack per turn. There are a couple hilarious infinite combos for melee-kin like Demon's Aspect of the Kalavakus + a combat maneuver infusion.
I think a run where you just make everyone into an AoE kineticist would be viable. Just kite enemies into a stack and have everyone blast it, or start fights with 4 churning earths, which still hits twice on the first cast. That has to be a bug.
Fire blaster kineticist (ele engine) trickster MC critting something mid-game:
Energy blasts targeting touch AC is really nice if you can get past the spell res.
Which mythic path? Azata? Trickster?
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Fuck. I played a eternity. Is my third run of the game that I've killed Playful darkness in core and no archivement...
And a video of I defeating him;
I just wanna my achievement.
I for one applaud owlcat for successfully making an evil companion that's actually evil enough that most people can't stomach having them in their party. Compare that with the usual evil companions of bioware/obsidian where no one cares. Even in glorious ps:t, how many people kill ignus when they learn he's an insane pyromaniac?Not being criminally insane is like the bare minimum.She is beautiful, helpful, and she kills people. What else to wish for a good waifu?
and they say women are the ones who have high demands from their partner
No, Level 3 Trickster Trick that gives them is bugged and do not even work, but even if it worked, it would be random item per rest, I guess (?).if i say go trickster is it guaranteed to get the weapons from kingmaker? like that lions claw? or vanquiser! OR SERPENT PRINCE!!
High floor, low ceiling in this game.MAking a kineticist merc worth? I know that in kingmaker, kineticists are godlike. How they are in this game?
They end up being not as strong as the other broken stuff you could be doing with mythic abilities, like proccing Elemental Barrage multiple times per hit on every attack per turn. There are a couple hilarious infinite combos for melee-kin like Demon's Aspect of the Kalavakus + a combat maneuver infusion.
I think a run where you just make everyone into an AoE kineticist would be viable. Just kite enemies into a stack and have everyone blast it, or start fights with 4 churning earths, which still hits twice on the first cast. That has to be a bug.
Fire blaster kineticist (ele engine) trickster MC critting something mid-game:
Energy blasts targeting touch AC is really nice if you can get past the spell res.
Which mythic path? Azata? Trickster?
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Fuck. I played a eternity. Is my third run of the game that I've killed Playful darkness in core and no archivement...
And a video of I defeating him;
I just wanna my achievement.
Have you tweaked the difficulty setting? I found the game wouldn't recognize my Core achievemnent with the Water elemental early in the game. On lookingm at the settings I realized I'd tweaked Core to have respec available. After I just made it default Core, the game recognized my achievement on the next run.
acheesemints
IS the story in chapter 5/6 vastly different if I play as a LEGEND?
Even in glorious ps:t, how many people kill ignus when they learn he's an insane pyromaniac?
You only lost 2 DC from Mythic spell focus but get +5 to stats from additional 20 levels so that should cover that +2 DC if you put 4 points into your casting stat. And SR should also not be a big problem since you are now base 28 lvl caster. Bigger problem is that you are now weaker vs SR than a pure Lich.I've only putted in core after ch 1 since I wanted to rush the ch 1.
Anyway,, if someone is curious about what happens if the lich goes LEGEND
you will visit location where you got MP and have to fight some monsters send by Areelu to make you change your mind. After it, you will get a lot of levels. Zacharius will become hostile, and fight you once you enter the Ziggurat. After it, you will gonna lose ALL undead companions.
In therms of game mechanics, your caster level is capped at 28. Even after the events above, I kept ALL of my spells. Even the 10th tier ones. And I'm at moment in lv 33, almost 34. However, I can't put any spell in my specialized slot. As the game don't allow me to use metamagic to raise a spell level to 10 and I can't put mythic necromancy spells in my necromancy specialist slots. The "necromancy" thing which makes defeated enemies being reanimated during the crusade but increases the cost of non undead unities still in place.
The DC's of my spells due the loss of mythic feats is much lower.
In nutshell, is not worthy.
IS the story in chapter 5/6 vastly different if I play as a LEGEND? I don't wanna to deal with the end game demoniac mythic bloat again. If I at least had different companions as I've missed lots of then in my first run, would be different. That said, some screenshots. Since friday night, after the work and the gym, I was playing this game as a non lifer.
IS the story in chapter 5/6 vastly different if I play as a LEGEND?
Yeah it's better.
Even in glorious ps:t, how many people kill ignus when they learn he's an insane pyromaniac?
Ignus isn't evil he is CN.
Uh guys wtf, does the choice you pick when dealing with the wardstone influence the difficulty of the Minagho fight that comes right after?
Update 1.1.7c
Crusaders!
A new patch 1.1.7c is here! This time the patch is sponsored by the Trickster Appreciation Society and contains some mechanical fixes for everyone’s favourite fish-lover (Trickster’s Nature, World, and Stealth feats) and a fix for Trickster’s rank-ups, which led to some issues in the citadel of Drezen, like not being able to rest, for example. We also fixed some bugs not related to the Trickster (see below). Some of you have been asking us when we will release the next big patch, and all we can say for now is that we do work on it, and will have some news for you soon!
Known issues:
- Bestow Protection in the crusade mode has a wrong formula in the description, the correct number of temporary hit points is (2x Mythic rank) percent, not (d10×mythic rank) percent;
- If you play on macOS, your inventory may not work in the first area of the prologue, but will work when you go to the next area. We are working on the fix for it.
Beware of possible plot spoilers!Quests
- A Refuge from the Present: fixed the missing text in the pop-up window before the battle. Fixed the issue that could make this quest impossible to complete;
- Fixed the error that could block the progress of the Devastation quest;
- Fixed the issue of getting stuck with Yozz during Greybor's quest in chapter 4;
- In some cases, Yozz didn't appear during The Price of Loyalty quest when he should have been there - fixed.
Areas
- Fixed the issue which could lead to breaking the battle at the Shrine of the Three before it began;
- In the house of Wintersun's leader, the characters could get stuck in the doorway sometimes - fixed;
- In the Nameless Ruins, after interacting with the statue, Nenio and the player could get stuck in the lying animation - fixed;
- The 4th obelisk in the Ineluctable Prison sometimes couldn't be broken - fixed (and was also moved to a nearby room).
Crusade
- Absorption now works according to the description. The number of uses of this ability has been increased to 3;
- Bestow Protection didn't work correctly - fixed;
- Dominate in tactical battles no longer leads to freezes;
- Fixed an error in the dialogue with Odan;
- Fixed an incorrect link in the description of Zagelforntz's Masterpiece decree;
- Fixed generals' Bone Arrow ability in tactical battles;
- Fixed Mass Hideous Laughter in tactical battles;
- Fixed the description of Blood Potion feat;
- Fixed the mechanics of healing in tactical battles;
- Judgment Day now works according to its description;
- Some choice effects in Socothbenoth's dialogue (mythic Legend rank up) didn't give anything - fixed;
- Some events could appear as available for the second time, and as the result, could not provide the rewards, because they were already given - fixed;
- Wealth Brings Strength now shows correctly as a global buff and a feat;
- Fixed the issue with Trickster's rank-ups.
Classes & Mechanics
- Paladins' ability Smite Evil didn't work correctly if it was used by a couple of paladins on the same target - fixed;
- Skald's Damage Reduction didn't stack before you gained a new level - fixed;
- Trickster's Knowledge (World) 1 rank didn't work correctly - fixed;
- Trickster's Lore (Nature) 3 rank didn't work correctly - fixed;
- Trickster's Stealth 3 rank didn't work correctly - fixed;
- Warpriest's spellbook was not available to be merged when taking the Loremaster Prestige Class - fixed.
Items
- All-round defense didn't have a name in a tooltip, and its radius was 5 instead of 10 - fixed;
- Broken Gauntlets had an incorrect name and could be worn by animal companions. Resolution: now the name is The Stern Hand, and it can be worn only by companions or the player;
- Perfect Storm didn't work correctly - fixed.
UI
- Items in non-active slots (such as shields) could still give bonuses - fixed.
Misс
- After exiting the area while a party member is captured in a pit, said party member would appear out of the map in the next area - fixed;
- Fixed some issues with items not being displayed on kitsune's model while they were in a human form;
- Fixed the issue with the materials of the mythic banners;
- Sometimes when inspecting an enemy, various messages appeared in the battle log - fixed.
Nono I do get the buff, it's Minagho's AI that changes.It shouldn't have, I've got the Mythic power buff regardless of my choices. Sometimes she got lucky and kill 2 or 3 of my party members.
Doesn't prevent her from casting phantasmal putrification and sleep and knocking my ass out, when the fucking vrocks haven't already stunned my front line. This can't be a coincidence, there's no way I steamroll through the encounter on two other playthroughs and then get my shit pushed in this consistently on the third.Yep. I think your mistake is focusing her buddies first. While you should focus her first. I think it instantly ends the fight? Not sure.
Uh guys wtf, does the choice you pick when dealing with the wardstone influence the difficulty of the Minagho fight that comes right after? On my previous 2 playthroughs I beat that encounter first try, no microing no pre-buffing, nothing. You get buffed so hard you don't need to do anything. Both times I picked something that destroyed the purple knife. This time however I picked the option to forgive the rebel angels so I can keep the knife and this time around the fight was fucking pandemonium. First of all, Minagho casts phantasmal putrification, which knocks out 4/6, she casts slumber, rushes the backline, punks Ember in one hit, sleeps Daeran so no healing and she doesn't even have the decency to give up before all her demon friends are dead like the other two times. I don't remember her doing that at all the other two times. I also lose a ridiculous amount of HP before the fight from the wound bleeding, like up to 17 points. Am I losing my mind? I only managed to beat her after like 30 minutes of trying by the skin of my nuts, with only my PC left alive with like 4 HP. Core difficulty all 3 times. Same party composition too, apart from my PC ofc.
Challenge accepted. What is the number?Otherwise it becomes a very hard fight, Vrocks stun DCs are nuts especially on harder difficulties, simply impossible to pass it on hard.