Mustawd
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What are people in the discord saying now about he game after the demo?
Uhm, what? They do have no publisher, they are crowdfunded. Who makes the decision?That's very true. I really believe though that it's hard for developers to answer to criticism because honestly they are rarely the ones making the decisions.. Trying to argue about something you can't change and you have to support is very hard
There are only fanbois.What are people in the discord saying now about he game after the demo?
I was fabulous optimistic because Julian Gollop is the project leader.It's nothing new, really. But mind boggles how people still fall for that shit. And it's not like this one was particularly scammy, the game looked like nuXCOM clone from the start.
I'm done here.
Assuming you're still reading this [...]
UnstableVoltage If you can handle the vitriol, you'll find there's a wealth of useful information here. One user even posted about the results of your poll - is it true that controllers were not an oft-requested feature? Just be straight up with us, talk about the UI and the concessions you are and aren't willing to make with the UI.
This isn't reddit, the people here are generally well-informed, have a memory, and will call out anything that seems like hypocrisy.
Probably Gollop? Or it was a team decision and it's over? Obviously not this man here I'd say anywayUhm, what? They do have no publisher, they are crowdfunded. Who makes the decision?That's very true. I really believe though that it's hard for developers to answer to criticism because honestly they are rarely the ones making the decisions.. Trying to argue about something you can't change and you have to support is very hard
I'm sorry some of you feel that this game isn't shaping up to be the game *you* wanted. When I said that we can't please everyone, I wasn't suggesting that we were trying to. I was pointing out that whatever we do, some people are going to dislike the result.
I just feed-back the information I am given. The UI is nowhere near final. There are ongoing discussions within the design team about the best way the UI should be handled.
Don't bail out. If you have nothing more to say about controller support, simply drop the issue and talk about other things. We'll burn out complaining about it sooner or later, particularly if you give us other things to talk about. To be blunt, you've been OK with ignoring certain questions before. Don't let strong opinions on one issue scare you off now.I'm done here.
We were hoping you guys were shooting for "critically acclaimed masterpiece", not "sold a lot of units to casuals". You can't please everybody, but of the two, which would you rather look back on later in your career? Which would Julian rather see, if he had to pick?
While the poll results did place controller support quite low, it was also a very small poll from a very specific subset of users. There is likely now much more feedback, and a bigger pool of numbers to draw from, which I am sure is being taken into account in some way, shape or form.
I think it is very optimistic to believe they're only using personal+backer money. There are surely external stakeholders as well. The decision to have controllers might come from someone inside the team (I suspect that in a small team with creative people, you sometimes have to make some concessions to keep people passionate), more likely it came from some manager who believes having console support is essential for some (probably misinformed) reason.Probably Gollop? Or it was a team decision and it's over? Obviously not this man here I'd say anywayUhm, what? They do have no publisher, they are crowdfunded. Who makes the decision?That's very true. I really believe though that it's hard for developers to answer to criticism because honestly they are rarely the ones making the decisions.. Trying to argue about something you can't change and you have to support is very hard
A small poll from the likely most dedicated and 'core'-est of the future players v large amount of ad-hoc feedback from random journos and con-goers who swung by.While the poll results did place controller support quite low, it was also a very small poll from a very specific subset of users. There is likely now much more feedback, and a bigger pool of numbers to draw from, which I am sure is being taken into account in some way, shape or form.
So right, I'm here because I care and already made my bet on Julian. Stay true to the survey, there lies the chances of success for PP and not in some passersby.Reminds of a thing the stardock CEO mentioned at some point: The most important thing is to try and only consider feedback from customers or people who are likely to become customers, and completely ignore everything else.
I'm sorry this game isn't shaping up to be the game *you* promised.I'm sorry some of you feel that this game isn't shaping up to be the game *you* wanted.
In success, anything is possible!
However, certain members do themselves a disservice. While many questions and concerns are valid, the way they are voiced can potentially colour the way they are interpreted. Feedback presented (and questions asked) in a civil, non-hostile manner are far more likely to gain traction and attention.
I say this with the greatest respect - you guy are a tough crowd. You know what you want, and at least some of you seem completely unwilling to try something new.