Azdul
Magister
Sometimes realistic depiction of gameplay system would make it immediately obvious how stupid it is. Missing point-blank shots in Xcom or early Civilization RNG combat comes to mind.
Sometimes gameplay is designed in a way that realistic visual feedback would be completely unreadable. So rainbow puke on the screen with hundreds of icons and floating numbers is the only possible choice.
And only in very rare cases gameplay is solid, but the author is insane, and it takes hundreds of people to convince him that colored circles is not a better choice than drawing little people.
Sometimes gameplay is designed in a way that realistic visual feedback would be completely unreadable. So rainbow puke on the screen with hundreds of icons and floating numbers is the only possible choice.
And only in very rare cases gameplay is solid, but the author is insane, and it takes hundreds of people to convince him that colored circles is not a better choice than drawing little people.