dacencora
Guest
Meh, they’re about equal. Equally cringey. The games would be much better without them.
Maybe. It was a few days back so I don't remember exactly how it went but I've got the vague memory of it seeming like that. Met up with the same two later and got the same impression again though. The game's already shown that the universe revolves around me since party members can be KO'd and revived during fights fine but as soon as the PC's whacked it's game over, so I can only assume that everyone in the universe is scheming for my dick.I never got that vibe at all. I think you have an inner fudanshi that's rising to the surface
Game over if the MC dies is standard in Shin Megami Tensei and a lot of other jrpgs if you weren't aware of that. There is one particular party member who is quite shamelessly scheming for your dick though and that's one of the many reasons she's best girlMaybe. It was a few days back so I don't remember exactly how it went but I've got the vague memory of it seeming like that. Met up with the same two later and got the same impression again though. The game's already shown that the universe revolves around me since party members can be KO'd and revived during fights fine but as soon as the PC's whacked it's game over, so I can only assume that everyone in the universe is scheming for my dick.I never got that vibe at all. I think you have an inner fudanshi that's rising to the surface
I know that overall it was a little tropey (it’s Persona lol), but the “so this is how humans do things” from both Teddie and Marie was way too much tbh.
Aegis arguably wan't the P3 equivalent party member. The dog was.I know that overall it was a little tropey (it’s Persona lol), but the “so this is how humans do things” from both Teddie and Marie was way too much tbh.
That's why P3 is awesome since it has Aegis.
talky parts are endlessly talky but dungeons are almost fully bereft of thathow's the cutscene to gameplay ratio in these games? people are always recommending them to me, but the same people praised the yakuza games and I found those insufferable because of the endless expository dialogue
Way too much dialogue.how's the cutscene to gameplay ratio in these games? people are always recommending them to me, but the same people praised the yakuza games and I found those insufferable because of the endless expository dialogue
Expect around 1 to 2 hours of cutscene and railroading before you're even allowed to save.how's the cutscene to gameplay ratio in these games? people are always recommending them to me, but the same people praised the yakuza games and I found those insufferable because of the endless expository dialogue
I must admit it's very similar in the Trails series that I otherwise like a lot, and I actually timed Sky1 - it takes around 40 minutes to saveExpect around 1 to 2 hours of cutscene and railroading before you're even allowed to save.how's the cutscene to gameplay ratio in these games? people are always recommending them to me, but the same people praised the yakuza games and I found those insufferable because of the endless expository dialogue
2 hours of cutscenes for every hour of gameplay if you read fast and skip a lot of dialogue.how's the cutscene to gameplay ratio in these games? people are always recommending them to me, but the same people praised the yakuza games and I found those insufferable because of the endless expository dialogue
So now dialog is cutscene? At least unlike Persona 5, dialogs are fun and you got a dialog choice often.2 hours of cutscenes for every hour of gameplay if you read fast and skip a lot of dialogue.how's the cutscene to gameplay ratio in these games? people are always recommending them to me, but the same people praised the yakuza games and I found those insufferable because of the endless expository dialogue