Peoples who recommend Turn Based mode are mental midgets with severe delusions.
I made a Fighter Unbroken/Blood Wizard Potd Solo (with 3 Dex...) and fought the ship and first cave and its
1. obvious that movement and cost of action are all out of '''balance''' and movement is prolly straight broken if you have space to kite
2. it takes aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaages
You know the fight in the Neketaka underground with hordes of Rotghasts? Well, they move at a snails pace in TB and the camera slowly pans after each one crawled their 3 feet. Looking at that procession 30+ times would be insane.
On random mechanics notes, the game is dangerously close for me to degenerate into POE1 style Eder-blocks-others-shoot everywhere.
I realized that I cannot save Eder with deflection like in POE1 since shields are a nerfed, sources of Defl rare. But you can save him with AR/dmg reduction, loads and loads of AR.
You can see that Soyer saw this coming and there is not a single, even Fine, Full Plate in all of Neketaka to find for free. Except the Exceptional (and improvable...) one on the Bardato.
That plate has 11 AR. As soon as you hit 45k gold, you can make it into Legendary 13 AR. Add 1 from food, add 3 from potion. 17 AR. Now, Tehecu has a spell that grants Robust for 17 sec, which is Healing and another 2 AR. Though I only have 1 cast at lvl5.
On Potd, an Arquebus has 9+2=11 Pen. Fine 12. Exceptional 13. Superb 14. And lack of Pen is some kind of multiplier instead of additive reduction.
Eder is literally untouchable except for crush dmg, and abilities that convert hits-to-crits..., which you try to charm or focus down quickly.
Casters are still a problem but are fairly rare, 4 druids at Sayuka are nasty.
Arbalest modals though =D
In POE1 I could prone dragons a couple of times in a fight with Arbalests with a rogue and ranger shooting (some, like the one under your Keep didnt even get of the floor with all the slicken, blind and arbalest crits). Arbalests proced Prone on Crit only. In POE2 Soyer went full retard for some reason - Arbalests proc Prone on Hit, so it says in the description! Thats 50 points of Accuracy less to proc. But they actually proc on Graze too... 75 Acc less... The Giant Grub is so slow with his attack, Maia alone kept him Prone through the fight... and I have a rouge with an arbalest too...
The log doesnt show if the enemy gets to roll vs the Prone but I suspect they do, though it seems to work on Grazes on that roll too.