The other way around for me. Detest TB.Combat system with TB is way better than half the games a lot of us love (e.g. Arcanum, PST). Just makes me realise how bad RTWP is as a system.
NiggerThe other way around for me. Detest TB.Combat system with TB is way better than half the games a lot of us love (e.g. Arcanum, PST). Just makes me realise how bad RTWP is as a system.
can't just skate through each other like in RT.
The writing becomes a more severe problem as you progress through the main quest. A lot of the side content (companion quests being the primary exception) is acceptably written.Don't know what the complaints are with the plot and writing either, all seems fine... about equal to BG2, which is where it's aiming. The big weakness is the lack of villain, and I guess that might bring it down as the game goes on.
The drake & digsite is a pain as usual
The drake & digsite is a pain as usual
It's a wonder how no one has bothered to kill this commonplace myth. Both of those fights are entirely skippable with stealth.
The drake & digsite is a pain as usual
It's a wonder how no one has bothered to kill this commonplace myth. Both of those fights are entirely skippable with stealth.
Don't you have to kill everything in order for them to get out of the cage? They seem to refuse to do so if you don't?
I would love to see this picture with a cross-eyed Xoti
The drake & digsite is a pain as usual
It's a wonder how no one has bothered to kill this commonplace myth. Both of those fights are entirely skippable with stealth.
I'm not saying one *should* stealth it away, particularly with a party of 3 (or 5), but it's an easy option for those who think it's a pain or whatever. Both fights are eminently soloable, anyhow.
What's your account there?There is so so much fanart I don't bother sharing but this was retweeted by Josh and Obsidian's twitter and I just had to share it here!!! Look how stunning Xoti lewks!!!!
Man, the game is way, way better turn-based but some of the encounters and areas were definitely not ever meant to be played turn-based in their current forms. Poko Kohara turn-based is a nightmare, every single room is a battle that takes 20 minutes. So far, it's taken me 2 1/2 hours and I still have 3 more battles left on the second floor. Good god.
That giant statue took me the entirety of this album -Man, the game is way, way better turn-based but some of the encounters and areas were definitely not ever meant to be played turn-based in their current forms. Poko Kohara turn-based is a nightmare, every single room is a battle that takes 20 minutes. So far, it's taken me 2 1/2 hours and I still have 3 more battles left on the second floor. Good god.
I've designed my team to wear the enemies down by killing them with a thousand cuts while keeping at (near)full health. Needless to say, that it took me 35 (thirty five) minutes to clear the first pack of 3 sand blights and a dozen grubs.
I'm kinda demoralized and don't want to launch the game again...
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