After having bruteforced the horde on Concelhauts first level with some luck, I though that he would be a pushover just from looking at the mob. Wrong!
Five things that make this fight great:
1. wizard with 'arcane dampener'
2. priest
3. monk with con affliction
4. fighter ignoring engagement and hit-to-crit converting and terrorizing
5. position
I. Attempt
Pull em left through corridor and choke with Eder. Backstab from the right (there is totem there that I have a counter sigil for) with Wiltingwind from OP rod and Thunderblow from OP blunderbuss for 1k+ dmg. Shoot them dead.
FAIL: I doesnt work because the wizard and Concel cast 'Arcane Dampener' ('AD') in the first seconds, and suspend all fucking buffs on Eder and he goes down faster than you can pause. Buggy thing is that you cant even reapply suspended effects, like Robust which is +2AR and 10HP/3s. As long as 'AD' is running, if you reapply the same effect, it will go to the suspended list. This goes for all Heals too...
II. Attempt
Let them cast 'AD' first and apply buffs afterwards.
FAIL: Concel has unlimited 'AD's and he uses them from time to time.
III Attempt
Gib 1 wizard they have in the opener and try to keep Concel down with arbalest modal on Maia.
SEMIFAIL: might need a reload to gib the wizard but having about 60% to prone Concel is barely enough.
IV
Summon something as an opener and find out that that the AI is retarded (news!) and has priority! to apply 'AD' to summons. With even more retarded outcome that the countdown timer of the summon gets suspended xDDD and now you have a 50s summon instead of 30!
SEMIFAIL: I save Eder from some 'AD' and have longer summons but still need to kill the rest and Eder is still dying!
V
Eder is still dying because
1. the monk is constantly applying a CON debuff which cancels my Robust (2AR and heal) and can add up with Concel's debuffs to -10 CON (180hp to 120hp and 20 fort drop whcih is bad because the Knock Down are coming in from 2 fighters) and terrible healing rate -> death
1a. by the way, first time in game I see effective affliction interplay, plaguestrikers and naga maraduers cancel Robust constantly as well, I've seen Smart cancel Charmed but not on me
2. the unique fighter has a Terror ability
3. the wardog's maul prones Eder at the worst possible times...
4. the unique fighter has hittocrit which leads to funny 50dmg hits
Whiteleaf drug turns out be super powerfull! It applies Concentration every 6 seconds! Description is not clear and you'd think 'once' because even char abilities that you can get at level up apply it once. Helps alot.
Eder gets the Stag Helmet that gives a Resolve resist which turns 'Terror' into 'Fright' and he doesnt lose engagement.
The CON debuff can be handles a little bit with the Bardato mace (wow, thank you AGAIN Bardatto familiy!) which gives a resist.
Enemy Hit-to-crit is not resistable. Eder has to stand around without action and drink a potion (one of his 3) if it happens. Its rare but once is too much...
Buffed up like that, with 3AR potion and potion that converts lotsa physical Grazes Hits Crits into the lower tier, we can stand around with 2 fighters, 1 unique fighter, 1 monk, 1 wardog.
STILLFAIL: as soon as Serafen or Tehecu start casting Charm or Summon or Heal, the unique fighter that cannot be engaged, always disengages from Eder and goes right for the fucking casters. And he is a tanky fucker. Cant stop him quick enough.
VI
Basically, Charm and Dominate are disabled now... Tehecu starts the fight in stealth and stays there, sadly you have to be close to cast Moonwell, its a tricky dance.
STILLFAIL:
so, I summon first to soak the first 'Arcane Dampener', Eder is buffed to gills standing in 3 healing fields and casting Vigorious Defense for +20 in all defenses hoping not to get unlucky early,
my rogue gibs the wizard and some trash, hope to get the ranged rogue as quickly as possible too and do as much dmg as possible, Maia is shooting Concel nonstop for the Prones and interrupts,
Tehecu is on heal standby, Serafen is shooting the monk for focus and applying Robust to Eder for 40 focus a pop. Whats the problem?
There is an enemy priest... with MIrror Images.... the problem is that I only have so many chars and he is standing in a position next to a Death Totem that kills summons in 3 ticks and he doesnt really like to run next to my shooters, though I dont really have free shooters...
VII
Tried pulling them out of their platform with totems to get to the priest easily and it becomes super volatile. Tough to soak the first AD and Concel starts doing aggressive unpredictable things, targeting backline and shit. Rogue, imps, the wardog now dont want to stick to Eder.
VIII
Bruteforce the priest.
Typically I summon the Drakes, which are unlimited, to soak AD and occupy Concel first. Greater Blight, also unlim, somewhere later in the fight. Now I add something like Vine Lurker or something beefy from limited figurines. Replace Blight with Tehecus Ondras Whips because they can teleport to Concel quickly.
Gib the wizard and try to finish the priest with the rogue without dying and try to finish him with Maia if she can reach him. That leaves Concel to do what he wants but it basically is a working strategy because Concel AI is pretty retarded. You just have to finish the enemy rogue usually afterwards, the monk, the unique fighter, 2 tanks, and Concel... and not let Eder die - eeeez...
All that was left in best attempt and he managed to outtank us. Took me like half an hour, I was so fucking mad. xD
Early attempt. I though I was winning! xD even though Eder was terrified.
Hitchcok in shambles!
I have no tried if the clones get for example the 2 shots from the Red Hand arquebus per reload, it would be serious burst dmg! They have like 12 sec duration, 5 people, 2 reloads, 2 shots each = 20. Big if true.
I absolutely HATE Serafens wild mind...
What a typical start looks like though the rogue is out of stealth. Concel showing his INT score!
If the casters in the game had any fucking AI, the game would be BRUTAL. And if the fighters had AI oh gee, there would be no way past a multiclass tank lineup.
Deadfire about x5 the game POE1 was.