The problem is that everyone is written in a too much of a straightforward way, if spidergirl is darwinism/betrayal she will tell you about it through whole campaign. There is lack of humane moments and contemplation. Multiply this by graphomania x5 and you're basically in same state of discussion and same drivel for many hours into the game. This is very inhuman, checklist biographical roleplaying.Only problem I have with her is that her writer tried to write someone who was much much smarter than them
This is why I like Ember so much. Almost everything she does is in-character, but because she doesn't spam you with mega smart infodumps at every moment it doesn't tire you out.
Even there no reason to make every quest about preaching or try and break avellonian heights. One part of quest can be about getting her to healer or buying her new clothes or something, just like in KCD, there are quest with NPC to go hunting or take a bath and drink.
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