Diogo Ribeiro
Erudite
I'm left wondering why i bother getting into this type of argument when obviously there is little to no interest in rational discussion of some points.
Of course they serve a purpose, and they are in context. Try going back and reading the discussion. Hines stated that phasebased with automated pauses was similar to turnbased. You doubted this. I asked you what would be more similar to turnbased, either a full realtime system, or a phasebased system with automated pauses. Instead of an actual answer, you created some poor analogy and confusingly dismissed the whole point with no basis:
This is in context of what Hines said, and you were the one questioning his statement. Again you insisted on claiming it wasn't meant to be used as drinking water, when that was not the point. And, if it is irrelevant, then why bother bringing it up so you can later dismiss it instead of providing an actual answer? Now, either you're being exceptionally obtuse, or you're just wasting my time - and everyone's time - by branching the conversation into points which stray away from the original point without giving definite answers on the main issues. Which is it? I'd like to know so i can react accordingly, ie, ignore either attempt.
Did he say turnbased was the same as roundbased in this quote? Or did you assume he meant both were the same because he wasn't willing to go into details explaining the differences? If you want to talk about specific claims, then why do you ignore the part where he clearly stated it wasn't the same as turnbased?
No, not really. I don't think anyone in their right mind would, either.
People already distrusted them, while others believed them, when they made the inital statements. The only difference would be the statement itself, because the over-the-top reactions would still be the same.
He mentioned Baldur's Gate because KoTOR's system derives from it. Would it make more sense to you if he claimed KoTOR's system was built upon that of Temple of Elemental Evil? He mentioned a game, and mentioned another one with a similar combat model. How does this not make sense?
Since you apparently can't answer my queestion, i'll ask it again, slightly changed so it's more understandable:
Are you suggesting they're unprofessional by being honest in saying that they are not certain of being able to work with something entirely different, because it's not what they do well?
Come on, anyone's involvement would have made matters much worse. It doesn't matter if it was Hines or someone else in his place, because those that whine about every single thing he says are the problem. There's no confirmation of so-called worse fears, also. Hines' mistake regarding the combat system was much more innocuous than the statement made by Hayt, as far as i'm concerned. But Hines dared defile the holy corpse of turnbased by suggesting something had similarities with it, so its all doom and gloom. Oh noes!
So basically, you're telling me it's more professional to lie than to tell the truth? Can i get this in paper, preferably signed?
My mistake, because i thought the question made to him was not regarding that. Still, this doesn't change that he is using a successful game, and certain gameplay elements, as an example of what they believe to be important. I don't see how is mentioning KoTOR detrimental to the fanbase, or unprofessional.
Vault Dweller said:Then why do you think that it makes sense to seek similarities between 2 very different systems? Even if they exist on some levels, they serve no purpose, not in the context of this discussion and Pete's comment.
Of course they serve a purpose, and they are in context. Try going back and reading the discussion. Hines stated that phasebased with automated pauses was similar to turnbased. You doubted this. I asked you what would be more similar to turnbased, either a full realtime system, or a phasebased system with automated pauses. Instead of an actual answer, you created some poor analogy and confusingly dismissed the whole point with no basis:
VD said:Well, he also implied right there that BG combat was also similar to TB. Is there anyone here who thinks that BG with all kinda crap enabled was exactly like/similar to/strongly reminded of TB? Can somebody say that ToEE combat was similar to BG or IWD? Just curious.
RP said:Those pauses don't follow the same guidelines as the pauses inherent to turnbased systems, but realtime phasebased with automated pauses - activated under certain conditions - does approximate it to turnbased.
VD said:How so?
RP said:However, the point is, what would you consider to be closer to turnbased, a purely realtime system, or a system that used pauses (even if they were different from the ones used in pure turnbased)?
VD said:What would you consider to be closer to drinking water, wall paint or gasoline? The answer is irrelevant, because no matter which one is technically closer, it can't be used as drinking water.
This is in context of what Hines said, and you were the one questioning his statement. Again you insisted on claiming it wasn't meant to be used as drinking water, when that was not the point. And, if it is irrelevant, then why bother bringing it up so you can later dismiss it instead of providing an actual answer? Now, either you're being exceptionally obtuse, or you're just wasting my time - and everyone's time - by branching the conversation into points which stray away from the original point without giving definite answers on the main issues. Which is it? I'd like to know so i can react accordingly, ie, ignore either attempt.
No, the point was that Pete claimed that
a) KOTOR with autopause is "more of a TB experience"
b) turn-based=round-based
So, it wasn't about some abstract discussion on what's more similar, it was about specific, but false claims.
Did he say turnbased was the same as roundbased in this quote? Or did you assume he meant both were the same because he wasn't willing to go into details explaining the differences? If you want to talk about specific claims, then why do you ignore the part where he clearly stated it wasn't the same as turnbased?
The answers are yep, and pretty much. If you are applying for a job, is there any practical difference between "no, we won't hire you" and "I don't think we will hire you"? Wouldn't you say that both answers are negative no matter what?
No, not really. I don't think anyone in their right mind would, either.
Of course, but there would have been hope and thus more people willing to give Bethesda the often spoken of benefits of the doubts. Some people wouldn't have trusted them, but some people would have. Thus, it would be different.
People already distrusted them, while others believed them, when they made the inital statements. The only difference would be the statement itself, because the over-the-top reactions would still be the same.
And that makes sense why?
He mentioned Baldur's Gate because KoTOR's system derives from it. Would it make more sense to you if he claimed KoTOR's system was built upon that of Temple of Elemental Evil? He mentioned a game, and mentioned another one with a similar combat model. How does this not make sense?
In some cases it's stupid.
Since you apparently can't answer my queestion, i'll ask it again, slightly changed so it's more understandable:
Are you suggesting they're unprofessional by being honest in saying that they are not certain of being able to work with something entirely different, because it's not what they do well?
Saying that was stupid because it served no purpose, reassured nobody, but confirmed the worst fears. Overalll, do you disagree that Pete's involvement made the matters much worse?
Come on, anyone's involvement would have made matters much worse. It doesn't matter if it was Hines or someone else in his place, because those that whine about every single thing he says are the problem. There's no confirmation of so-called worse fears, also. Hines' mistake regarding the combat system was much more innocuous than the statement made by Hayt, as far as i'm concerned. But Hines dared defile the holy corpse of turnbased by suggesting something had similarities with it, so its all doom and gloom. Oh noes!
The answer to the question is yes. Without reaching for a dictionary, professional=competent, experienced, highly skilled. Pete demonstrated neither of these qualities, unless of course he was asked to piss the FO fans off in which case he was very professional.
So basically, you're telling me it's more professional to lie than to tell the truth? Can i get this in paper, preferably signed?
Here is the exact quote for your convinience, since your memory is failing you:
Quote:
Finally, what do you think will be the next big progression in the RPG genre?
Hines: An increased emphasis on immersion and allowing players to play the game any way they want. Obviously the Elder Scrolls has always been about that very thing, but games like KOTOR were great not just because they were fun to play, but because you could have a blast playing as the good guy while your friend was enjoying it as the most evil son-of-a-gun you can imagine. Same game, but completely different experiences and choices that let you customise your experience.
Any questions?
My mistake, because i thought the question made to him was not regarding that. Still, this doesn't change that he is using a successful game, and certain gameplay elements, as an example of what they believe to be important. I don't see how is mentioning KoTOR detrimental to the fanbase, or unprofessional.