Sell me on Expert mode. Does it increase the enjoyability at all?There are people who don't play on PotD and Expert mode?
enjoyability
Sell me on Expert mode. Does it increase the enjoyability at all?
You still have it the log.Literally no reason to use Expert mode unless going for achievements. It obscures critical information the system relies on, like defenses.
You can fix it yourself through the options screen.It removes all the annoying 'hints' from the dialogue, not to mention fixes the UI apparently.
The setting is interesting. The stories told in this setting are incompetently written.
Ashen Maw is a railroad, a sneaking minigame maybe, but hardly a dungeon.Engwithan Digsite, Hasongo andAshen Maware all dungeons and constitute most of the main quest by themselves, so yeah
I think they have a base level at which you are supposed to encounter them and they can scale up to four levels upwards from that. So if you are supposed to encounter them at level 10 you cna go there at up to level 14 and they will still be at your level. Someone correct me if I'm wrong.Are some enemies always supposed to stay a certain amount of levels ahead of you when level upscaling is enabled? Like the Flama Naga Marauder in the water guild for example.
Are some enemies always supposed to stay a certain amount of levels ahead of you when level upscaling is enabled? Like the Flama Naga Marauder in the water guild for example.
+4 is the maximum for trash mobs. For named enemies it's +6 (from 1.1 patch notes).I guess not all are scaling up to the maximum of +4 levels?
It's a little depressing when I'm level 19 and I meet a boss with TWO skulls in Forgotten Sanctum. :D+4 is the maximum for trash mobs. For names enemies it's +6 (from 1.1 patch notes).I guess not all are scaling up to the maximum of +4 levels?
It's a little depressing when I'm level 19 and I meet a boss with TWO skulls in Forgotten Sanctum. :D+4 is the maximum for trash mobs. For names enemies it's +6 (from 1.1 patch notes).I guess not all are scaling up to the maximum of +4 levels?
It's a little depressing when I'm level 19 and I meet a boss with TWO skulls in Forgotten Sanctum. :D+4 is the maximum for trash mobs. For names enemies it's +6 (from 1.1 patch notes).I guess not all are scaling up to the maximum of +4 levels?