About the splitting of hairs, I have some paraphrased words of wisdom from our favourite hobo: "One man's split hair is another's canyon. But a machine's split hair is everyone's canyon." How true those words ring to my ears.
When it comes to similarities between the Infinity engine and turn based, I'd say they're similar enough with autopause on. That is, similar enough for Pete Hines to get away with that statement. Because they do have a couple of major similarities, such as each character's speed and attacks being decided by their stats (and not by the player's skill), and the player being able to take their time deciding upon actions. The major difference would be that everyone take their actions at the same time in the Infinity engine, while they do not in turn based. So there are two major similarities and one major difference, at least in my eyes. Thus, for someone who's not involved in game design or a discussion of the finer points of game design, I think it's to be expected that they might feel that the paused real time of the Infinity engine is similar to turn based. Only if Pete Hines was to develop FO3 would I be concerned with such lack of knowledge.
The way I see it, Pete Hines is not God. Therefore he can't really be held responsible when orthodox Fallout fans study his every word as if it was inscribed on a stone tablet and brought down from the great mountain of Bethesda. Instead of staring myself blind with hatred at the theoretical game knowledge that Pete Hines may or may not possess, I take a holistic view on his messages. And that view tells me nothing, neither good or bad, neither decided or undecided. What some people seem to view as
backpedaling I see as explanations to first a misquote and then to an incorrect description of KotOR. Of course I realize that he could be making this up, but even if that's the case, I don't see how it is "to retreat or withdraw from a position or attitude". More like dodging than retreating, wouldn't you agree?
Making the argument that "we Fallout fans are stupid, we need to have everything explained to us in ways that not even idiots could misinterpret" breaks down when you realize, as I have, that Pete Hines is not only communicating to the fans, but to anyone who might take an interest. Therefore Pete Hines can't really derail his every interview into long and detailed explanations, even though he can certainly try to throw in a few tidbits in an attempt to placate the horde at the gates. But yeah, he should do the sensible thing and ignore the horde, and just shut up until Bethesda has forged the steel with which to answer it.
And while I can't properly review Pete Hines' skill as a PR person, I don't think he's been unprofessional. Hayt blew off some steam over at Something Awful, but apparently he intended for those posts to be his private and unofficial view, and not a professional and official statement. Just some guy complaining about the morons he has to deal with at work, y'know. "NERD RAGE!" :wink:
Oh, and I liked the picture, POOPERSCOOPER. Funny. "Yoink!"