No. *twitch*I think Skaenites even gain ... backstab
The priest spell that extends buff duration seems to be a favorite of the obsidian forums.So, it's in RTwP (not surprising) with a Priest/Wizard. Which is surprising considering how nerfed Priests are, I was expecting maybe Druid/Wizard or Rogue/Wizard.
The priest spell that extends buff duration seems to be a favorite of the obsidian forums.So, it's in RTwP (not surprising) with a Priest/Wizard. Which is surprising considering how nerfed Priests are, I was expecting maybe Druid/Wizard or Rogue/Wizard.
Decided to give the game a third go, fully patched and tb.
Tb seems instant incline over vanilla, but then you can immediately realize how little effort went into it. I created assassin to backstab people without twitch micro in tb and first thing I noticed:
1. There's a skill that makes you invisible that costs 2 resource and is a full action.
2. There's also a skill that makes you invisible that costs 1 resource and is a free action.
Gee, if only they had an inhouse balance expert to skim through this shit in like an hour or two and pinpoint the most obvious problems.
Anyways, played through the initial parts and reached the Tikitaka-we'rereallyreallybadatnamingstuff capital.
Whenever I try to do a quest that involves fighting all the neutral guards flock like flies to shit and attack me.
jesus.jpg
Read the net. Multiple posts describing how that happens when they play tb, ranging in dates from when it was introduced to recent. Some replies that "yes that is a bug, thanks for reporting".
Wow, yes, this is, in fact, a bug. Quite a serious one at that.
Feck off.
Yeah, now that you mention Skaen's invis it makes sense. Withdraw could've come from a scroll, so that isn't as necessary. Isn't there also a pot of invis? I was expecting Rogue for the damage and utility, but I guess Wiz covers the damage department well enough.
Dear Pillars of Eternity 2 Investor,
As you may already know, Obsidian joined the Microsoft family late last year - we are excited for them for this next stage in their journey of making unique and creative games and can't wait to see what they do next! As a part of this transition, Microsoft has also recently purchased Fig's publishing rights for Pillars of Eternity 2: Deadfire, for a price of $315,000.
Our goal has been to get fans involved in the financial funding and growth of the games that they love while providing for the opportunity to also participate in the financial returns. Based on proceeds from the Microsoft purchase and sales of the Pillars of Eternity 2 game from Q1 2019, we will be making a final dividend of $205.08 per share (bringing the cumulative return to 52% on each $1,000 share) around September 18th of this year. This total, as well as all previous dividends, also includes sales from all DLC of Pillars of Eternity 2, even though the right to share in this revenue was not included in the licensing agreement between Fig and Obsidian. As an investor in Fig Game Shares - Pillars of Eternity 2, you have helped support Obsidian and the development of Pillars of Eternity 2. The game simply would not be what it is without you!
If you are curious about how this game performed in relation to other Fig Game Shares, our CEO wrote a blog post sharing game-by-game results here.
Imagine buying Fig's publishing rights for Pillars of Eternity 2: Deadfire.
Just how many times is this game going to be on sale? it's been on sale more than it's not at this point.
So I'm playing the hell out of Pathfinder: Kingmaker with the TB mod at the moment, and I'm in a state of bliss.
I've played PoE (very engaging till about half-way through, then my interest dropped off a cliff), but I haven't played Deadfire yet (I must confess to being someone who's bored by pirates and sailing ships).
Just as a matter of curiosity, how does the TB option in Deadfire compare to the TB mod in PF:K? Does it feel integrated in the way that hsinyucuan's managed to do with the P:K mod, or does it feel like an afterthought?
So I'm playing the hell out of Pathfinder: Kingmaker with the TB mod at the moment, and I'm in a state of bliss.
I've played PoE (very engaging till about half-way through, then my interest dropped off a cliff), but I haven't played Deadfire yet (I must confess to being someone who's bored by pirates and sailing ships).
Just as a matter of curiosity, how does the TB option in Deadfire compare to the TB mod in PF:K? Does it feel integrated in the way that hsinyucuan's managed to do with the P:K mod, or does it feel like an afterthought?
So I'm playing the hell out of Pathfinder: Kingmaker with the TB mod at the moment, and I'm in a state of bliss.
I've played PoE (very engaging till about half-way through, then my interest dropped off a cliff), but I haven't played Deadfire yet (I must confess to being someone who's bored by pirates and sailing ships).
Just as a matter of curiosity, how does the TB option in Deadfire compare to the TB mod in PF:K? Does it feel integrated in the way that hsinyucuan's managed to do with the P:K mod, or does it feel like an afterthought?
I wrote a long rundown like one or two pages ago
Can you link to it cause i can't seem to find it (maybe i'm going blind).So I'm playing the hell out of Pathfinder: Kingmaker with the TB mod at the moment, and I'm in a state of bliss.
I've played PoE (very engaging till about half-way through, then my interest dropped off a cliff), but I haven't played Deadfire yet (I must confess to being someone who's bored by pirates and sailing ships).
Just as a matter of curiosity, how does the TB option in Deadfire compare to the TB mod in PF:K? Does it feel integrated in the way that hsinyucuan's managed to do with the P:K mod, or does it feel like an afterthought?
I wrote a long rundown like one or two pages ago
Exposure to actual quality might bring you to the realization that the games industry is stuck in a juvenile rut, and has been since the inception of the medium.