That would be an enormous improvement over """Baldur's Gate""" """3""" by Larian for sure, but at the end of the day it'd still have to be D&D 5e and set in the nu-Realms, because the FR writers are retarded, WotC only cares about Magic: The Card Gathering, Hasbro wants to push their big IPs, and the D&D 5e developers are faggots.But I want Owlcats Baldur's Gate 3.Hasbro only licenses decline, and it has to be D&D 5e too, so no, we'll never see a good Forgotten Realms game again.
It's not "too much information to process", it's useless information that is obscuring actually important information. I'm sure people can post enough screenshots to prove the UI is a mess. Trying to make excuses for the UI is not good optics, let me tell you. There is such a thing as a bad UI.What mental gymnastics? You're complaining that a player who pressed a button that brings up more information has too much information to process.The amount of mental gymnastics to advocate for RTwP in this thread is astonishing.
It's not "too much information to process", it's useless information that is obscuring actually important information. I'm sure people can post enough screenshots to prove the UI is a mess. Trying to make excuses for the UI is not good optics, let me tell you. There is such a thing as a bad UI.What mental gymnastics? You're complaining that a player who pressed a button that brings up more information has too much information to process.The amount of mental gymnastics to advocate for RTwP in this thread is astonishing.
They're just normal archetypes that happen to be exclusive to certain races. They vary on how much they change. Something like Stonelord is on the high end of replacements, but Kitsune Trickster (replaces Trap Sense and trapfinding) is on the low end.deuxhero Do racial archetypes completely replace base class features?
I had a vague idea of what is going on in the IE games, but really none of them, that doesn't mean this is acceptable:Which RTwP game has better UI?
Does anyone understand which information belongs to whom? Something needs to be done about these UIs.
You prefer your enemy mages select all > left clicked I assume?B-but they are MAGES! Y U HATE RPGS!what you call "broken" is the high point of the game and rpg genre for making magic engaging and cool.Mages are so incredibly broken that it makes no sense to nerf inquisitor dispel magic without also nerfing the shit out of mages.not really. 1.5 level is still strong but not reliable enough, so you have to cast it multiple times. which makes other spells a lot more desirable.Only if you install the option to nerf it. Which then makes his entire kit pointless.inquisitor dispel is nerfed in SCS.CHAD KELDORN: "DISPEL"
do continue your apologistic garbo in BG3 thread thx.
It's not like SCS mages don't use SI regularly.
The only thing this UI needs is a bonzi buddyI had a vague idea of what is going on in the IE games, but really none of them, that doesn't mean this is acceptable:Which RTwP game has better UI?Does anyone understand which information belongs to whom? Something needs to be done about these UIs.
None of them, but that doesn't mean this is acceptable:Which RTwP game has better UI?Does anyone understand which information belongs to whom? Something needs to be done about these UIs.
Thanks. I was looking at some of them, and they look interesting.They're just normal archetypes that happen to be exclusive to certain races. They vary on how much they change. Something like Stonelord is on the high end of replacements, but Kitsune Trickster (replaces Trap Sense and trapfinding) is on the low end.deuxhero Do racial archetypes completely replace base class features?
Well now you've just crossed over from "silly" to "fucking stupid".who did it better
https://i.postimg.cc/pL30TKk7/image.png
reds are the baddiesI had a vague idea of what is going on in the IE games, but really none of them, that doesn't mean this is acceptable:Which RTwP game has better UI?Does anyone understand which information belongs to whom? Something needs to be done about these UIs.
the whole discussion began with that a) just cast dispel and b) mage duels are stoopid anyway and wizards cheat. so whos hyperboling here idk.Why hyperbole so much?
Or, or, this is a very spicy take I'm going to make so bear with me - the UI is better designed so we don't have to sift through the combat log to see that a spider crit our Rogue.You can pause and look up exactly to whom what belongs, but you can tell just as well from who doesn't move and attack in game, no need to even look at the rolls themselves.
Joys of trash in RT.
That would be an enormous improvement over """Baldur's Gate""" """3""" by Larian for sure, but at the end of the day it'd still have to be D&D 5e and set in the nu-Realms, because the FR writers are retarded, WotC only cares about Magic: The Card Gathering, Hasbro wants to push their big IPs, and the D&D 5e developers are faggots.
I'm sorry, but there's no saving the Forgotten Realms. That ship sailed when they decided to not retcon 4e and when they felt the need to make 5e a gay setting.
No, you misunderstand. It's not just that D&D 5e is shit in itself, it's that Forgotten Realms in 5e is shit, and that has nothing to do with systemics or mechanics.That would be an enormous improvement over """Baldur's Gate""" """3""" by Larian for sure, but at the end of the day it'd still have to be D&D 5e and set in the nu-Realms, because the FR writers are retarded, WotC only cares about Magic: The Card Gathering, Hasbro wants to push their big IPs, and the D&D 5e developers are faggots.
I'm sorry, but there's no saving the Forgotten Realms. That ship sailed when they decided to not retcon 4e and when they felt the need to make 5e a gay setting.
I don't know about tabletop 5e but game ruleset implementation is different. Owcats Pathfinder proved it. They could do it.
It is my sincere hope that they don't just take the racial archetypes that exists, but that they actually make some new ones as well. Many archetypes would be hard to convert to the CRPG format, while many more are simply boring and uninteresting. I think they'll also want to avoid overlap, so assuming that the Dwarf gets Stonelord (which they've all but confirmed), I'm assuming that no other race will get a Paladin archetype.Thanks. I was looking at some of them, and they look interesting.They're just normal archetypes that happen to be exclusive to certain races. They vary on how much they change. Something like Stonelord is on the high end of replacements, but Kitsune Trickster (replaces Trap Sense and trapfinding) is on the low end.deuxhero Do racial archetypes completely replace base class features?
Or, or, this is a very spicy take I'm going to make so bear with me - the UI is better designed so we don't have to sift through the combat log to see that a spider crit our Rogue.You can pause and look up exactly to whom what belongs, but you can tell just as well from who doesn't move and attack in game, no need to even look at the rolls themselves.
Joys of trash in RT.
I hope they'll be making changes to the racial archetypes. Because otherwise student of the stone "burrow" will be completely useless.No, you misunderstand. It's not just that D&D 5e is shit in itself, it's that Forgotten Realms in 5e is shit, and that has nothing to do with systemics or mechanics.That would be an enormous improvement over """Baldur's Gate""" """3""" by Larian for sure, but at the end of the day it'd still have to be D&D 5e and set in the nu-Realms, because the FR writers are retarded, WotC only cares about Magic: The Card Gathering, Hasbro wants to push their big IPs, and the D&D 5e developers are faggots.
I'm sorry, but there's no saving the Forgotten Realms. That ship sailed when they decided to not retcon 4e and when they felt the need to make 5e a gay setting.
I don't know about tabletop 5e but game ruleset implementation is different. Owcats Pathfinder proved it. They could do it.
It is my sincere hope that they don't just take the racial archetypes that exists, but that they actually make some new ones as well. Many archetypes would be hard to convert to the CRPG format, while many more are simply boring and uninteresting. I think they'll also want to avoid overlap, so assuming that the Dwarf gets Stonelord (which they've all but confirmed), I'm assuming that no other race will get a Paladin archetype.Thanks. I was looking at some of them, and they look interesting.They're just normal archetypes that happen to be exclusive to certain races. They vary on how much they change. Something like Stonelord is on the high end of replacements, but Kitsune Trickster (replaces Trap Sense and trapfinding) is on the low end.deuxhero Do racial archetypes completely replace base class features?
I'm hoping that Ratfolk aren't saddled with Plague Bringer, it's pretty uninteresting and probably moreso when converted to the CRPG format (it can be uninteresting to really lean into the Jew-poisoning-wells thing in PnP, obviously), especially when there's every opportunity for something cooler.
How do you mean 'Forgotten Realms in 5e is shit' ?No, you misunderstand. It's not just that D&D 5e is shit in itself, it's that Forgotten Realms in 5e is shit, and that has nothing to do with systemics or mechanics.
Imho most of Paizo's work on Pathfinder is really, really close in general level of retarded-ness comparing to Forgotten Realms circa 5th Edition. Plus, Pathfinder's artwork more often than not completely and utterly horrifyingly ugly.I'm sorry, but there's no saving the Forgotten Realms. That ship sailed when they decided to not retcon 4e and when they felt the need to make 5e a gay setting.
It's not "stoopid", i just don't care about them so for me army battles is more interesting feature. But maybe it's because i hate rpg games.mage duels are stoopid
Honestly, the PF:K UI is perfectly alright. I get that it gets messy sometimes, but when it does, I don't think it gets inappropriately so, and if you actually really need to find something, you quickly operationalize ways to find that information. For example, it's not actually hard to see who's affected by what in the image posted earlier, you just track the text straight down, and if you don't want want all the information in the combat log, you can adjust it, iirc.Or, or, this is a very spicy take I'm going to make so bear with me - the UI is better designed so we don't have to sift through the combat log to see that a spider crit our Rogue.You can pause and look up exactly to whom what belongs, but you can tell just as well from who doesn't move and attack in game, no need to even look at the rolls themselves.
Joys of trash in RT.
You see that by his HP dropping, you don't need to sift through anything for that. Which of the 10+ spiders attacking him crit him isn't that important.
"Better designed" is a tall order since even you admit this is a very good UI by RTwP standards.
Imho most of Paizo's work on Pathfinder is really, really close in general level of retarded-ness comparing to Forgotten Realms circa 5th Edition.
The Golarion setting is unironically the worst one I know of. It's awful. It's a kitchen sink in the worst way imaginable.>Imho most of Paizo's work on Pathfinder is really, really close in general level of retarded-ness